Player Matchup

Bacchus
Bacchus
HP Activist
Bacchus
Level 144
God Stats
5W - 7L
1,458 SR
Queue Stats
295W - 322L
1,488 Elo+
Party 1
Izanami
Izanami
Jiren_-0
Izanami
Level 190
God Stats
8W - 8L
1,510 SR
Queue Stats
935W - 928L
1,461 Elo+
Solo
Zeus
Zeus
KhroneWar
Zeus
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
147W - 133L
1,549 Elo+
Party 2
Ishtar
Ishtar
TwistyMcFlop
Ishtar
Level 158
God Stats
1W - 1L
1,440 SR
Queue Stats
94W - 87L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
killerstrim
Cernunnos
Level 147
God Stats
2W - 1L
1,664 SR
Queue Stats
47W - 43L
1,546 Elo+
Party 2
Team Averages
Level 149
1,468 SR
1,526 Elo+

VS

Team Averages
Level 146
1,569 SR
1,581 Elo+
Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HeyItzNova
Thor
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 95L
1,581 Elo+
Party 3
Bacchus
Bacchus
Linkbeast__
Bacchus
Level 181
God Stats
6W - 6L
1,507 SR
Queue Stats
692W - 640L
1,565 Elo+
Solo
Discordia
Discordia
Sanity0899
Discordia
Level 148
God Stats
11W - 3L
1,736 SR
Queue Stats
364W - 259L
1,647 Elo+
Party 3
Chaac
Chaac
nativeboy2021
Chaac
Level 156
God Stats
1W - 0L
1,603 SR
Queue Stats
24W - 13L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HP Activist
Bacchus
16
6 / 1 / 6
8,707
1,088
8,180
8,714
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Jiren_-0
Izanami
11
1 / 4 / 11
6,511
814
6,624
8,429
3,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
2 / 5 / 4
7,057
882
7,687
7,756
3,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
0 / 3 / 4
5,624
703
4,681
5,861
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
killerstrim
Cernunnos
13
6 / 6 / 6
8,022
1,003
11,734
10,897
4,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 3 / 10
7,165
896
3,965
11,650
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 9
6,721
840
4,885
9,664
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Linkbeast__
Bacchus
14
7 / 3 / 6
8,251
1,031
7,409
12,122
15,710
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Sanity0899
Discordia
14
4 / 2 / 6
7,390
924
10,152
7,026
3,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 2 / 9
8,678
1,085
9,653
10,803
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
15
Kills
19
19
Deaths
15
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
3
10
2
L
Bacchus
HP Activist
Bacchus
6
1
6
9
W
1
5
9
1.1
L
Izanami
Jiren_-0
Izanami
1
4
11
1.63
L
Zeus
2
5
4
0.8
W
Bacchus
Linkbeast__
Bacchus
7
3
6
3.33
W
Discordia
Sanity0899
Discordia
4
2
6
3.5
L
Ishtar
0
3
4
0.67
L
Cernunnos
killerstrim
Cernunnos
6
6
6
1.5
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,906
Damage
36,064
41,657
Taken
51,265
23,375
Mitigated
49,473
9,799
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,965
620
368
2,081
11,650
12,008
48
3,799
7,851
7,155
0
L
Bacchus
HP Activist
Bacchus
8,180
1,125
294
3,507
8,714
9,879
0
3,315
5,399
13,151
452
W
4,885
789
0
819
9,664
4,943
0
2,271
7,393
0
5,816
L
Izanami
Jiren_-0
Izanami
6,624
3,274
1,321
1,973
8,429
3,444
1,085
4,774
3,655
0
11,757
L
Zeus
7,687
779
205
336
7,756
3,091
38
4,974
2,782
17,153
0
W
Bacchus
Linkbeast__
Bacchus
7,409
405
1,985
3,323
12,122
15,710
0
2,860
9,262
12,218
0
W
Discordia
Sanity0899
Discordia
10,152
520
979
559
7,026
3,288
680
2,236
4,790
22,177
0
L
Ishtar
4,681
3,148
0
865
5,861
2,148
185
3,174
2,687
0
7,851
L
Cernunnos
killerstrim
Cernunnos
11,734
4,875
327
971
10,897
4,813
72
5,289
5,608
0
22,600
W
9,653
466
390
5,039
10,803
13,524
162
4,249
6,554
0
19,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
38,205
84
Minions Killed
66
0
Camps Cleared
0
650,832
Distance Traveled
826,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,165
896
3
0
0
159,881
0
L
Bacchus
8,707
1,088
11
1
0
173,055
0
W
Thor
6,721
840
5
1
0
138,344
0
L
Izanami
6,511
814
8
1
0
137,960
0
L
Zeus
7,057
882
25
3
0
125,675
0
W
Bacchus
8,251
1,031
5
1
0
170,217
0
W
Discordia
7,390
924
29
4
0
172,017
0
L
Ishtar
5,624
703
15
2
0
97,620
0
L
Cernunnos
8,022
1,003
25
3
0
116,522
0
W
Chaac
8,678
1,085
24
3
0
185,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role