Player Matchup

Nemesis
Nemesis
DPack101
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,410 Elo+
Party 2
Nox
Nox
Packrules
Nox
Level 104
God Stats
1W - 0L
1,510 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Fafnir
Fafnir
lilbung23
Fafnir
Level 63
God Stats
1W - 1L
1,197 SR
Queue Stats
211W - 205L
1,459 Elo+
Solo
Awilix
Awilix
migowhalee
Awilix
Level 45
God Stats
4W - 3L
1,646 SR
Queue Stats
68W - 55L
1,526 Elo+
Solo
Skadi
Skadi
pack0314
Skadi
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 86
1,471 SR
1,479 Elo+

VS

Team Averages
Level 74
1,609 SR
1,390 Elo+
Anubis
Anubis
Aspire cG
Anubis
Level 124
God Stats
7W - 4L
1,638 SR
Queue Stats
120W - 118L
1,465 Elo+
Solo
Mercury
Mercury
IThroeI
Mercury
Level 126
God Stats
1W - 1L
1,680 SR
Queue Stats
30W - 34L
1,434 Elo+
Party 1
Ares
Ares
UncutW33n
Ares
Level 49
God Stats
0W - 1L
1,862 SR
Queue Stats
14W - 22L
1,348 Elo+
Party 1
Odin
Odin
YeetMeister4200
Odin
Level 47
God Stats
0W - 1L
1,516 SR
Queue Stats
31W - 32L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
chantheman69
Jing Wei
Level 23
God Stats
0W - 2L
1,352 SR
Queue Stats
2W - 7L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DPack101
Nemesis
7
0 / 3 / 0
4,771
596
2,197
5,825
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 2
5,470
684
2,920
4,009
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
lilbung23
Fafnir
8
1 / 0 / 0
5,103
638
1,034
3,119
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
migowhalee
Awilix
11
2 / 1 / 1
6,173
772
2,328
4,338
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
pack0314
Skadi
8
0 / 0 / 1
4,698
587
1,887
1,270
497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aspire cG
Anubis
10
0 / 1 / 2
5,176
647
3,090
5,058
2,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
IThroeI
Mercury
10
4 / 2 / 0
5,770
721
3,665
6,286
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
6
0 / 1 / 0
4,183
523
651
4,776
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 1
3,841
480
861
1,898
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
chantheman69
Jing Wei
3
0 / 0 / 0
3,343
418
49
1,189
327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aspire cG
Anubis
0
1
2
1
W
Nemesis
DPack101
Nemesis
0
3
0
0
L
Mercury
IThroeI
Mercury
4
2
0
2
W
1
0
2
2
L
Ares
0
1
0
0
L
0
0
1
0.5
L
Jing Wei
chantheman69
Jing Wei
0
0
0
0
W
Fafnir
lilbung23
Fafnir
1
0
0
1
W
Awilix
migowhalee
Awilix
2
1
1
2.5
W
Skadi
pack0314
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,366
Damage
8,316
18,561
Taken
19,207
8,684
Mitigated
8,056
3,756
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aspire cG
Anubis
3,090
159
0
1,902
5,058
2,332
0
1,826
3,191
43,139
0
W
Nemesis
DPack101
Nemesis
2,197
962
0
1,167
5,825
3,638
651
469
5,356
0
24,145
L
Mercury
IThroeI
Mercury
3,665
2,307
0
973
6,286
1,990
0
1,094
5,110
0
32,788
W
2,920
297
0
750
4,009
1,177
0
1,913
2,096
33,650
0
L
Ares
651
141
0
550
4,776
2,500
0
702
4,074
11,718
0
L
861
195
0
500
1,898
907
0
0
1,778
0
7,330
L
Jing Wei
chantheman69
Jing Wei
49
49
0
70
1,189
327
0
332
857
0
6,156
W
Fafnir
lilbung23
Fafnir
1,034
128
0
1,160
3,119
2,072
0
245
2,874
11,189
0
W
Awilix
migowhalee
Awilix
2,328
863
0
624
4,338
1,300
0
708
3,630
0
49,846
W
Skadi
pack0314
Skadi
1,887
1,107
0
55
1,270
497
458
406
864
0
28,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
22,313
232
Minions Killed
183
0
Camps Cleared
0
771,509
Distance Traveled
649,573
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,176
647
71
9
0
167,847
0
W
Nemesis
4,771
596
27
3
0
133,071
0
L
Mercury
5,770
721
61
8
0
195,914
0
W
Nox
5,470
684
54
7
0
150,686
2
L
Ares
4,183
523
18
2
0
136,638
0
L
Odin
3,841
480
19
2
0
73,769
0
L
Jing Wei
3,343
418
14
2
0
75,405
0
W
Fafnir
5,103
638
17
2
0
149,930
0
W
Awilix
6,173
772
83
10
0
194,673
0
W
Skadi
4,698
587
51
6
0
143,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role