Player Matchup

Heimdallr
Heimdallr
A Fat Swine
Heimdallr
Level 190
God Stats
8W - 8L
1,507 SR
Queue Stats
299W - 332L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Aiegis
Aphrodite
Level 146
God Stats
4W - 10L
1,341 SR
Queue Stats
155W - 158L
1,558 Elo+
Party 3
Atlas
Atlas
BigDumbDuduHead
Atlas
Level 146
God Stats
4W - 4L
1,564 SR
Queue Stats
164W - 166L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
CaptnTreeBeard
Sun Wukong
Level 146
God Stats
2W - 3L
1,521 SR
Queue Stats
268W - 220L
1,531 Elo+
Solo
Susano
Susano
Q33nCinder22
Susano
Level 174
God Stats
23W - 29L
1,410 SR
Queue Stats
220W - 276L
1,449 Elo+
Party 1
Team Averages
Level 160
1,469 SR
1,508 Elo+

VS

Team Averages
Level 116
1,412 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bignutts4u
Ah Muzen Cab
Level 93
God Stats
1W - 3L
1,180 SR
Queue Stats
335W - 327L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Mondoe Duke
Baron Samedi
Level 138
God Stats
2W - 1L
1,616 SR
Queue Stats
102W - 80L
1,534 Elo+
Party 4
Janus
Janus
TheJmelt
Janus
Level 136
God Stats
14W - 15L
1,449 SR
Queue Stats
631W - 567L
1,528 Elo+
Solo
Horus
Horus
TheKidLaw
Horus
Level 119
God Stats
1W - 1L
1,249 SR
Queue Stats
219W - 211L
1,504 Elo+
Party 2
Thanatos
Thanatos
srkgjas
Thanatos
Level 93
God Stats
19W - 14L
1,566 SR
Queue Stats
77W - 64L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A Fat Swine
Heimdallr
11
3 / 2 / 1
6,791
617
5,162
5,289
2,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
Aiegis
Aphrodite
10
0 / 2 / 2
6,187
562
3,315
7,857
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 4
5,918
538
5,718
12,461
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
CaptnTreeBeard
Sun Wukong
11
0 / 4 / 0
6,527
593
6,249
10,610
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
11
3 / 3 / 1
6,514
592
5,584
8,340
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bignutts4u
Ah Muzen Cab
11
0 / 2 / 4
6,450
586
3,623
10,299
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
Mondoe Duke
Baron Samedi
11
3 / 3 / 7
6,873
625
5,222
8,786
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
TheJmelt
Janus
12
6 / 0 / 4
7,470
679
7,176
3,965
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
TheKidLaw
Horus
12
2 / 0 / 5
7,611
692
7,315
9,857
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
srkgjas
Thanatos
11
4 / 1 / 5
6,983
635
6,430
11,109
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
15
15
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A Fat Swine
Heimdallr
3
2
1
1.75
L
Aphrodite
Aiegis
Aphrodite
0
2
2
0.5
L
0
4
4
0.5
W
Ah Muzen Cab
Bignutts4u
Ah Muzen Cab
0
2
4
1
L
Sun Wukong
CaptnTreeBeard
Sun Wukong
0
4
0
0
W
Baron Samedi
Mondoe Duke
Baron Samedi
3
3
7
2.17
L
Susano
3
3
1
1.17
W
Janus
TheJmelt
Janus
6
0
4
8
W
Horus
TheKidLaw
Horus
2
0
5
4.5
W
Thanatos
srkgjas
Thanatos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
29,766
44,557
Taken
44,016
24,576
Mitigated
20,106
16,029
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A Fat Swine
Heimdallr
5,162
2,806
0
2,414
5,289
2,068
736
1,069
4,220
0
41,591
L
Aphrodite
Aiegis
Aphrodite
3,315
86
1,144
4,828
7,857
3,276
0
3,915
3,728
47,612
0
L
5,718
1,910
0
2,167
12,461
9,555
0
5,357
6,885
21,028
0
W
Ah Muzen Cab
Bignutts4u
Ah Muzen Cab
3,623
1,693
0
1,499
10,299
3,550
0
1,829
8,470
0
43,081
L
Sun Wukong
CaptnTreeBeard
Sun Wukong
6,249
1,402
0
2,748
10,610
6,577
0
57
9,839
0
45,546
W
Baron Samedi
Mondoe Duke
Baron Samedi
5,222
1,009
808
3,280
8,786
5,853
230
3,946
4,840
25,563
0
L
Susano
5,584
802
0
2,728
8,340
3,100
0
1,574
6,635
0
37,007
W
Janus
TheJmelt
Janus
7,176
363
0
969
3,965
1,296
371
1,422
2,543
48,726
0
W
Horus
TheKidLaw
Horus
7,315
3,501
120
5,414
9,857
5,141
452
337
8,785
0
47,402
W
Thanatos
srkgjas
Thanatos
6,430
1,488
0
8,054
11,109
4,266
703
2,445
8,623
0
46,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
35,387
334
Minions Killed
321
0
Camps Cleared
0
1,115,306
Distance Traveled
1,240,530
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,791
617
76
7
0
215,304
0
L
Aphrodite
6,187
562
92
8
0
215,863
1
L
Atlas
5,918
538
22
2
0
221,321
0
W
Ah Muzen Cab
6,450
586
69
6
0
241,776
2
L
Sun Wukong
6,527
593
83
8
0
209,210
4
W
Baron Samedi
6,873
625
24
2
0
212,689
1
L
Susano
6,514
592
61
6
0
253,608
2
W
Janus
7,470
679
94
9
0
242,648
1
W
Horus
7,611
692
73
7
0
236,948
0
W
Thanatos
6,983
635
61
6
0
306,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role