Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Kamikaze-_Rogue
Ne Zha
Bronze III
Level 123
God Stats
7W - 7L
1,495 SR
Queue Stats
353W - 414L
120 MMR
Solo
Athena
Athena
Bronze I
Maleficent168
Athena
Bronze I
Level 157
God Stats
25W - 29L
1,391 SR
Queue Stats
244W - 265L
274 MMR
Solo
Mercury
Mercury
Bronze II
Twall1224
Mercury
Bronze II
Level 105
God Stats
9W - 6L
1,579 SR
Queue Stats
185W - 235L
287 MMR
Solo
He Bo
He Bo
Bronze II
four20everyday0
He Bo
Bronze II
Level 151
God Stats
5W - 9L
1,387 SR
Queue Stats
380W - 426L
370 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,471 SR
510 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 167
1,418 SR
748 MMR
Bastet
Bastet
Bronze II
 
Bastet
Bronze II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze I
 
Nu Wa
Bronze I
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
Reaper0416
Danzaburou
Silver V
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 222L
381 MMR
Solo
Xbalanque
Xbalanque
Bronze II
VENIIIVIDIIIVICI
Xbalanque
Bronze II
Level 121
God Stats
8W - 6L
1,370 SR
Queue Stats
244W - 261L
50 MMR
Solo
Khepri
Khepri
Bronze I
wil5830
Khepri
Bronze I
Level 171
God Stats
2W - 9L
1,219 SR
Queue Stats
353W - 403L
310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 2 / 0
3,109
622
1,046
2,493
752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,199
640
519
4,832
1,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,180
636
348
2,483
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Twall1224
Mercury
3
0 / 1 / 0
2,830
566
238
2,913
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,192
638
0
1,328
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangMorgan Le FayYmir

VS

Bans
ThanatosVulcanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
3 / 0 / 2
3,880
776
1,990
2,994
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,737
747
812
1,808
361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Reaper0416
Danzaburou
6
0 / 0 / 0
3,778
756
499
1,733
651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
5
1 / 0 / 1
3,484
697
1,578
2,524
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
wil5830
Khepri
4
1 / 0 / 1
3,856
771
1,164
1,706
753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Bastet
 
Bastet
3
0
2
4
W
Nu Wa
 
Nu Wa
0
0
0
0
L
0
2
0
0
L
0
0
0
0
W
Danzaburou
Reaper0416
Danzaburou
0
0
0
0
L
Mercury
Twall1224
Mercury
0
1
0
0
W
Xbalanque
1
0
1
1.5
L
0
0
0
0
W
Khepri
wil5830
Khepri
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,151
Damage
6,043
14,049
Taken
10,765
4,422
Mitigated
3,343
3,621
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,046
406
0
589
2,493
752
0
192
2,301
9,119
1,806
W
Bastet
 
Bastet
1,990
432
0
636
2,994
836
0
305
2,689
0
11,314
W
Nu Wa
 
Nu Wa
812
366
0
1,504
1,808
361
0
0
1,808
26,879
0
L
519
175
0
938
4,832
1,732
0
823
4,009
0
7,596
L
348
52
0
250
2,483
861
0
87
2,396
10,599
0
W
Danzaburou
Reaper0416
Danzaburou
499
148
0
561
1,733
651
0
304
1,385
0
17,857
L
Mercury
Twall1224
Mercury
238
118
0
1,594
2,913
755
0
656
2,257
0
5,311
W
Xbalanque
1,578
297
0
1,385
2,524
742
0
659
1,865
0
17,691
L
0
0
0
250
1,328
322
0
218
1,110
7,469
0
W
Khepri
wil5830
Khepri
1,164
195
0
798
1,706
753
0
0
1,706
7,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,510
Gold Earned
18,735
95
Minions Killed
122
0
Camps Cleared
0
410,715
Distance Traveled
489,229
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,109
622
24
5
0
75,539
1
W
Bastet
3,880
776
19
4
0
112,328
2
W
Nu Wa
3,737
747
48
10
0
98,034
0
L
Ne Zha
3,199
640
11
2
0
101,320
2
L
Athena
3,180
636
28
6
0
92,925
0
W
Danzaburou
3,778
756
27
5
0
89,855
2
L
Mercury
2,830
566
14
3
0
73,754
0
W
Xbalanque
3,484
697
20
4
0
82,775
0
L
He Bo
3,192
638
18
4
0
67,177
0
W
Khepri
3,856
771
8
2
0
106,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role