Player Matchup

Ares
Ares
Crspys
Ares
Level 106
God Stats
4W - 1L
1,816 SR
Queue Stats
67W - 74L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
The_1_who_Knok
Sun Wukong
Level 89
God Stats
3W - 1L
1,905 SR
Queue Stats
106W - 124L
1,535 Elo+
Party 2
Ix Chel
Ix Chel
WishKrypticMoon
Ix Chel
Level 118
God Stats
3W - 6L
1,486 SR
Queue Stats
121W - 116L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
WishTheLand_
Xbalanque
Level 67
God Stats
6W - 2L
1,526 SR
Queue Stats
56W - 82L
1,420 Elo+
Party 2
Freya
Freya
wish-fuzion_
Freya
Level 143
God Stats
38W - 17L
1,664 SR
Queue Stats
448W - 446L
1,493 Elo+
Party 2
Team Averages
Level 105
1,680 SR
1,485 Elo+

VS

Team Averages
Level 86
1,533 SR
1,534 Elo+
Nemesis
Nemesis
EasyDeasy
Nemesis
Level 120
God Stats
0W - 2L
1,492 SR
Queue Stats
113W - 109L
1,563 Elo+
Solo
Nu Wa
Nu Wa
KingGstone
Nu Wa
Level 58
God Stats
2W - 7L
1,411 SR
Queue Stats
37W - 54L
1,482 Elo+
Party 1
Atlas
Atlas
Scroffy000001
Atlas
Level 55
God Stats
0W - 1L
1,398 SR
Queue Stats
33W - 54L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlushyiAm
Ah Muzen Cab
Level 56
God Stats
1W - 3L
1,689 SR
Queue Stats
68W - 44L
1,654 Elo+
Solo
Shiva
Shiva
thebobbylobby
Shiva
Level 141
God Stats
48W - 28L
1,673 SR
Queue Stats
343W - 297L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Crspys
Ares
13
2 / 2 / 8
8,778
549
6,806
15,938
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
The_1_who_Knok
Sun Wukong
15
0 / 3 / 0
9,338
584
6,920
17,846
13,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 3
10,256
641
10,016
7,162
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
WishTheLand_
Xbalanque
14
0 / 1 / 9
9,046
565
3,368
9,239
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 0 / 2
10,374
648
12,391
12,241
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EasyDeasy
Nemesis
15
3 / 3 / 2
8,574
536
6,430
13,388
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
0 / 4 / 3
7,648
478
5,061
7,789
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
7,042
440
3,516
12,397
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SlushyiAm
Ah Muzen Cab
13
0 / 5 / 1
7,985
499
6,881
12,618
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 0
9,582
599
14,587
20,341
14,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
7
7
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
Crspys
Ares
2
2
8
3
L
Nemesis
EasyDeasy
Nemesis
3
3
2
1.33
L
Nu Wa
0
4
3
0.38
L
1
3
1
0.5
L
Ah Muzen Cab
SlushyiAm
Ah Muzen Cab
0
5
1
0.1
W
Sun Wukong
The_1_who_Knok
Sun Wukong
0
3
0
0
W
7
1
3
8.5
W
Xbalanque
WishTheLand_
Xbalanque
0
1
9
4.5
L
3
2
0
1.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
36,475
62,426
Taken
66,533
38,861
Mitigated
37,776
21,689
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Crspys
Ares
6,806
490
0
2,508
15,938
13,839
0
4,344
11,490
29,859
0
L
Nemesis
EasyDeasy
Nemesis
6,430
2,385
0
2,229
13,388
5,494
0
4,439
8,949
28
82,324
L
Nu Wa
5,061
880
0
840
7,789
3,119
0
5,290
2,499
59,281
0
L
3,516
989
0
3,492
12,397
8,965
0
6,590
5,807
21,443
0
L
Ah Muzen Cab
SlushyiAm
Ah Muzen Cab
6,881
3,079
0
1,410
12,618
6,091
0
7,283
5,335
0
73,803
W
Sun Wukong
The_1_who_Knok
Sun Wukong
6,920
1,109
0
4,790
17,846
13,170
756
1,455
15,051
0
75,704
W
10,016
555
2,422
2,361
7,162
2,802
496
2,972
4,190
81,784
0
W
Xbalanque
WishTheLand_
Xbalanque
3,368
1,829
0
4,183
9,239
3,808
546
1,535
7,704
0
57,003
L
14,587
2,820
140
8,679
20,341
14,107
0
5,611
14,730
456
84,960
W
12,391
3,790
0
5,425
12,241
5,242
0
851
11,247
105,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,792
Gold Earned
40,831
527
Minions Killed
506
0
Camps Cleared
0
1,689,856
Distance Traveled
1,629,160
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,778
549
20
1
0
347,429
5
L
Nemesis
8,574
536
123
8
0
382,488
4
L
Nu Wa
7,648
478
100
6
0
284,498
0
L
Atlas
7,042
440
31
2
0
319,381
4
L
Ah Muzen Cab
7,985
499
114
7
0
298,105
2
W
Sun Wukong
9,338
584
142
9
0
335,860
0
W
Ix Chel
10,256
641
121
8
0
343,238
2
W
Xbalanque
9,046
565
107
7
0
291,450
7
L
Shiva
9,582
599
138
9
0
344,688
3
W
Freya
10,374
648
137
9
0
371,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role