Player Matchup

Hercules
Hercules
AwkwardAntalope
Hercules
Level 101
God Stats
1W - 1L
1,515 SR
Queue Stats
33W - 32L
1,497 Elo+
Party 3
Jing Wei
Jing Wei
DrWolverine46
Jing Wei
Level 49
God Stats
3W - 1L
1,536 SR
Queue Stats
116W - 137L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
GoopieChairs
Baba Yaga
Level 84
God Stats
2W - 0L
1,745 SR
Queue Stats
41W - 38L
1,460 Elo+
Party 3
Ishtar
Ishtar
Hotshot517
Ishtar
Level 154
God Stats
3W - 2L
1,514 SR
Queue Stats
193W - 174L
1,483 Elo+
Party 1
Chiron
Chiron
allgamerweezy
Chiron
Level 170
God Stats
3W - 2L
1,494 SR
Queue Stats
242W - 283L
1,426 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,458 Elo+

VS

Team Averages
Level 102
1,562 SR
1,482 Elo+
Ares
Ares
CdnMayhem
Ares
Level 159
God Stats
3W - 1L
1,882 SR
Queue Stats
460W - 470L
1,375 Elo+
Solo
Discordia
Discordia
RogueMessiah22
Discordia
Level 128
God Stats
1W - 2L
1,492 SR
Queue Stats
111W - 89L
1,565 Elo+
Party 2
Tyr
Tyr
WizardDoor2399
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,273 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
icarus1080
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 2
Cernunnos
Cernunnos
jatin p
Cernunnos
Level 126
God Stats
6W - 8L
1,436 SR
Queue Stats
300W - 319L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 1 / 13
12,589
741
16,707
27,097
24,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
DrWolverine46
Jing Wei
20
5 / 3 / 8
12,652
744
13,176
11,592
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
GoopieChairs
Baba Yaga
20
4 / 3 / 17
12,873
757
18,280
14,781
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Hotshot517
Ishtar
16
1 / 4 / 10
10,871
639
12,272
13,987
6,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 2 / 8
12,762
751
17,120
11,670
6,078
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 5 / 5
11,193
658
14,969
24,956
37,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
RogueMessiah22
Discordia
20
4 / 3 / 2
11,265
663
19,639
12,335
10,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 8 / 8
9,715
571
8,554
24,101
33,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
icarus1080
Ah Muzen Cab
16
1 / 6 / 4
10,085
593
9,249
16,747
9,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
jatin p
Cernunnos
12
1 / 3 / 0
8,591
505
5,300
8,882
4,833
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
25
Kills
13
13
Deaths
25
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
1
13
12.5
L
Ares
7
5
5
1.9
W
Jing Wei
DrWolverine46
Jing Wei
5
3
8
3
W
Baba Yaga
GoopieChairs
Baba Yaga
4
3
17
4.17
W
Ishtar
Hotshot517
Ishtar
1
4
10
1.5
L
Discordia
RogueMessiah22
Discordia
4
3
2
1.67
L
0
8
8
0.5
W
9
2
8
6.5
L
Ah Muzen Cab
icarus1080
Ah Muzen Cab
1
6
4
0.5
L
Cernunnos
jatin p
Cernunnos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,555
Damage
57,711
79,127
Taken
87,021
50,036
Mitigated
94,740
32,591
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
16,707
3,147
2,830
9,713
27,097
24,878
1,506
9,938
16,892
0
29,002
L
Ares
14,969
1,103
321
2,111
24,956
37,179
0
6,926
18,030
20,477
0
W
Jing Wei
DrWolverine46
Jing Wei
13,176
8,845
0
1,363
11,592
5,212
3,919
5,721
5,789
0
26,781
W
Baba Yaga
GoopieChairs
Baba Yaga
18,280
343
1,660
4,373
14,781
7,536
613
7,246
7,535
45,487
0
W
Ishtar
Hotshot517
Ishtar
12,272
4,974
3,268
2,646
13,987
6,332
727
7,749
6,198
0
30,167
L
Discordia
RogueMessiah22
Discordia
19,639
223
2,243
1,809
12,335
10,068
0
1,910
10,368
42,227
0
L
8,554
950
137
769
24,101
33,170
0
4,273
19,720
0
13,246
W
17,120
5,210
3,625
3,113
11,670
6,078
1,457
3,954
7,716
0
32,761
L
Ah Muzen Cab
icarus1080
Ah Muzen Cab
9,249
2,668
396
797
16,747
9,490
144
3,450
13,239
0
31,053
L
Cernunnos
jatin p
Cernunnos
5,300
842
177
945
8,882
4,833
0
1,721
7,103
0
16,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,747
Gold Earned
50,849
202
Minions Killed
135
0
Camps Cleared
0
1,600,555
Distance Traveled
1,284,289
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,589
741
22
1
0
358,551
0
L
Ares
11,193
658
11
1
0
279,387
0
W
Jing Wei
12,652
744
37
2
0
286,118
0
W
Baba Yaga
12,873
757
50
3
0
347,892
0
W
Ishtar
10,871
639
46
3
0
316,024
0
L
Discordia
11,265
663
46
3
0
289,324
4
L
Tyr
9,715
571
5
0
0
288,736
0
W
Chiron
12,762
751
47
3
0
291,970
0
L
Ah Muzen Cab
10,085
593
37
2
0
287,098
0
L
Cernunnos
8,591
505
36
2
0
139,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role