Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MustBeCheating-
Kuzenbo
Level 118
God Stats
3W - 4L
1,480 SR
Queue Stats
163W - 180L
1,471 Elo+
Solo
Serqet
Serqet
Voülafer
Serqet
Level 85
God Stats
1W - 4L
1,081 SR
Queue Stats
104W - 113L
1,559 Elo+
Solo
Sol
Sol
llxlAkumalxll
Sol
Level 28
God Stats
21W - 17L
1,465 SR
Queue Stats
86W - 111L
1,400 Elo+
Party 1
Bellona
Bellona
temp-77992270004
Bellona
Level 102
God Stats
15W - 10L
1,436 SR
Queue Stats
210W - 248L
1,402 Elo+
Party 1
Team Averages
Level 88
1,392 SR
1,467 Elo+

VS

Team Averages
Level 99
1,508 SR
1,496 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FightinActionGuy
Hun Batz
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,447 Elo+
Solo
Maui
Maui
ItsboujeeJUJU
Maui
Level 112
God Stats
2W - 2L
1,499 SR
Queue Stats
48W - 45L
1,517 Elo+
Solo
Nu Wa
Nu Wa
reways
Nu Wa
Level 104
God Stats
83W - 82L
1,543 SR
Queue Stats
117W - 108L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 6
6,206
1,241
3,510
2,179
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 6
5,964
1,193
2,697
4,953
4,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Voülafer
Serqet
10
0 / 3 / 5
5,442
1,088
2,633
5,077
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 6
6,452
1,290
6,675
4,189
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 5
7,245
1,449
5,117
7,044
7,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

389

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 3 / 1
6,541
1,308
4,983
6,080
3,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 3 / 4
6,282
1,256
5,835
5,814
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
4,855
971
0
0
0
10
0 / 2 / 3
5,443
1,089
4,369
7,534
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
reways
Nu Wa
10
0 / 1 / 3
5,474
1,095
4,519
2,887
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
9
Kills
5
5
Deaths
9
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
6
4
L
Anubis
 
Anubis
4
3
1
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
4
1
L
0
0
0
0
L
0
2
3
0.75
W
2
1
6
5
W
Serqet
Voülafer
Serqet
0
3
5
0.83
W
2
1
6
5
L
Nu Wa
reways
Nu Wa
0
1
3
1.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
19,706
23,442
Taken
22,315
17,336
Mitigated
12,242
2,702
Healing
1,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,510
1,474
0
666
2,179
798
0
1,356
823
0
19,398
L
Anubis
 
Anubis
4,983
388
0
1,336
6,080
3,154
0
1,584
4,316
18,650
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,835
2,719
0
0
5,814
2,369
0
2,333
3,456
0
16,164
L
0
0
0
0
0
0
0
0
0
0
0
L
4,369
1,685
0
0
7,534
5,755
0
4,260
3,274
9,088
681
W
2,697
948
0
0
4,953
4,850
0
3,132
1,821
8,333
0
W
Serqet
Voülafer
Serqet
2,633
294
0
0
5,077
2,517
0
2,777
2,300
0
10,674
W
6,675
2,643
0
1,158
4,189
1,498
0
2,658
1,531
18,272
0
L
Nu Wa
reways
Nu Wa
4,519
2,192
0
0
2,887
964
0
1,195
1,692
13,395
0
W
5,117
896
74
804
7,044
7,673
0
3,620
3,424
0
12,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
28,595
113
Minions Killed
88
6
Camps Cleared
4
478,468
Distance Traveled
375,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,206
1,241
40
8
1
86,890
0
L
Anubis
6,541
1,308
34
7
1
99,944
0
L
Ah Muzen Cab
6,282
1,256
21
4
0
94,737
0
L
Hun Batz
4,855
971
0
0
0
0
0
L
Maui
5,443
1,089
8
2
1
92,516
0
W
Kuzenbo
5,964
1,193
11
2
1
95,802
0
W
Serqet
5,442
1,088
18
4
3
87,953
0
W
Sol
6,452
1,290
28
6
1
93,929
0
L
Nu Wa
5,474
1,095
25
5
2
88,679
0
W
Bellona
7,245
1,449
16
3
0
113,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role