Player Matchup

Fafnir
Fafnir
BreadedRope501
Fafnir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,384 Elo+
Party 2
Neith
Neith
Nvnvh
Neith
Level 27
God Stats
5W - 6L
1,529 SR
Queue Stats
19W - 28L
1,256 Elo+
Party 2
Ao Kuang
Ao Kuang
Spartan6825
Ao Kuang
Level 105
God Stats
2W - 1L
1,882 SR
Queue Stats
31W - 40L
1,241 Elo+
Party 2
Vulcan
Vulcan
SquallyCandy75
Vulcan
Level 44
God Stats
1W - 6L
1,447 SR
Queue Stats
14W - 27L
1,189 Elo+
Party 2
Amaterasu
Amaterasu
U1225424507
Amaterasu
Level 150
God Stats
3W - 2L
1,653 SR
Queue Stats
148W - 145L
1,468 Elo+
Solo
Team Averages
Level 94
1,602 SR
1,308 Elo+

VS

Team Averages
Level 104
1,504 SR
1,381 Elo+
Kali
Kali
AngelOfFire1946
Kali
Level 131
God Stats
1W - 1L
1,305 SR
Queue Stats
2W - 5L
1,165 Elo+
Party 1
Bake Kujira
Bake Kujira
BrightenDay
Bake Kujira
Level 109
God Stats
1W - 1L
1,533 SR
Queue Stats
67W - 66L
1,504 Elo+
Party 1
Chernobog
Chernobog
Djn2win
Chernobog
Level 68
God Stats
37W - 34L
1,497 SR
Queue Stats
182W - 175L
1,372 Elo+
Party 3
Zhong Kui
Zhong Kui
PFI Huncho
Zhong Kui
Level 111
God Stats
3W - 0L
1,614 SR
Queue Stats
36W - 31L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
VentingStone8
Gilgamesh
Level 102
God Stats
4W - 2L
1,573 SR
Queue Stats
374W - 341L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,362
465
5,363
19,261
24,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Nvnvh
Neith
14
0 / 3 / 2
7,995
444
5,583
11,634
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Spartan6825
Ao Kuang
13
4 / 6 / 0
8,885
494
12,146
19,149
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 0
7,941
441
14,121
12,445
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
U1225424507
Amaterasu
13
0 / 6 / 1
8,135
452
5,641
19,415
13,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
11,225
624
8,865
17,330
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
BrightenDay
Bake Kujira
15
4 / 1 / 6
9,958
553
11,022
17,761
17,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chernobog
Djn2win
Chernobog
17
5 / 2 / 4
10,915
606
12,517
6,554
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PFI Huncho
Zhong Kui
17
5 / 0 / 9
11,022
612
17,260
15,771
13,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
VentingStone8
Gilgamesh
17
4 / 1 / 5
11,413
634
14,619
16,974
16,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
26
26
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
1
4
2
0.5
W
Bake Kujira
BrightenDay
Bake Kujira
4
1
6
7
W
Chernobog
Djn2win
Chernobog
5
2
4
3.5
L
Neith
Nvnvh
Neith
0
3
2
0.33
W
Zhong Kui
PFI Huncho
Zhong Kui
5
0
9
9.5
L
Ao Kuang
Spartan6825
Ao Kuang
4
6
0
0.67
L
0
7
0
0
L
Amaterasu
U1225424507
Amaterasu
0
6
1
0.08
W
Gilgamesh
VentingStone8
Gilgamesh
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
64,283
81,904
Taken
74,390
55,551
Mitigated
58,397
17,563
Healing
30,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,865
5,597
0
6,241
17,330
7,996
119
8,049
9,281
0
91,996
L
5,363
1,668
0
3,939
19,261
24,419
401
9,740
9,361
29,467
0
W
Bake Kujira
BrightenDay
Bake Kujira
11,022
6,159
233
4,552
17,761
17,898
1,026
8,617
9,144
62,589
0
W
Chernobog
Djn2win
Chernobog
12,517
8,033
0
2,338
6,554
2,767
684
2,137
4,417
0
85,814
L
Neith
Nvnvh
Neith
5,583
2,141
0
1,827
11,634
4,450
720
851
10,783
0
58,969
W
Zhong Kui
PFI Huncho
Zhong Kui
17,260
2,578
344
11,823
15,771
13,626
2,202
10,710
5,061
93,295
602
L
Ao Kuang
Spartan6825
Ao Kuang
12,146
4,508
0
5,156
19,149
8,138
0
6,388
12,651
58,707
4,198
L
14,121
6,146
0
1,826
12,445
5,346
432
7,712
4,677
68,760
0
L
Amaterasu
U1225424507
Amaterasu
5,641
2,458
0
4,815
19,415
13,198
0
3,504
14,907
0
58,330
W
Gilgamesh
VentingStone8
Gilgamesh
14,619
3,622
0
4,708
16,974
16,110
708
3,280
13,694
82
85,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,318
Gold Earned
54,533
441
Minions Killed
589
0
Camps Cleared
0
1,534,519
Distance Traveled
1,836,033
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,225
624
115
6
0
415,748
4
L
Fafnir
8,362
465
42
2
0
340,987
0
W
Bake Kujira
9,958
553
71
4
0
373,330
0
W
Chernobog
10,915
606
119
7
0
369,415
3
L
Neith
7,995
444
108
6
0
269,511
0
W
Zhong Kui
11,022
612
159
9
0
344,590
0
L
Ao Kuang
8,885
494
77
4
0
333,094
0
L
Vulcan
7,941
441
106
6
0
320,075
2
L
Amaterasu
8,135
452
108
6
0
270,852
0
W
Gilgamesh
11,413
634
125
7
0
332,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role