Player Matchup

Yemoja
Yemoja
BonLena
Yemoja
Level 89
God Stats
7W - 5L
1,631 SR
Queue Stats
139W - 129L
1,514 Elo+
Party 4
Nemesis
Nemesis
Serial_whiffer
Nemesis
Level 33
God Stats
2W - 2L
1,708 SR
Queue Stats
24W - 25L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TTV_Darkreaper32
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Janus
Janus
Terrock12
Janus
Level 145
God Stats
11W - 10L
1,507 SR
Queue Stats
78W - 73L
1,518 Elo+
Solo
Anhur
Anhur
YoDadCargoShortz
Anhur
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 21L
1,255 Elo+
Party 2
Team Averages
Level 60
1,569 SR
1,444 Elo+

VS

Team Averages
Level 54
1,608 SR
1,449 Elo+
Baba Yaga
Baba Yaga
Dabì
Baba Yaga
Level 128
God Stats
1W - 1L
1,623 SR
Queue Stats
13W - 20L
1,470 Elo+
Party 1
Awilix
Awilix
KnownInsanity
Awilix
Level 69
God Stats
6W - 5L
1,775 SR
Queue Stats
215W - 218L
1,465 Elo+
Party 3
Yemoja
Yemoja
MilkTeaSpring
Yemoja
Level 41
God Stats
1W - 4L
1,791 SR
Queue Stats
99W - 110L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
Sniickxrs
Danzaburou
Level 29
God Stats
3W - 5L
1,349 SR
Queue Stats
97W - 145L
1,374 Elo+
Party 3
King Arthur
King Arthur
itstuan
King Arthur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BonLena
Yemoja
7
0 / 4 / 0
4,879
444
1,229
8,160
3,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 3 / 0
6,057
551
3,743
10,553
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
9
1 / 6 / 0
5,184
471
3,098
7,721
2,501
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Terrock12
Janus
12
1 / 1 / 0
6,621
602
5,034
4,046
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
5,058
460
3,023
8,679
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dabì
Baba Yaga
12
1 / 2 / 0
6,454
587
1,232
6,132
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 3
6,811
619
4,831
8,061
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 8
6,331
576
1,845
7,230
4,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Sniickxrs
Danzaburou
11
8 / 1 / 1
7,344
668
12,219
8,914
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
itstuan
King Arthur
11
6 / 2 / 0
7,291
663
5,358
11,768
9,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
17
17
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BonLena
Yemoja
0
4
0
0
W
Baba Yaga
Dabì
Baba Yaga
1
2
0
0.5
W
2
0
3
3.5
W
0
1
8
4
L
3
3
0
1
W
Danzaburou
Sniickxrs
Danzaburou
8
1
1
8.5
L
Tsukuyomi
1
6
0
0.17
L
Janus
Terrock12
Janus
1
1
0
1
L
0
3
1
0.17
W
King Arthur
itstuan
King Arthur
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,127
Damage
25,485
39,159
Taken
42,105
13,520
Mitigated
22,420
6,850
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BonLena
Yemoja
1,229
454
1,697
1,497
8,160
3,774
0
1,060
7,100
10,988
0
W
Baba Yaga
Dabì
Baba Yaga
1,232
47
0
904
6,132
2,407
0
3,158
2,974
46,808
0
W
4,831
2,008
0
1,014
8,061
2,846
0
1,517
6,544
0
58,483
W
1,845
938
2,574
1,425
7,230
4,681
195
878
6,352
15,662
0
L
3,743
1,707
0
908
10,553
3,326
0
187
10,366
0
48,843
W
Danzaburou
Sniickxrs
Danzaburou
12,219
8,024
0
3,452
8,914
3,357
304
710
8,204
0
54,301
L
Tsukuyomi
3,098
646
0
427
7,721
2,501
0
0
7,721
0
16,648
L
Janus
Terrock12
Janus
5,034
0
0
619
4,046
1,304
0
1,232
2,814
57,990
0
L
3,023
1,713
0
1,702
8,679
2,615
0
598
8,081
0
31,370
W
King Arthur
itstuan
King Arthur
5,358
808
0
250
11,768
9,129
37
0
11,768
0
40,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
34,231
265
Minions Killed
317
0
Camps Cleared
0
1,077,382
Distance Traveled
1,158,872
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,879
444
14
1
0
155,186
0
W
Baba Yaga
6,454
587
84
8
0
233,186
1
W
Awilix
6,811
619
90
8
0
305,548
0
W
Yemoja
6,331
576
13
1
0
192,126
0
L
Nemesis
6,057
551
76
7
0
272,309
0
W
Danzaburou
7,344
668
81
7
0
190,311
0
L
Tsukuyomi
5,184
471
21
2
0
224,540
0
L
Janus
6,621
602
103
9
0
224,802
0
L
Anhur
5,058
460
51
5
0
200,545
5
W
King Arthur
7,291
663
49
4
0
237,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role