Player Matchup

Charybdis
Charybdis
APGMerle
Charybdis
Level 30
God Stats
11W - 5L
1,615 SR
Queue Stats
34W - 51L
1,324 Elo+
Party 2
Arachne
Arachne
Churchie102
Arachne
Level 63
God Stats
20W - 25L
1,383 SR
Queue Stats
45W - 73L
1,344 Elo+
Party 2
Geb
Geb
PandorianRage
Geb
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 77L
1,358 Elo+
Party 2
Anubis
Anubis
Slayerking9878
Anubis
Level 63
God Stats
4W - 3L
1,672 SR
Queue Stats
187W - 183L
1,482 Elo+
Solo
Fenrir
Fenrir
mulryder
Fenrir
Level 57
God Stats
7W - 4L
1,588 SR
Queue Stats
109W - 112L
1,424 Elo+
Solo
Team Averages
Level 51
1,552 SR
1,386 Elo+

VS

Team Averages
Level 90
1,493 SR
1,345 Elo+
Bake Kujira
Bake Kujira
C0SBYsweater420
Bake Kujira
Level 80
God Stats
7W - 10L
1,535 SR
Queue Stats
20W - 27L
1,347 Elo+
Party 1
Janus
Janus
FrostedZomB
Janus
Level 103
God Stats
0W - 3L
1,472 SR
Queue Stats
18W - 28L
1,265 Elo+
Party 1
Amaterasu
Amaterasu
GreaterZenith06
Amaterasu
Level 55
God Stats
15W - 13L
1,584 SR
Queue Stats
132W - 140L
1,406 Elo+
Solo
Arachne
Arachne
Il0nGID0nGlI
Arachne
Level 125
God Stats
0W - 1L
1,455 SR
Queue Stats
80W - 89L
1,387 Elo+
Party 1
Mulan
Mulan
WiredJake12
Mulan
Level 89
God Stats
4W - 3L
1,419 SR
Queue Stats
13W - 14L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
APGMerle
Charybdis
8
5 / 0 / 1
5,350
535
6,250
4,878
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Churchie102
Arachne
10
5 / 1 / 2
5,968
597
3,695
5,961
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 6
5,551
555
3,914
7,688
5,414
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 1
6,576
658
3,196
4,206
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
mulryder
Fenrir
11
4 / 0 / 2
6,657
666
5,242
7,410
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
C0SBYsweater420
Bake Kujira
5
1 / 3 / 0
4,424
442
1,492
6,406
4,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
5,599
560
2,638
5,256
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GreaterZenith06
Amaterasu
8
0 / 3 / 0
4,726
473
2,752
10,334
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Il0nGID0nGlI
Arachne
9
1 / 2 / 0
5,251
525
187
8,520
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 6 / 0
4,975
498
3,860
9,122
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
APGMerle
Charybdis
5
0
1
5.5
L
Bake Kujira
C0SBYsweater420
Bake Kujira
1
3
0
0.33
W
Arachne
Churchie102
Arachne
5
1
2
6
L
0
2
1
0.25
L
Amaterasu
GreaterZenith06
Amaterasu
0
3
0
0
L
Arachne
Il0nGID0nGlI
Arachne
1
2
0
0.5
W
0
1
6
3
W
1
0
1
1.5
L
0
6
0
0
W
Fenrir
mulryder
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
10,929
30,143
Taken
39,638
14,931
Mitigated
19,248
12,398
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
APGMerle
Charybdis
6,250
4,049
104
1,956
4,878
1,479
314
1,804
3,000
0
27,337
L
Bake Kujira
C0SBYsweater420
Bake Kujira
1,492
691
249
826
6,406
4,332
13
1,106
5,300
14,597
0
W
Arachne
Churchie102
Arachne
3,695
2,532
0
2,968
5,961
2,660
0
294
5,635
0
37,346
L
2,638
110
0
673
5,256
1,554
0
1,967
3,289
36,205
0
L
Amaterasu
GreaterZenith06
Amaterasu
2,752
1,641
0
2,970
10,334
6,724
0
2,617
7,717
0
23,659
L
Arachne
Il0nGID0nGlI
Arachne
187
64
0
2,569
8,520
2,579
0
2,141
6,379
0
36,779
W
3,914
1,108
67
3,143
7,688
5,414
209
985
6,697
19,688
0
W
3,196
0
0
1,404
4,206
1,664
0
1,026
3,110
54,463
0
L
3,860
914
0
849
9,122
4,059
0
0
8,570
0
22,528
W
Fenrir
mulryder
Fenrir
5,242
813
0
2,756
7,410
3,714
0
183
7,187
0
32,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
24,975
273
Minions Killed
237
0
Camps Cleared
0
962,324
Distance Traveled
962,100
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,350
535
35
4
0
150,557
0
L
Bake Kujira
4,424
442
17
2
0
158,987
2
W
Arachne
5,968
597
62
6
0
224,605
0
L
Janus
5,599
560
84
8
0
196,527
1
L
Amaterasu
4,726
473
38
4
0
192,272
2
L
Arachne
5,251
525
59
6
0
218,353
0
W
Geb
5,551
555
19
2
0
196,775
3
W
Anubis
6,576
658
98
10
0
190,288
0
L
Mulan
4,975
498
39
4
0
195,961
0
W
Fenrir
6,657
666
59
6
0
200,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role