Player Matchup

Merlin
Merlin
LowHigh24
Merlin
Level 42
God Stats
2W - 2L
1,622 SR
Queue Stats
53W - 45L
1,431 Elo+
Solo
Nemesis
Nemesis
Macrealeeau
Nemesis
Level 65
God Stats
12W - 6L
1,549 SR
Queue Stats
52W - 49L
1,390 Elo+
Party 2
Xbalanque
Xbalanque
ZUCCHINIUPURBUM
Xbalanque
Level 78
God Stats
1W - 1L
1,345 SR
Queue Stats
56W - 51L
1,380 Elo+
Party 2
Vamana
Vamana
jakedustruction
Vamana
Level 49
God Stats
5W - 7L
1,215 SR
Queue Stats
9W - 10L
1,223 Elo+
Party 2
Cthulhu
Cthulhu
soccerAnth1623
Cthulhu
Level 27
God Stats
1W - 2L
1,213 SR
Queue Stats
1W - 3L
1,104 Elo+
Party 2
Team Averages
Level 52
1,389 SR
1,305 Elo+

VS

Team Averages
Level 44
1,442 SR
1,351 Elo+
Baron Samedi
Baron Samedi
Teddy_presh
Baron Samedi
Level 47
God Stats
4W - 7L
1,457 SR
Queue Stats
77W - 80L
1,453 Elo+
Solo
Terra
Terra
wesleyhernandes
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,370 Elo+
Solo
Apollo
Apollo
xEshoIe
Apollo
Level 98
God Stats
2W - 4L
1,414 SR
Queue Stats
142W - 141L
1,265 Elo+
Party 1
Bellona
Bellona
x_DeMoLiTiOn
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 121L
1,165 Elo+
Party 1
Ratatoskr
Ratatoskr
x_GUAP0-S3NS3II
Ratatoskr
Level 26
God Stats
3W - 6L
1,340 SR
Queue Stats
66W - 76L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LowHigh24
Merlin
20
4 / 4 / 3
12,720
553
12,898
14,837
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Macrealeeau
Nemesis
18
5 / 7 / 4
11,725
510
16,163
22,212
9,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
ZUCCHINIUPURBUM
Xbalanque
17
3 / 4 / 6
10,909
474
15,267
15,674
7,809
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 3
11,828
514
16,167
22,148
27,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 1 / 6
9,539
415
8,849
14,329
16,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Teddy_presh
Baron Samedi
18
7 / 3 / 3
11,657
507
20,468
14,770
9,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 7
10,361
450
3,332
19,870
25,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
xEshoIe
Apollo
18
6 / 5 / 3
11,418
496
20,071
25,424
13,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
x_DeMoLiTiOn
Bellona
15
2 / 5 / 1
9,315
405
10,822
23,425
29,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
x_GUAP0-S3NS3II
Ratatoskr
10
1 / 6 / 1
7,406
322
4,190
12,951
4,251
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
20
Kills
17
18
Deaths
20
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
LowHigh24
Merlin
4
4
3
1.38
W
Nemesis
Macrealeeau
Nemesis
5
7
4
1
L
Baron Samedi
Teddy_presh
Baron Samedi
7
3
3
2.83
W
Xbalanque
ZUCCHINIUPURBUM
Xbalanque
3
4
6
1.5
W
7
2
3
4.25
W
1
1
6
4
L
1
1
7
4.5
L
Apollo
xEshoIe
Apollo
6
5
3
1.5
L
Bellona
x_DeMoLiTiOn
Bellona
2
5
1
0.5
L
Ratatoskr
x_GUAP0-S3NS3II
Ratatoskr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,344
Damage
58,883
89,200
Taken
96,440
69,196
Mitigated
82,618
18,482
Healing
23,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
LowHigh24
Merlin
12,898
497
0
2,475
14,837
7,008
570
7,776
6,440
105,326
0
W
Nemesis
Macrealeeau
Nemesis
16,163
9,284
208
2,802
22,212
9,849
2,092
5,232
16,673
0
101,932
L
Baron Samedi
Teddy_presh
Baron Samedi
20,468
862
1,002
3,955
14,770
9,858
439
6,239
8,531
81,934
0
W
Xbalanque
ZUCCHINIUPURBUM
Xbalanque
15,267
9,020
819
4,832
15,674
7,809
0
2,484
13,092
0
81,119
W
16,167
7,651
59
6,410
22,148
27,551
441
2,322
19,748
0
80,668
W
8,849
474
599
278
14,329
16,979
0
4,665
9,447
33,370
0
L
3,332
335
3,493
2,956
19,870
25,677
84
7,146
12,724
22,710
0
L
Apollo
xEshoIe
Apollo
20,071
14,359
0
6,290
25,424
13,774
1,010
7,187
18,237
0
121,983
L
Bellona
x_DeMoLiTiOn
Bellona
10,822
5,172
0
5,303
23,425
29,058
0
277
23,148
0
57,868
L
Ratatoskr
x_GUAP0-S3NS3II
Ratatoskr
4,190
1,716
0
175
12,951
4,251
0
898
12,053
0
34,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,721
Gold Earned
50,157
544
Minions Killed
458
0
Camps Cleared
0
2,178,166
Distance Traveled
2,109,989
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,720
553
175
8
0
429,888
0
W
Nemesis
11,725
510
106
5
0
464,816
3
L
Baron Samedi
11,657
507
143
6
0
449,619
4
W
Xbalanque
10,909
474
121
5
0
391,943
0
W
Vamana
11,828
514
108
5
0
437,837
1
W
Cthulhu
9,539
415
34
1
0
453,682
5
L
Terra
10,361
450
28
1
0
461,273
5
L
Apollo
11,418
496
179
8
0
406,872
0
L
Bellona
9,315
405
76
3
0
437,805
0
L
Ratatoskr
7,406
322
32
1
0
354,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role