Player Matchup

Kukulkan
Kukulkan
Bujeker
Kukulkan
Level 45
God Stats
6W - 1L
1,742 SR
Queue Stats
26W - 27L
1,378 Elo+
Party 1
Yemoja
Yemoja
Syntien
Yemoja
Level 8
God Stats
0W - 1L
1,282 SR
Queue Stats
16W - 13L
1,277 Elo+
Party 1
Artemis
Artemis
douie123
Artemis
Level 15
God Stats
1W - 2L
1,369 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Team Averages
Level 23
1,464 SR
1,311 Elo+

VS

Team Averages
Level 53
1,494 SR
1,277 Elo+
Odin
Odin
Alacranoso
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,210 Elo+
Party 2
Medusa
Medusa
Nemisis1134
Medusa
Level 76
God Stats
106W - 110L
1,482 SR
Queue Stats
106W - 113L
1,410 Elo+
Solo
Hera
Hera
xXBokettoXx
Hera
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bujeker
Kukulkan
14
1 / 6 / 3
11,115
695
14,621
14,710
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Syntien
Yemoja
13
0 / 5 / 4
10,422
651
2,720
16,066
16,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
douie123
Artemis
14
3 / 7 / 2
11,676
730
10,517
13,548
5,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
11,933
746
5,728
11,521
7,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
17
7 / 2 / 9
13,002
813
14,466
15,918
6,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 10
13,553
847
19,864
7,103
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
4
Kills
18
18
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Kukulkan
Bujeker
Kukulkan
1
6
3
0.42
W
Medusa
7
2
9
5.75
L
Yemoja
Syntien
Yemoja
0
5
4
0.4
L
Artemis
douie123
Artemis
3
7
2
0.57
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
40,058
44,324
Taken
34,542
29,600
Mitigated
17,200
7,142
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,728
2,264
0
740
11,521
7,458
441
4,828
6,693
0
15,765
L
Kukulkan
Bujeker
Kukulkan
14,621
1,000
80
1,878
14,710
7,420
370
6,316
8,394
63,826
0
W
Medusa
14,466
5,307
358
3,972
15,918
6,940
1,480
9,375
6,543
0
80,585
L
Yemoja
Syntien
Yemoja
2,720
676
3,030
1,483
16,066
16,202
189
6,702
9,364
22,012
0
L
Artemis
douie123
Artemis
10,517
4,371
0
671
13,548
5,978
561
6,996
6,552
0
43,946
W
19,864
3,351
0
1,055
7,103
2,802
1,389
4,038
3,065
67,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
38,488
168
Minions Killed
187
0
Camps Cleared
0
777,343
Distance Traveled
867,112
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,933
746
20
1
0
279,652
0
L
Kukulkan
11,115
695
81
5
0
269,406
0
W
Medusa
13,002
813
70
4
0
287,411
0
L
Yemoja
10,422
651
24
2
0
254,532
2
L
Artemis
11,676
730
63
4
0
253,405
0
W
Hera
13,553
847
97
6
0
300,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role