Player Matchup

Bacchus
Bacchus
Hitmanhillyer09
Bacchus
Level 124
God Stats
30W - 25L
1,536 SR
Queue Stats
81W - 77L
1,524 Elo+
Party 1
Chiron
Chiron
HitmantheSecond
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,143 Elo+
Party 1
Ix Chel
Ix Chel
whatisdead
Ix Chel
Level 140
God Stats
3W - 2L
1,555 SR
Queue Stats
99W - 98L
1,503 Elo+
Party 1
Team Averages
Level 110
1,531 SR
1,390 Elo+

VS

Team Averages
Level 76
1,360 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Achilles2957
Gilgamesh
Level 77
God Stats
1W - 2L
1,278 SR
Queue Stats
115W - 129L
1,526 Elo+
Solo
Ne Zha
Ne Zha
MediTrox
Ne Zha
Level 88
God Stats
2W - 0L
1,352 SR
Queue Stats
88W - 97L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
WaterMexican69
Kukulkan
Level 63
God Stats
5W - 10L
1,450 SR
Queue Stats
124W - 143L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
9,806
754
8,657
15,142
18,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 4 / 3
9,658
743
7,404
11,793
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
whatisdead
Ix Chel
14
4 / 4 / 6
10,914
840
13,547
11,973
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Achilles2957
Gilgamesh
15
6 / 2 / 4
10,977
844
10,983
15,019
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
MediTrox
Ne Zha
12
0 / 6 / 9
9,680
745
9,066
12,814
7,194
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
14
4 / 3 / 4
10,889
838
14,524
9,008
3,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
9
Kills
10
10
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Achilles2957
Gilgamesh
6
2
4
4
L
2
2
6
2.5
L
3
4
3
1.13
W
Ne Zha
MediTrox
Ne Zha
0
6
9
0.75
W
Kukulkan
4
3
4
2
L
Ix Chel
whatisdead
Ix Chel
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
34,573
38,908
Taken
36,841
27,878
Mitigated
25,379
7,371
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Achilles2957
Gilgamesh
10,983
2,702
0
1,918
15,019
14,763
0
7,189
7,305
0
32,883
L
8,657
839
0
2,130
15,142
18,306
0
7,060
7,514
21,869
0
L
7,404
2,447
798
1,488
11,793
4,323
0
3,251
8,238
0
27,382
W
Ne Zha
MediTrox
Ne Zha
9,066
1,856
0
373
12,814
7,194
0
7,481
4,929
0
28,020
W
Kukulkan
14,524
1,454
0
477
9,008
3,422
1,246
7,154
1,611
66,779
0
L
Ix Chel
whatisdead
Ix Chel
13,547
1,380
1,644
1,311
11,973
5,249
20
4,428
7,173
49,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,378
Gold Earned
31,546
123
Minions Killed
160
0
Camps Cleared
0
706,647
Distance Traveled
716,777
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,977
844
34
3
0
256,107
0
L
Bacchus
9,806
754
21
2
0
248,345
4
L
Chiron
9,658
743
44
3
0
229,242
2
W
Ne Zha
9,680
745
31
2
0
235,508
0
W
Kukulkan
10,889
838
95
7
0
225,162
0
L
Ix Chel
10,914
840
58
4
0
229,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role