Player Matchup

Serqet
Serqet
 
Serqet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
G0ooda
Cerberus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,353 Elo+
Party 1
Skadi
Skadi
Hypnos26
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,186 Elo+
Party 1
Amaterasu
Amaterasu
Mariolkd
Amaterasu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,262 Elo+
Party 1
Anubis
Anubis
Quilloncereas
Anubis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 68L
1,390 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,338 Elo+

VS

Team Averages
Level 18
1,552 SR
1,585 Elo+
Hades
Hades
 
Hades
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MottMac
Sun Wukong
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,859 Elo+
Solo
Serqet
Serqet
TentacleOvrlrd
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Solo
Xbalanque
Xbalanque
WildingCoder3
Xbalanque
Level 38
God Stats
19W - 18L
1,628 SR
Queue Stats
237W - 312L
1,411 Elo+
Solo
Hercules
Hercules
minayitas
Hercules
Level 25
God Stats
1W - 2L
1,634 SR
Queue Stats
1W - 3L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 1 / 3
7,690
854
2,738
7,522
6,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
G0ooda
Cerberus
13
0 / 0 / 6
7,530
837
2,578
6,689
5,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Hypnos26
Skadi
13
0 / 3 / 2
7,299
811
2,103
6,604
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Mariolkd
Amaterasu
16
2 / 1 / 6
8,569
952
8,466
10,002
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 4
8,206
912
10,238
6,960
3,631
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 2 / 1
7,994
888
6,889
7,404
5,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MottMac
Sun Wukong
14
1 / 2 / 5
7,537
837
10,062
10,221
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
6,245
694
646
2,944
889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
WildingCoder3
Xbalanque
14
3 / 0 / 2
7,954
884
7,586
4,138
2,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
minayitas
Hercules
12
0 / 1 / 3
6,737
749
3,470
8,524
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
8
Kills
6
6
Deaths
8
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
3
4.5
L
Hades
 
Hades
2
2
1
1.25
W
Cerberus
G0ooda
Cerberus
0
0
6
3
W
Skadi
Hypnos26
Skadi
0
3
2
0.33
W
Amaterasu
Mariolkd
Amaterasu
2
1
6
5
L
Sun Wukong
MottMac
Sun Wukong
1
2
5
1.75
W
3
1
4
5
L
0
3
1
0.17
L
Xbalanque
WildingCoder3
Xbalanque
3
0
2
4
L
Hercules
minayitas
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,123
Damage
28,653
37,777
Taken
33,231
26,471
Mitigated
20,830
9,633
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,738
390
0
992
7,522
6,466
68
912
6,482
0
11,537
L
Hades
 
Hades
6,889
234
170
2,115
7,404
5,779
0
2,245
4,920
26,981
0
W
Cerberus
G0ooda
Cerberus
2,578
208
1,063
1,697
6,689
5,945
264
1,101
5,433
8,833
58
W
Skadi
Hypnos26
Skadi
2,103
304
0
258
6,604
2,633
567
357
6,247
0
16,892
W
Amaterasu
Mariolkd
Amaterasu
8,466
3,969
0
3,047
10,002
7,796
181
2,811
7,033
0
37,535
L
Sun Wukong
MottMac
Sun Wukong
10,062
938
0
2,226
10,221
6,015
0
4,475
5,405
0
23,192
W
10,238
183
0
2,576
6,960
3,631
1,008
1,708
5,163
36,529
0
L
646
102
0
0
2,944
889
0
908
1,920
0
972
L
Xbalanque
WildingCoder3
Xbalanque
7,586
2,291
0
490
4,138
2,143
0
655
3,332
0
22,637
L
Hercules
minayitas
Hercules
3,470
363
0
1,264
8,524
6,004
0
4,475
3,905
0
5,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,294
Gold Earned
36,467
218
Minions Killed
130
0
Camps Cleared
0
1,019,417
Distance Traveled
813,378
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,690
854
15
2
0
203,800
0
L
Hades
7,994
888
56
6
0
173,637
2
W
Cerberus
7,530
837
12
1
0
205,594
0
W
Skadi
7,299
811
35
4
0
196,571
0
W
Amaterasu
8,569
952
79
9
0
214,480
0
L
Sun Wukong
7,537
837
38
4
0
192,026
0
W
Anubis
8,206
912
77
9
0
198,972
0
L
Serqet
6,245
694
0
0
0
55,445
0
L
Xbalanque
7,954
884
29
3
0
164,767
0
L
Hercules
6,737
749
7
1
0
227,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role