Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Maximus6215
Surtr
Level 157
God Stats
45W - 35L
1,616 SR
Queue Stats
1,395W - 1,330L
1,554 Elo+
Solo
Anhur
Anhur
mr_hbk15
Anhur
Level 109
God Stats
23W - 24L
1,573 SR
Queue Stats
596W - 527L
1,573 Elo+
Solo
Bastet
Bastet
toomannyskillz
Bastet
Level 159
God Stats
23W - 13L
1,704 SR
Queue Stats
246W - 188L
1,571 Elo+
Party 1
Ra
Ra
zApPLeBeeS2
Ra
Level 58
God Stats
7W - 12L
1,391 SR
Queue Stats
136W - 104L
1,585 Elo+
Party 1
Team Averages
Level 130
1,557 SR
1,557 Elo+

VS

Team Averages
Level 154
1,561 SR
1,574 Elo+
Heimdallr
Heimdallr
EvilMable
Heimdallr
Level 157
God Stats
11W - 3L
1,795 SR
Queue Stats
1,137W - 1,070L
1,585 Elo+
Solo
Osiris
Osiris
HalfndHalf
Osiris
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 117L
1,462 Elo+
Party 2
Nemesis
Nemesis
RichardR1der
Nemesis
Level 149
God Stats
5W - 8L
1,375 SR
Queue Stats
632W - 598L
1,620 Elo+
Solo
Geb
Geb
Valhu
Geb
Level 157
God Stats
2W - 0L
1,438 SR
Queue Stats
74W - 42L
1,633 Elo+
Party 2
Merlin
Merlin
oKnox
Merlin
Level 156
God Stats
1W - 1L
1,698 SR
Queue Stats
16W - 14L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 0 / 0
3,535
707
3,350
3,848
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 1
3,741
748
3,304
3,934
1,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
mr_hbk15
Anhur
1
0 / 0 / 0
922
184
0
0
0
6
2 / 0 / 0
3,679
736
3,682
3,976
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,870
774
846
1,334
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EvilMable
Heimdallr
5
0 / 1 / 0
3,159
632
1,174
3,211
1,110
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
HalfndHalf
Osiris
5
0 / 2 / 0
3,311
662
1,543
5,669
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RichardR1der
Nemesis
5
1 / 1 / 0
3,323
665
2,212
4,761
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Valhu
Geb
5
0 / 0 / 0
3,362
672
1,241
3,766
1,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
oKnox
Merlin
6
0 / 0 / 0
3,383
677
1,764
1,855
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Heimdallr
EvilMable
Heimdallr
0
1
0
0
W
Osiris
HalfndHalf
Osiris
0
2
0
0
L
1
1
1
1.5
W
Nemesis
RichardR1der
Nemesis
1
1
0
1
W
Geb
Valhu
Geb
0
0
0
0
L
Anhur
mr_hbk15
Anhur
0
0
0
0
W
Merlin
oKnox
Merlin
0
0
0
0
L
2
0
0
2
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,182
Damage
7,934
13,092
Taken
19,262
4,641
Mitigated
8,121
4,705
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,350
1,712
0
1,098
3,848
1,246
0
1,210
2,638
0
22,708
W
Heimdallr
EvilMable
Heimdallr
1,174
860
0
1,164
3,211
1,110
0
236
2,975
0
18,045
W
Osiris
HalfndHalf
Osiris
1,543
750
0
2,633
5,669
3,883
0
184
5,485
0
17,201
L
3,304
1,665
0
1,501
3,934
1,967
0
390
3,534
355
16,064
W
Nemesis
RichardR1der
Nemesis
2,212
831
0
840
4,761
1,171
0
387
4,338
0
14,054
W
Geb
Valhu
Geb
1,241
402
551
1,308
3,766
1,477
0
0
3,766
7,649
0
L
Anhur
mr_hbk15
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
oKnox
Merlin
1,764
222
0
372
1,855
480
0
137
1,668
18,321
0
L
3,682
1,765
0
1,189
3,976
1,108
0
835
3,053
0
14,180
L
846
168
252
665
1,334
320
0
408
862
19,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,747
Gold Earned
16,538
128
Minions Killed
151
0
Camps Cleared
0
423,748
Distance Traveled
491,865
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,535
707
34
7
0
104,916
0
W
Heimdallr
3,159
632
39
8
0
88,269
0
W
Osiris
3,311
662
35
7
0
94,535
0
L
Surtr
3,741
748
31
6
0
99,459
0
W
Nemesis
3,323
665
30
6
0
115,144
0
W
Geb
3,362
672
6
1
0
97,868
1
L
Anhur
922
184
0
0
0
0
0
W
Merlin
3,383
677
41
8
0
96,049
0
L
Bastet
3,679
736
30
6
0
114,601
0
L
Ra
3,870
774
33
7
0
104,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role