Player Matchup

Kuzenbo
Kuzenbo
Execu1ivechef
Kuzenbo
Level 156
God Stats
2W - 1L
1,576 SR
Queue Stats
13W - 10L
1,639 Elo+
Party 2
Cernunnos
Cernunnos
Grizzy_9
Cernunnos
Level 148
God Stats
0W - 1L
1,321 SR
Queue Stats
11W - 2L
1,829 Elo+
Party 2
Kukulkan
Kukulkan
ImOldGlen
Kukulkan
Level 99
God Stats
3W - 3L
1,613 SR
Queue Stats
15W - 10L
1,671 Elo+
Party 2
Team Averages
Level 134
1,503 SR
1,713 Elo+

VS

Team Averages
Level 121
1,529 SR
1,557 Elo+
Xing Tian
Xing Tian
Gloobs
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,541 Elo+
Party 1
Vulcan
Vulcan
LeshNasty
Vulcan
Level 115
God Stats
2W - 2L
1,586 SR
Queue Stats
17W - 14L
1,582 Elo+
Party 1
Da Ji
Da Ji
ThisIsFreeELO
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 0 / 5
10,419
695
6,497
14,485
17,771
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Grizzy_9
Cernunnos
11
1 / 5 / 4
9,907
660
13,042
16,435
5,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ImOldGlen
Kukulkan
14
4 / 4 / 2
11,643
776
7,163
6,759
2,764
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gloobs
Xing Tian
14
1 / 3 / 7
10,814
721
7,211
20,195
14,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
LeshNasty
Vulcan
15
5 / 2 / 4
12,008
801
16,452
10,790
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 1 / 6
11,542
769
10,422
12,150
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
9
9
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
0
5
3.5
W
Xing Tian
Gloobs
Xing Tian
1
3
7
1.5
L
Cernunnos
Grizzy_9
Cernunnos
1
5
4
0.6
L
Kukulkan
ImOldGlen
Kukulkan
4
4
2
1.25
W
Vulcan
LeshNasty
Vulcan
5
2
4
3.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
34,085
37,679
Taken
43,135
25,770
Mitigated
26,947
4,673
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,497
2,426
0
2,364
14,485
17,771
410
8,911
5,052
21,569
0
W
Xing Tian
Gloobs
Xing Tian
7,211
610
583
3,048
20,195
14,691
483
5,449
14,746
27,760
0
L
Cernunnos
Grizzy_9
Cernunnos
13,042
7,042
0
1,935
16,435
5,235
0
11,354
4,369
0
49,282
L
Kukulkan
ImOldGlen
Kukulkan
7,163
81
0
374
6,759
2,764
730
2,956
3,591
55,020
0
W
Vulcan
LeshNasty
Vulcan
16,452
4,395
0
3,801
10,790
4,708
1,544
5,523
5,267
69,829
0
W
10,422
2,188
0
2,512
12,150
7,548
1,150
3,133
9,017
0
43,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
34,364
181
Minions Killed
174
0
Camps Cleared
0
769,704
Distance Traveled
819,813
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,419
695
17
1
0
297,114
8
W
Xing Tian
10,814
721
34
2
0
272,570
0
L
Cernunnos
9,907
660
54
4
0
236,744
0
L
Kukulkan
11,643
776
110
7
0
235,846
0
W
Vulcan
12,008
801
86
6
0
269,422
0
W
Da Ji
11,542
769
54
4
0
277,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role