Player Matchup

Rama
Rama
Gold IV
RjxSnow
Rama
Gold IV
Level 147
God Stats
5W - 4L
1,448 SR
Queue Stats
521W - 555L
1,344 MMR
Solo
Ares
Ares
Gold III
drscreamm
Ares
Gold III
Level 122
God Stats
1W - 1L
1,600 SR
Queue Stats
209W - 256L
1,300 MMR
Solo
Cthulhu
Cthulhu
Silver I
josuedespaux383
Cthulhu
Silver I
Level 121
God Stats
3W - 1L
1,585 SR
Queue Stats
88W - 144L
1,304 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,544 SR
1,316 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,510 SR
1,208 MMR
Kuzenbo
Kuzenbo
Silver IV
Chunkychewtoy
Kuzenbo
Silver IV
Level 122
God Stats
8W - 9L
1,539 SR
Queue Stats
28W - 36L
1,152 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
PlutoTheBear
Sun Wukong
Bronze IV
Level 103
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 6L
1,228 MMR
Party 1
Danzaburou
Danzaburou
Silver II
eli is pieman
Danzaburou
Silver II
Level 123
God Stats
36W - 39L
1,500 SR
Queue Stats
48W - 59L
1,245 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
RjxSnow
Rama
13
4 / 3 / 8
10,889
838
11,786
12,690
6,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
13
7 / 3 / 4
10,952
842
11,655
15,671
17,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
2 / 1 / 11
10,952
842
16,298
11,725
12,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
PersephoneGebBacchusTyrAchilles

VS

Bans
DiscordiaThothJanusScyllaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
4 / 2 / 3
10,002
769
11,158
15,330
20,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
PlutoTheBear
Sun Wukong
10
1 / 6 / 2
8,759
674
7,377
17,640
12,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
eli is pieman
Danzaburou
12
1 / 5 / 3
9,678
744
9,729
12,654
5,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
6
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
4
2
3
2.75
L
Sun Wukong
PlutoTheBear
Sun Wukong
1
6
2
0.33
W
Rama
RjxSnow
Rama
4
3
8
2.67
W
Ares
7
3
4
3
L
Danzaburou
eli is pieman
Danzaburou
1
5
3
0.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
28,264
40,086
Taken
45,624
36,771
Mitigated
37,269
8,753
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
11,158
3,395
0
2,918
15,330
20,081
15
7,626
6,723
25,396
0
L
Sun Wukong
PlutoTheBear
Sun Wukong
7,377
605
280
1,862
17,640
12,028
0
10,207
6,347
0
25,855
W
Rama
RjxSnow
Rama
11,786
9,539
0
3,700
12,690
6,363
2,299
4,154
8,536
0
50,092
W
Ares
11,655
1,370
0
1,747
15,671
17,438
122
4,122
11,549
21,112
0
L
Danzaburou
eli is pieman
Danzaburou
9,729
4,607
0
3,040
12,654
5,160
0
6,395
5,612
0
43,939
W
16,298
553
454
2,852
11,725
12,970
0
3,369
8,356
51,119
1,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
28,439
162
Minions Killed
94
0
Camps Cleared
0
748,650
Distance Traveled
683,784
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,002
769
21
2
0
242,294
0
L
Sun Wukong
8,759
674
30
2
0
240,708
0
W
Rama
10,889
838
71
5
0
220,579
0
W
Ares
10,952
842
11
1
0
252,284
3
L
Danzaburou
9,678
744
43
3
0
200,782
5
W
Cthulhu
10,952
842
80
6
0
275,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role