Player Matchup

Medusa
Medusa
FreakyTiki2
Medusa
Level 126
God Stats
3W - 6L
1,210 SR
Queue Stats
308W - 300L
1,501 Elo+
Party 1
Yu Huang
Yu Huang
Sncklfritz80
Yu Huang
Level 183
God Stats
17W - 13L
1,552 SR
Queue Stats
985W - 1,003L
1,382 Elo+
Solo
Hel
Hel
evilshig
Hel
Level 147
God Stats
3W - 1L
1,560 SR
Queue Stats
123W - 122L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gwenwayr
Ah Muzen Cab
Level 77
God Stats
28W - 12L
1,564 SR
Queue Stats
488W - 492L
1,453 Elo+
Party 1
Thanatos
Thanatos
xMr614DagreeZx
Thanatos
Level 184
God Stats
12W - 18L
1,440 SR
Queue Stats
719W - 745L
1,484 Elo+
Solo
Team Averages
Level 143
1,465 SR
1,455 Elo+

VS

Team Averages
Level 74
1,507 SR
1,349 Elo+
Charon
Charon
AeonLeywin
Charon
Level 101
God Stats
1W - 1L
1,749 SR
Queue Stats
33W - 52L
1,367 Elo+
Party 2
Hel
Hel
AstralXVenus
Hel
Level 144
God Stats
1W - 4L
1,288 SR
Queue Stats
458W - 463L
1,448 Elo+
Solo
Raijin
Raijin
EchoPace
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,294 Elo+
Party 2
Mercury
Mercury
EtiamVailen
Mercury
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 78L
1,313 Elo+
Party 2
Fenrir
Fenrir
FluffyPandaZomb
Fenrir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 50L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 2 / 11
9,901
900
18,882
13,512
6,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Sncklfritz80
Yu Huang
16
4 / 2 / 13
9,156
832
15,660
12,907
6,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 3 / 10
9,571
870
10,261
16,412
9,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
gwenwayr
Ah Muzen Cab
15
5 / 4 / 11
9,271
843
17,054
12,295
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
2 / 4 / 11
8,593
781
6,642
9,381
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AeonLeywin
Charon
15
1 / 5 / 11
8,148
741
8,257
15,584
13,842
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 8
8,234
749
5,422
16,111
9,800
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Raijin
EchoPace
Raijin
13
0 / 5 / 10
7,818
711
6,924
10,833
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
EtiamVailen
Mercury
17
7 / 6 / 4
9,482
862
12,568
13,481
6,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 7
9,320
847
14,920
19,755
21,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
26
Kills
15
15
Deaths
26
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charon
AeonLeywin
Charon
1
5
11
1.3
L
2
4
8
1.5
L
Raijin
EchoPace
Raijin
0
5
10
1
L
Mercury
EtiamVailen
Mercury
7
6
4
1.5
L
5
6
7
1.42
W
Medusa
7
2
11
6.25
W
Yu Huang
Sncklfritz80
Yu Huang
4
2
13
5.25
W
8
3
10
4.33
W
Ah Muzen Cab
gwenwayr
Ah Muzen Cab
5
4
11
2.63
W
Thanatos
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,499
Damage
48,091
64,507
Taken
75,764
32,849
Mitigated
56,360
31,798
Healing
29,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AeonLeywin
Charon
8,257
695
1,481
2,051
15,584
13,842
54
4,619
10,965
22,053
0
L
5,422
756
9,255
7,980
16,111
9,800
297
7,556
8,555
10,049
0
L
Raijin
EchoPace
Raijin
6,924
933
480
492
10,833
4,706
0
3,866
6,967
16,081
0
L
Mercury
EtiamVailen
Mercury
12,568
7,512
1,114
2,243
13,481
6,420
892
4,602
8,879
0
23,435
L
14,920
4,705
758
3,227
19,755
21,592
576
5,278
14,477
0
19,348
W
Medusa
18,882
6,927
896
1,054
13,512
6,843
803
3,812
9,700
0
32,657
W
Yu Huang
Sncklfritz80
Yu Huang
15,660
1,401
318
1,309
12,907
6,129
636
3,542
9,365
25,800
0
W
10,261
163
14,022
9,305
16,412
9,176
0
6,162
10,250
15,153
0
W
Ah Muzen Cab
gwenwayr
Ah Muzen Cab
17,054
5,163
519
1,294
12,295
6,202
546
4,006
8,289
0
31,891
W
Thanatos
6,642
872
889
2,192
9,381
4,499
0
3,081
6,300
0
13,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
43,002
115
Minions Killed
90
0
Camps Cleared
0
996,160
Distance Traveled
1,033,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,148
741
19
2
0
207,143
0
L
Hel
8,234
749
8
1
0
218,216
0
L
Raijin
7,818
711
32
3
0
192,344
0
L
Mercury
9,482
862
23
2
0
216,682
0
L
Fenrir
9,320
847
8
1
0
199,154
0
W
Medusa
9,901
900
26
2
0
215,717
0
W
Yu Huang
9,156
832
28
3
0
199,038
0
W
Hel
9,571
870
13
1
0
240,132
0
W
Ah Muzen Cab
9,271
843
36
3
0
188,940
0
W
Thanatos
8,593
781
12
1
0
152,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role