Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
FlamesMcgeee
Thanatos
Platinum V
Level 129
God Stats
4W - 9L
1,323 SR
Queue Stats
97W - 88L
1,623 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Nobleknightdark
Zhong Kui
Silver II
Level 153
God Stats
1W - 0L
1,152 SR
Queue Stats
18W - 16L
1,555 MMR
Party 2
Agni
Agni
Gold III
ObeyKali
Agni
Gold III
Level 106
God Stats
5W - 2L
1,628 SR
Queue Stats
42W - 42L
1,620 MMR
Party 2
Anhur
Anhur
Bronze III
Zusastelafam
Anhur
Bronze III
Level 30
God Stats
5W - 1L
1,500 SR
Queue Stats
54W - 48L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,421 SR
1,580 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,626 SR
1,600 MMR
Loki
Loki
Silver II
Chonchi348
Loki
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,630 MMR
Solo
Kukulkan
Kukulkan
Gold III
GreenBuffMe
Kukulkan
Gold III
Level 104
God Stats
29W - 19L
1,732 SR
Queue Stats
603W - 625L
1,643 MMR
Solo
Charybdis
Charybdis
Gold V
MMGPlays
Charybdis
Gold V
Level 111
God Stats
11W - 10L
1,702 SR
Queue Stats
40W - 38L
1,577 MMR
Solo
Ah Puch
Ah Puch
Gold III
NeVaFoRgEeet
Ah Puch
Gold III
Level 122
God Stats
14W - 8L
1,696 SR
Queue Stats
220W - 211L
1,605 MMR
Party 1
Vamana
Vamana
Gold II
X9kJay
Vamana
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 4
8,694
543
4,029
10,268
8,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
FlamesMcgeee
Thanatos
18
5 / 0 / 1
10,537
659
8,675
13,886
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Nobleknightdark
Zhong Kui
17
2 / 0 / 1
10,615
663
10,132
10,944
9,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
17
1 / 0 / 2
9,758
610
4,194
6,147
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 0
9,821
614
14,072
14,247
5,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Maman BrigitteMorgan Le FayThorAthena

VS

Bans
ArachneAchillesChernobogIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,429
464
3,681
14,544
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
GreenBuffMe
Kukulkan
14
0 / 1 / 0
8,357
522
4,747
5,339
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MMGPlays
Charybdis
13
1 / 3 / 0
7,712
482
4,730
12,543
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
NeVaFoRgEeet
Ah Puch
14
0 / 2 / 0
8,382
524
7,305
13,877
7,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
X9kJay
Vamana
11
0 / 1 / 1
7,105
444
2,615
10,590
7,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
4
2
L
1
6
0
0.17
W
Thanatos
FlamesMcgeee
Thanatos
5
0
1
5.5
L
Kukulkan
GreenBuffMe
Kukulkan
0
1
0
0
L
Charybdis
MMGPlays
Charybdis
1
3
0
0.33
L
Ah Puch
NeVaFoRgEeet
Ah Puch
0
2
0
0
W
Zhong Kui
Nobleknightdark
Zhong Kui
2
0
1
2.5
W
Agni
1
0
2
2
L
Vamana
X9kJay
Vamana
0
1
1
0.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,102
Damage
23,078
55,492
Taken
56,893
33,499
Mitigated
24,035
34,564
Healing
21,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,029
867
0
5,392
10,268
8,644
942
1,232
9,036
0
20,397
L
3,681
435
0
4,382
14,544
4,542
0
3,657
10,803
0
47,125
W
Thanatos
FlamesMcgeee
Thanatos
8,675
3,930
0
13,984
13,886
6,596
0
2,064
11,822
0
130,772
L
Kukulkan
GreenBuffMe
Kukulkan
4,747
150
0
853
5,339
1,673
0
1,582
3,737
78,660
0
L
Charybdis
MMGPlays
Charybdis
4,730
2,451
0
3,654
12,543
3,454
0
0
12,543
0
55,941
L
Ah Puch
NeVaFoRgEeet
Ah Puch
7,305
543
65
9,348
13,877
7,339
0
6,781
6,570
76,447
0
W
Zhong Kui
Nobleknightdark
Zhong Kui
10,132
542
0
7,185
10,944
9,655
911
6,724
4,220
81,165
0
W
Agni
4,194
211
0
562
6,147
2,610
82
1,597
4,550
97,174
0
L
Vamana
X9kJay
Vamana
2,615
798
0
2,946
10,590
7,027
0
1,662
8,914
88
20,766
W
14,072
7,801
0
7,441
14,247
5,994
2,481
989
13,172
0
96,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,425
Gold Earned
38,985
693
Minions Killed
473
0
Camps Cleared
0
1,685,837
Distance Traveled
1,596,269
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,694
543
26
2
0
355,385
5
L
Loki
7,429
464
60
4
0
346,346
0
W
Thanatos
10,537
659
164
10
0
381,730
1
L
Kukulkan
8,357
522
148
9
0
327,658
3
L
Charybdis
7,712
482
104
7
0
284,016
5
L
Ah Puch
8,382
524
137
9
0
286,544
2
W
Zhong Kui
10,615
663
180
11
0
315,512
4
W
Agni
9,758
610
172
11
0
358,966
1
L
Vamana
7,105
444
24
2
0
351,705
0
W
Anhur
9,821
614
151
9
0
274,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role