Player Matchup

Nemesis
Nemesis
Bronze III
DoubleZetaGundam
Nemesis
Bronze III
Level 113
God Stats
0W - 1L
1,882 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Ra
Ra
Bronze III
RecoomeBomber
Ra
Bronze III
Level 100
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Athena
Athena
Bronze III
RomanLegion2434
Athena
Bronze III
Level 127
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,570 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 158
1,372 SR
1,499 MMR
Charon
Charon
Gold V
DinoAnteater
Charon
Gold V
Level 165
God Stats
7W - 1L
1,217 SR
Queue Stats
35W - 27L
1,592 MMR
Party 1
Fenrir
Fenrir
Silver V
McCheese242
Fenrir
Silver V
Level 149
God Stats
2W - 1L
1,294 SR
Queue Stats
17W - 11L
1,407 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Syn Kogami
Kukulkan
Gold V
Level 159
God Stats
3W - 0L
1,607 SR
Queue Stats
29W - 19L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,475
648
4,333
9,941
4,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 0
6,831
683
6,144
5,650
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
6,559
656
4,536
10,619
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BakasuraDiscordiaBaron SamediMulanAo Kuang

VS

Bans
BacchusAnhurPoseidonBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
5 / 0 / 8
8,371
837
5,875
8,672
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
5 / 1 / 8
8,422
842
9,492
8,646
5,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Syn Kogami
Kukulkan
13
4 / 0 / 9
8,814
881
7,219
3,086
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charon
5
0
8
9
L
0
5
1
0.1
W
Fenrir
5
1
8
9
L
1
4
0
0.25
L
0
5
1
0.1
W
Kukulkan
Syn Kogami
Kukulkan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
22,586
26,210
Taken
20,404
13,168
Mitigated
14,672
5,052
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
5,875
1,015
0
2,982
8,672
7,721
69
4,239
4,433
13,171
324
L
4,333
1,599
0
710
9,941
4,505
0
3,692
5,893
0
13,333
W
Fenrir
9,492
4,015
0
3,304
8,646
5,558
67
5,701
2,854
0
21,960
L
6,144
691
1,250
706
5,650
2,048
0
3,578
1,941
31,476
0
L
4,536
1,266
0
2,386
10,619
6,615
0
4,622
5,559
13,573
0
W
Kukulkan
Syn Kogami
Kukulkan
7,219
964
0
484
3,086
1,393
32
1,063
1,953
55,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,865
Gold Earned
25,607
82
Minions Killed
132
0
Camps Cleared
0
517,665
Distance Traveled
569,099
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,371
837
16
2
0
204,547
4
L
Nemesis
6,475
648
23
2
0
167,791
0
W
Fenrir
8,422
842
9
1
0
179,176
0
L
Ra
6,831
683
47
5
0
172,190
4
L
Athena
6,559
656
12
1
0
177,684
0
W
Kukulkan
8,814
881
107
11
0
185,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role