Player Matchup

Baron Samedi
Baron Samedi
Duckwall95
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,453 Elo+
Party 1
Charybdis
Charybdis
GaymerByDesign
Charybdis
Level 143
God Stats
3W - 3L
1,370 SR
Queue Stats
320W - 310L
1,522 Elo+
Solo
Charon
Charon
Jesus 4K4 Jesse
Charon
Level 121
God Stats
3W - 0L
1,572 SR
Queue Stats
61W - 68L
1,455 Elo+
Party 1
Chronos
Chronos
ReNewFear
Chronos
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,533 Elo+
Party 3
Janus
Janus
Valrith90
Janus
Level 125
God Stats
2W - 1L
1,467 SR
Queue Stats
80W - 78L
1,485 Elo+
Party 3
Team Averages
Level 114
1,482 SR
1,489 Elo+

VS

Team Averages
Level 84
1,494 SR
1,482 Elo+
Medusa
Medusa
Asta175
Medusa
Level 86
God Stats
0W - 1L
1,509 SR
Queue Stats
11W - 7L
1,624 Elo+
Solo
Serqet
Serqet
FedeFerru
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,469 Elo+
Solo
Izanami
Izanami
HeyHiccup
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,432 Elo+
Party 2
Yu Huang
Yu Huang
Neckro7
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,423 Elo+
Party 2
Cupid
Cupid
Reiterative
Cupid
Level 99
God Stats
5W - 8L
1,459 SR
Queue Stats
233W - 239L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duckwall95
Baron Samedi
20
10 / 3 / 8
13,324
784
18,528
13,446
10,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
GaymerByDesign
Charybdis
18
0 / 2 / 14
10,891
641
10,835
11,648
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 3 / 16
12,216
719
12,626
30,220
26,206
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos
ReNewFear
Chronos
18
1 / 4 / 12
11,208
659
12,131
15,165
8,121
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Valrith90
Janus
20
9 / 2 / 10
13,130
772
24,409
8,217
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asta175
Medusa
17
6 / 7 / 6
10,698
629
21,022
19,883
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
FedeFerru
Serqet
17
3 / 5 / 6
10,318
607
7,635
16,659
9,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
HeyHiccup
Izanami
17
1 / 4 / 8
10,367
610
10,795
16,172
6,835
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Neckro7
Yu Huang
17
1 / 6 / 5
9,892
582
16,957
15,626
6,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 1 / 6
11,271
663
8,661
16,966
7,997
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
23
Kills
14
14
Deaths
23
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
Asta175
Medusa
6
7
6
1.29
W
Baron Samedi
Duckwall95
Baron Samedi
10
3
8
4.67
L
Serqet
FedeFerru
Serqet
3
5
6
1.2
W
Charybdis
GaymerByDesign
Charybdis
0
2
14
3.5
L
Izanami
HeyHiccup
Izanami
1
4
8
1.25
W
3
3
16
3.67
L
Yu Huang
Neckro7
Yu Huang
1
6
5
0.58
W
Chronos
ReNewFear
Chronos
1
4
12
1.75
L
3
1
6
6
W
Janus
Valrith90
Janus
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,529
Damage
65,070
78,696
Taken
85,306
53,390
Mitigated
39,024
34,587
Healing
38,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Asta175
Medusa
21,022
8,033
1,174
3,605
19,883
8,078
141
16,829
3,054
0
35,117
W
Baron Samedi
Duckwall95
Baron Samedi
18,528
293
4,359
4,290
13,446
10,585
1,545
3,232
10,177
40,264
0
L
Serqet
FedeFerru
Serqet
7,635
1,238
1,730
2,133
16,659
9,352
0
12,619
4,040
0
10,759
W
Charybdis
GaymerByDesign
Charybdis
10,835
4,177
685
2,743
11,648
4,360
2,381
2,748
8,717
0
25,418
L
Izanami
HeyHiccup
Izanami
10,795
5,204
796
2,017
16,172
6,835
526
13,036
3,136
0
33,708
W
12,626
943
1,582
11,356
30,220
26,206
408
7,054
22,637
27,185
496
L
Yu Huang
Neckro7
Yu Huang
16,957
997
0
250
15,626
6,762
110
13,082
2,544
31,799
0
W
Chronos
ReNewFear
Chronos
12,131
5,173
1,502
1,791
15,165
8,121
2,781
3,390
11,645
31,814
0
L
8,661
2,718
15,360
11,350
16,966
7,997
286
11,632
5,334
0
32,812
W
Janus
Valrith90
Janus
24,409
459
4,124
2,155
8,217
4,118
923
533
7,684
50,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,769
Gold Earned
52,546
194
Minions Killed
190
0
Camps Cleared
0
1,553,101
Distance Traveled
1,471,404
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,698
629
29
2
0
285,245
4
W
Baron Samedi
13,324
784
45
3
0
290,817
2
L
Serqet
10,318
607
19
1
0
311,452
0
W
Charybdis
10,891
641
40
2
0
304,627
0
L
Izanami
10,367
610
56
3
0
266,604
0
W
Charon
12,216
719
9
1
0
306,554
0
L
Yu Huang
9,892
582
35
2
0
269,043
0
W
Chronos
11,208
659
42
2
0
300,128
0
L
Cupid
11,271
663
51
3
0
339,060
0
W
Janus
13,130
772
58
3
0
350,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role