Player Matchup

Sun Wukong
Sun Wukong
ATWISTEDBURRITO
Sun Wukong
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,395 Elo+
Party 2
Cerberus
Cerberus
weeklycheekies
Cerberus
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ra
Ra
xXBoofyXx
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,070 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,322 Elo+

VS

Team Averages
Level 106
1,413 SR
1,450 Elo+
Neith
Neith
BigDaddyRigatoni
Neith
Level 128
God Stats
4W - 5L
1,514 SR
Queue Stats
83W - 81L
1,505 Elo+
Solo
Tyr
Tyr
DeathWhiteVEVO
Tyr
Level 148
God Stats
1W - 3L
1,579 SR
Queue Stats
85W - 79L
1,596 Elo+
Party 1
Ah Puch
Ah Puch
PapiBenju
Ah Puch
Level 41
God Stats
1W - 1L
1,147 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATWISTEDBURRITO
Sun Wukong
11
3 / 3 / 1
8,780
798
4,580
11,259
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
10
1 / 5 / 1
7,492
681
2,280
13,912
10,092
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 1
7,486
681
3,296
8,383
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
9,051
823
7,963
6,635
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
8 / 3 / 6
9,936
903
13,386
12,309
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
PapiBenju
Ah Puch
13
4 / 1 / 8
9,351
850
9,520
3,661
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
14
14
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ATWISTEDBURRITO
Sun Wukong
3
3
1
1.17
W
2
1
10
7
W
8
3
6
3.67
W
Ah Puch
PapiBenju
Ah Puch
4
1
8
8
L
Cerberus
1
5
1
0.3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,156
Damage
30,869
33,554
Taken
22,605
19,527
Mitigated
13,861
4,925
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ATWISTEDBURRITO
Sun Wukong
4,580
1,251
0
896
11,259
6,227
0
3,637
7,409
0
16,735
W
7,963
2,687
0
2,258
6,635
2,348
1,973
1,248
5,387
0
47,515
W
13,386
1,177
0
3,684
12,309
10,152
263
4,332
7,977
0
30,370
W
Ah Puch
PapiBenju
Ah Puch
9,520
439
194
653
3,661
1,361
384
1,037
2,624
40,037
0
L
Cerberus
2,280
243
0
2,633
13,912
10,092
0
4,347
9,266
6,290
0
L
3,296
314
156
1,240
8,383
3,208
0
1,536
6,639
26,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
28,338
97
Minions Killed
149
0
Camps Cleared
0
536,525
Distance Traveled
623,359
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,780
798
38
3
0
202,076
1
W
Neith
9,051
823
67
6
0
209,770
0
W
Tyr
9,936
903
33
3
0
211,450
0
W
Ah Puch
9,351
850
49
4
0
202,139
0
L
Cerberus
7,492
681
13
1
0
164,828
0
L
Ra
7,486
681
46
4
0
169,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role