Player Matchup

Sol
Sol
FatherofDreams
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,235 Elo+
Party 1
Sun Wukong
Sun Wukong
GropaDooper
Sun Wukong
Level 13
God Stats
1W - 2L
1,212 SR
Queue Stats
4W - 19L
1,119 Elo+
Party 1
Shiva
Shiva
Peliiican
Shiva
Level 8
God Stats
12W - 11L
1,531 SR
Queue Stats
13W - 13L
1,499 Elo+
Solo
Chang'e
Chang'e
SenpaiHastings
Chang'e
Level 78
God Stats
2W - 0L
1,484 SR
Queue Stats
9W - 11L
1,445 Elo+
Party 1
Mercury
Mercury
ShadowXG3
Mercury
Level 85
God Stats
3W - 2L
1,404 SR
Queue Stats
17W - 22L
1,328 Elo+
Party 1
Team Averages
Level 41
1,426 SR
1,325 Elo+

VS

Team Averages
Level 23
1,448 SR
1,462 Elo+
Serqet
Serqet
Chiyome-Of-China
Serqet
Level 12
God Stats
0W - 3L
1,304 SR
Queue Stats
13W - 20L
1,367 Elo+
Solo
Cerberus
Cerberus
Jonesy9888
Cerberus
Level 26
God Stats
0W - 5L
1,092 SR
Queue Stats
50W - 49L
1,447 Elo+
Party 2
Poseidon
Poseidon
PDolla___
Poseidon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,542 Elo+
Solo
Nike
Nike
PleasenoIfriend
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,475 Elo+
Solo
Hou Yi
Hou Yi
spoderman63
Hou Yi
Level 28
God Stats
3W - 1L
1,844 SR
Queue Stats
87W - 74L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
9,189
835
9,733
9,893
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
GropaDooper
Sun Wukong
14
2 / 2 / 8
8,609
783
8,560
12,997
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Peliiican
Shiva
17
8 / 1 / 9
10,603
964
25,668
17,820
14,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
3 / 3 / 10
9,172
834
13,334
12,091
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
ShadowXG3
Mercury
16
3 / 3 / 8
9,493
863
6,422
10,577
3,844
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,199
654
3,298
5,774
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Jonesy9888
Cerberus
15
2 / 3 / 7
9,231
839
10,426
18,259
16,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
PDolla___
Poseidon
15
1 / 6 / 4
8,473
770
10,434
11,215
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 5 / 6
8,341
758
10,959
19,788
11,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
16
6 / 2 / 4
9,264
842
11,611
15,376
7,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
20
Kills
12
12
Deaths
20
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
4
3
8
2.67
W
Sun Wukong
GropaDooper
Sun Wukong
2
2
8
3
L
Cerberus
Jonesy9888
Cerberus
2
3
7
1.83
L
Poseidon
PDolla___
Poseidon
1
6
4
0.5
W
Shiva
Peliiican
Shiva
8
1
9
12.5
L
3
5
6
1.2
W
3
3
10
2.67
W
Mercury
ShadowXG3
Mercury
3
3
8
2.33
L
Hou Yi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,717
Damage
46,728
63,378
Taken
70,412
33,636
Mitigated
43,116
14,908
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,298
253
0
990
5,774
3,323
0
1,935
3,839
0
6,544
W
9,733
4,132
0
2,005
9,893
3,146
1,174
3,383
6,222
13,634
0
W
Sun Wukong
GropaDooper
Sun Wukong
8,560
2,082
0
1,470
12,997
8,067
1,866
5,428
7,289
0
21,567
L
Cerberus
Jonesy9888
Cerberus
10,426
647
1,292
6,766
18,259
16,622
0
5,066
13,193
24,102
0
L
Poseidon
PDolla___
Poseidon
10,434
1,471
180
699
11,215
4,156
0
2,819
8,396
35,671
0
W
Shiva
Peliiican
Shiva
25,668
3,914
652
1,885
17,820
14,428
176
6,489
10,991
257
46,582
L
10,959
1,764
0
4,606
19,788
11,606
0
9,636
10,152
3,376
19,204
W
13,334
1,468
4,487
4,332
12,091
4,151
489
4,136
7,687
32,900
0
W
Mercury
ShadowXG3
Mercury
6,422
2,997
0
77
10,577
3,844
91
1,554
8,957
0
34,320
L
Hou Yi
11,611
6,678
0
3,070
15,376
7,409
0
3,868
11,508
0
26,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
42,508
193
Minions Killed
187
0
Camps Cleared
0
1,202,103
Distance Traveled
892,382
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,199
654
7
1
0
111,619
0
W
Sol
9,189
835
12
1
0
215,973
0
W
Sun Wukong
8,609
783
25
2
0
241,024
0
L
Cerberus
9,231
839
52
5
0
210,281
0
L
Poseidon
8,473
770
58
5
0
182,972
4
W
Shiva
10,603
964
55
5
0
266,232
0
L
Nike
8,341
758
32
3
0
179,807
0
W
Chang'e
9,172
834
49
4
0
226,943
0
W
Mercury
9,493
863
52
5
0
251,931
0
L
Hou Yi
9,264
842
38
3
0
207,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role