Player Matchup

Surtr
Surtr
AKA Mr Hitmark
Surtr
Level 138
God Stats
0W - 1L
1,287 SR
Queue Stats
62W - 55L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
Fackelbob1
Kukulkan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,580 Elo+
Party 2
Maui
Maui
Odyss횎y
Maui
Level 167
God Stats
0W - 1L
1,554 SR
Queue Stats
59W - 58L
1,580 Elo+
Party 2
Team Averages
Level 147
1,447 SR
1,579 Elo+

VS

Team Averages
Level 130
1,411 SR
1,556 Elo+
Bacchus
Bacchus
CanceIIed
Bacchus
Level 63
God Stats
2W - 1L
1,529 SR
Queue Stats
130W - 135L
1,569 Elo+
Party 1
Bakasura
Bakasura
DOE BOI GRINDIN
Bakasura
Level 281
God Stats
2W - 3L
1,093 SR
Queue Stats
450W - 461L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Lunacysp
Baron Samedi
Level 46
God Stats
6W - 4L
1,610 SR
Queue Stats
130W - 133L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,228
748
9,185
13,641
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
Fackelbob1
Kukulkan
10
2 / 4 / 1
8,114
738
5,684
7,976
3,488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Maui
10
0 / 1 / 4
7,708
701
4,063
12,167
13,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CanceIIed
Bacchus
12
3 / 1 / 5
8,959
814
9,565
11,227
11,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
12
2 / 1 / 5
8,678
789
8,971
11,152
7,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Lunacysp
Baron Samedi
11
3 / 2 / 2
8,473
770
10,614
6,979
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Bacchus
CanceIIed
Bacchus
3
1
5
5.5
W
Bakasura
2
1
5
4.5
L
Kukulkan
Fackelbob1
Kukulkan
2
4
1
0.63
W
Baron Samedi
Lunacysp
Baron Samedi
3
2
2
2
L
Maui
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
29,150
33,784
Taken
29,358
26,539
Mitigated
22,261
5,619
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,185
3,411
0
3,255
13,641
9,734
0
8,359
4,564
593
28,764
W
Bacchus
CanceIIed
Bacchus
9,565
1,299
0
1,981
11,227
11,287
120
3,933
7,039
22,364
418
W
Bakasura
8,971
5,802
0
5,956
11,152
7,416
0
3,708
7,208
0
29,159
L
Kukulkan
Fackelbob1
Kukulkan
5,684
823
0
1,014
7,976
3,488
0
4,988
2,627
39,293
0
W
Baron Samedi
Lunacysp
Baron Samedi
10,614
1,214
1,814
3,599
6,979
3,558
0
3,049
3,688
38,605
0
L
Maui
4,063
762
0
1,350
12,167
13,317
0
7,002
4,568
15,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,050
Gold Earned
26,110
124
Minions Killed
155
0
Camps Cleared
0
547,321
Distance Traveled
674,215
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,228
748
40
4
0
190,871
2
W
Bacchus
8,959
814
28
3
0
244,860
0
W
Bakasura
8,678
789
70
6
0
239,664
0
L
Kukulkan
8,114
738
69
6
0
151,838
0
W
Baron Samedi
8,473
770
57
5
0
189,691
0
L
Maui
7,708
701
15
1
0
204,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role