Player Matchup

Chang'e
Chang'e
Unknown158
Chang'e
Level 148
God Stats
0W - 2L
1,364 SR
Queue Stats
50W - 33L
1,621 Elo+
Solo
Achilles
Achilles
Violent_Princee
Achilles
Level 142
God Stats
3W - 5L
1,287 SR
Queue Stats
180W - 175L
1,550 Elo+
Party 1
Ishtar
Ishtar
king_reynolds
Ishtar
Level 89
God Stats
6W - 8L
1,361 SR
Queue Stats
109W - 127L
1,493 Elo+
Party 1
Team Averages
Level 126
1,337 SR
1,554 Elo+

VS

Team Averages
Level 93
1,622 SR
1,561 Elo+
Tiamat
Tiamat
ItalianHamster
Tiamat
Level 76
God Stats
3W - 3L
1,511 SR
Queue Stats
49W - 43L
1,538 Elo+
Solo
Hercules
Hercules
JRVGaming
Hercules
Level 82
God Stats
3W - 3L
1,692 SR
Queue Stats
40W - 36L
1,582 Elo+
Party 2
Chaac
Chaac
WulfyIsKiNg0410
Chaac
Level 120
God Stats
2W - 1L
1,664 SR
Queue Stats
9W - 9L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Unknown158
Chang'e
11
2 / 7 / 2
8,535
776
9,872
11,084
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
11
2 / 3 / 2
8,307
755
6,161
13,417
13,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 3
7,472
679
5,186
7,731
2,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
8,423
766
7,023
4,585
3,669
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JRVGaming
Hercules
12
3 / 1 / 10
8,840
804
10,483
12,154
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 2 / 5
10,033
912
11,244
13,341
12,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
13
13
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Hercules
JRVGaming
Hercules
3
1
10
8
L
Chang'e
Unknown158
Chang'e
2
7
2
0.43
L
Achilles
2
3
2
1
W
8
2
5
5.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
28,750
32,232
Taken
30,080
21,217
Mitigated
28,680
6,686
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,023
413
0
1,013
4,585
3,669
467
1,449
3,136
22,630
0
W
Hercules
JRVGaming
Hercules
10,483
2,744
213
4,054
12,154
12,401
126
4,726
7,428
0
26,096
L
Chang'e
Unknown158
Chang'e
9,872
660
1,008
2,038
11,084
4,643
0
3,343
7,154
40,685
0
L
Achilles
6,161
1,054
0
2,121
13,417
13,750
0
2,705
9,872
0
13,626
W
11,244
1,664
315
6,936
13,341
12,610
636
4,170
9,171
0
48,234
L
5,186
2,894
0
1,519
7,731
2,824
0
1,071
6,201
0
22,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
27,296
96
Minions Killed
118
0
Camps Cleared
0
603,127
Distance Traveled
617,671
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,423
766
27
2
0
186,762
1
W
Hercules
8,840
804
22
2
0
221,549
0
L
Chang'e
8,535
776
50
5
0
196,120
0
L
Achilles
8,307
755
14
1
0
204,183
2
W
Chaac
10,033
912
69
6
0
209,360
0
L
Ishtar
7,472
679
32
3
0
202,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role