Player Matchup

Sylvanus
Sylvanus
ComanderDamien
Sylvanus
Level 63
God Stats
3W - 0L
1,906 SR
Queue Stats
3W - 0L
1,723 Elo+
Party 1
Izanami
Izanami
Duhjayy_
Izanami
Level 158
God Stats
62W - 62L
1,571 SR
Queue Stats
1,477W - 1,327L
1,530 Elo+
Solo
Surtr
Surtr
Lagdew
Surtr
Level 124
God Stats
1W - 0L
1,752 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
criticization
Gilgamesh
Level 149
God Stats
1W - 0L
1,852 SR
Queue Stats
7W - 4L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
iBrutalizerTTV
Kukulkan
Level 107
God Stats
5W - 0L
2,006 SR
Queue Stats
7W - 7L
1,497 Elo+
Party 1
Team Averages
Level 120
1,818 SR
1,561 Elo+

VS

Team Averages
Level 94
1,508 SR
1,509 Elo+
Neith
Neith
AAenforcer716
Neith
Level 160
God Stats
89W - 95L
1,544 SR
Queue Stats
454W - 440L
1,490 Elo+
Solo
Freya
Freya
ADisgruntledOwl
Freya
Level 23
God Stats
1W - 3L
1,497 SR
Queue Stats
8W - 6L
1,585 Elo+
Party 3
Sobek
Sobek
ItsJenEh
Sobek
Level 107
God Stats
1W - 3L
1,416 SR
Queue Stats
56W - 56L
1,529 Elo+
Party 3
Chaac
Chaac
Suumac
Chaac
Level 37
God Stats
0W - 1L
1,542 SR
Queue Stats
7W - 11L
1,365 Elo+
Party 2
Nemesis
Nemesis
sportsguy712
Nemesis
Level 145
God Stats
12W - 10L
1,539 SR
Queue Stats
189W - 167L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 0 / 4
7,291
521
2,584
4,855
3,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Duhjayy_
Izanami
15
1 / 0 / 1
8,901
636
7,557
7,827
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
Lagdew
Surtr
13
7 / 1 / 1
8,766
626
10,977
12,221
13,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gilgamesh
criticization
Gilgamesh
12
3 / 3 / 2
7,623
545
9,551
14,703
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
3 / 1 / 3
8,420
601
10,215
8,396
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,355
597
5,231
10,357
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
7,215
515
4,557
7,885
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
ItsJenEh
Sobek
8
0 / 2 / 2
6,272
448
3,467
14,201
12,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Suumac
Chaac
9
0 / 8 / 1
6,094
435
5,208
14,402
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
sportsguy712
Nemesis
13
4 / 2 / 1
8,148
582
6,300
13,052
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
0
1
0
0
W
Sylvanus
0
0
4
2
W
Izanami
Duhjayy_
Izanami
1
0
1
1.5
L
Sobek
ItsJenEh
Sobek
0
2
2
0.5
W
Surtr
Lagdew
Surtr
7
1
1
7.5
L
Chaac
Suumac
Chaac
0
8
1
0.06
W
Gilgamesh
criticization
Gilgamesh
3
3
2
1.33
W
Kukulkan
3
1
3
4.5
L
Nemesis
sportsguy712
Nemesis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,884
Damage
24,763
48,002
Taken
59,897
30,876
Mitigated
33,809
16,752
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,231
1,972
0
3,787
10,357
4,529
944
5,296
5,061
0
74,734
L
4,557
1,697
0
4,756
7,885
2,821
0
387
7,498
59,356
577
W
Sylvanus
2,584
1,014
4,089
1,802
4,855
3,472
0
1,665
3,190
10,999
0
W
Izanami
Duhjayy_
Izanami
7,557
5,809
0
3,266
7,827
3,458
820
3,408
4,419
0
98,026
L
Sobek
ItsJenEh
Sobek
3,467
263
238
2,822
14,201
12,532
0
3,942
10,259
16,517
0
W
Surtr
Lagdew
Surtr
10,977
5,315
0
1,665
12,221
13,931
0
445
11,776
1,099
53,788
L
Chaac
Suumac
Chaac
5,208
1,844
0
1,617
14,402
8,753
0
1,655
12,747
0
28,305
W
Gilgamesh
criticization
Gilgamesh
9,551
3,768
0
4,468
14,703
6,460
0
1,710
12,993
0
53,086
W
Kukulkan
10,215
1,689
0
1,462
8,396
3,555
0
1,383
7,013
86,724
0
L
Nemesis
sportsguy712
Nemesis
6,300
1,810
0
5,688
13,052
5,174
103
2,307
10,745
0
57,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
36,084
481
Minions Killed
440
0
Camps Cleared
0
1,396,463
Distance Traveled
1,478,089
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,355
597
150
11
0
257,719
1
L
Freya
7,215
515
126
9
0
272,286
1
W
Sylvanus
7,291
521
20
1
0
278,560
3
W
Izanami
8,901
636
164
12
0
252,454
3
L
Sobek
6,272
448
23
2
0
308,595
4
W
Surtr
8,766
626
82
6
0
251,747
5
L
Chaac
6,094
435
53
4
0
294,606
0
W
Gilgamesh
7,623
545
66
5
0
324,382
0
W
Kukulkan
8,420
601
149
11
0
289,320
5
L
Nemesis
8,148
582
88
6
0
344,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role