Player Matchup

Charybdis
Charybdis
Hides_Hrt_
Charybdis
Level 42
God Stats
5W - 5L
1,454 SR
Queue Stats
176W - 172L
1,433 Elo+
Party 1
Hades
Hades
Im_Her_Kaneki
Hades
Level 81
God Stats
15W - 6L
1,678 SR
Queue Stats
350W - 321L
1,440 Elo+
Party 1
Hercules
Hercules
JerryShell
Hercules
Level 104
God Stats
9W - 2L
1,735 SR
Queue Stats
62W - 47L
1,497 Elo+
Party 3
Thanatos
Thanatos
Nielein
Thanatos
Level 29
God Stats
1W - 0L
1,822 SR
Queue Stats
35W - 23L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
darkflamedragons
Nu Wa
Level 75
God Stats
31W - 18L
1,637 SR
Queue Stats
401W - 364L
1,466 Elo+
Party 1
Team Averages
Level 66
1,665 SR
1,471 Elo+

VS

Team Averages
Level 28
1,443 SR
1,373 Elo+
Susano
Susano
Ahseikcin
Susano
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 26L
1,396 Elo+
Party 2
Achilles
Achilles
Alcian
Achilles
Level 37
God Stats
7W - 12L
1,214 SR
Queue Stats
58W - 97L
1,265 Elo+
Solo
Sol
Sol
ItsSpecZ5519
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,394 Elo+
Party 2
Neith
Neith
KreedyPG
Neith
Level 79
God Stats
0W - 3L
1,512 SR
Queue Stats
75W - 61L
1,417 Elo+
Party 2
Xing Tian
Xing Tian
Relgguf
Xing Tian
Level 3
God Stats
1W - 4L
1,491 SR
Queue Stats
12W - 15L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hides_Hrt_
Charybdis
12
1 / 0 / 1
6,834
526
4,858
8,873
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 1
9,133
703
6,647
8,855
7,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
JerryShell
Hercules
11
3 / 2 / 3
7,028
541
7,506
14,092
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Nielein
Thanatos
13
3 / 2 / 3
7,452
573
5,162
13,150
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 2
7,743
596
9,154
6,894
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ahseikcin
Susano
11
2 / 2 / 1
7,166
551
4,033
10,516
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Alcian
Achilles
10
1 / 4 / 0
6,214
478
2,931
11,817
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 1
6,854
527
6,082
11,328
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
KreedyPG
Neith
10
1 / 3 / 2
6,814
524
10,341
10,600
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Relgguf
Xing Tian
8
1 / 3 / 1
6,371
490
2,898
11,099
7,333
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
6
7
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Ahseikcin
Susano
2
2
1
1.25
L
Achilles
Alcian
Achilles
1
4
0
0.25
W
Charybdis
Hides_Hrt_
Charybdis
1
0
1
1.5
W
4
0
1
4.5
L
1
4
1
0.38
W
Hercules
JerryShell
Hercules
3
2
3
2.25
L
Neith
KreedyPG
Neith
1
3
2
0.67
W
Thanatos
Nielein
Thanatos
3
2
3
2.25
L
Xing Tian
Relgguf
Xing Tian
1
3
1
0.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,327
Damage
26,285
51,864
Taken
55,360
28,992
Mitigated
26,236
22,098
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ahseikcin
Susano
4,033
916
0
3,507
10,516
3,760
0
2,289
8,227
0
39,926
L
Achilles
Alcian
Achilles
2,931
655
0
2,950
11,817
8,791
145
6,194
5,623
0
23,535
W
Charybdis
Hides_Hrt_
Charybdis
4,858
1,898
0
4,761
8,873
3,136
0
933
7,940
0
44,402
W
6,647
1,443
340
5,211
8,855
7,310
430
154
8,312
71,918
0
L
6,082
2,134
0
3,605
11,328
2,869
844
6,339
4,989
52,563
0
W
Hercules
JerryShell
Hercules
7,506
2,067
0
3,432
14,092
10,890
0
2,473
11,531
0
28,545
L
Neith
KreedyPG
Neith
10,341
4,727
0
2,292
10,600
3,483
722
762
9,838
0
46,569
W
Thanatos
Nielein
Thanatos
5,162
2,003
0
7,354
13,150
5,307
0
1,917
11,233
0
59,458
L
Xing Tian
Relgguf
Xing Tian
2,898
644
945
843
11,099
7,333
250
1,251
9,848
13,783
0
W
9,154
1,940
0
1,000
6,894
2,349
362
3,503
3,305
53,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
33,419
405
Minions Killed
251
0
Camps Cleared
0
1,322,430
Distance Traveled
1,279,988
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,166
551
62
5
0
317,427
0
L
Achilles
6,214
478
29
2
0
240,035
4
W
Charybdis
6,834
526
80
6
0
246,857
0
W
Hades
9,133
703
132
10
0
236,702
0
L
Sol
6,854
527
86
7
0
234,768
0
W
Hercules
7,028
541
30
2
0
284,888
0
L
Neith
6,814
524
61
5
0
252,188
2
W
Thanatos
7,452
573
92
7
0
312,919
3
L
Xing Tian
6,371
490
13
1
0
235,570
0
W
Nu Wa
7,743
596
71
5
0
241,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role