Player Matchup

Achilles
Achilles
Silver III
FrivolousRain3
Achilles
Silver III
Level 89
God Stats
3W - 2L
1,556 SR
Queue Stats
287W - 341L
760 MMR
Solo
Poseidon
Poseidon
Bronze I
LazyFoal9722668
Poseidon
Bronze I
Level 142
God Stats
3W - 6L
1,340 SR
Queue Stats
24W - 42L
622 MMR
Solo
Izanami
Izanami
Silver II
Rodeo01
Izanami
Silver II
Level 127
God Stats
16W - 12L
1,430 SR
Queue Stats
67W - 79L
821 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,442 SR
734 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,466 SR
744 MMR
Athena
Athena
Bronze I
Burn_Herbs_420
Athena
Bronze I
Level 59
God Stats
83W - 52L
1,534 SR
Queue Stats
365W - 439L
374 MMR
Solo
Bastet
Bastet
Silver III
PrettyLordJ
Bastet
Silver III
Level 114
God Stats
96W - 115L
1,411 SR
Queue Stats
510W - 617L
803 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
meowsed
Baron Samedi
Silver II
Level 90
God Stats
3W - 2L
1,454 SR
Queue Stats
115W - 152L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 0 / 0
7,073
707
5,615
9,358
9,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
10
0 / 2 / 2
6,830
683
4,522
6,669
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Rodeo01
Izanami
11
1 / 1 / 2
7,387
739
4,248
6,982
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnubisThothHadesHou YiThanatos

VS

Bans
CabrakanBacchusRaijinYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
6,910
691
3,432
9,656
7,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
8
1 / 0 / 0
6,816
682
3,395
3,256
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
meowsed
Baron Samedi
11
2 / 3 / 1
7,482
748
8,786
7,179
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Achilles
2
0
0
2
W
Poseidon
0
2
2
0.5
L
Bastet
1
0
0
1
W
Izanami
Rodeo01
Izanami
1
1
2
2
L
Baron Samedi
meowsed
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,385
Damage
15,613
23,009
Taken
20,091
14,232
Mitigated
12,033
2,442
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,432
1,180
248
2,750
9,656
7,317
0
3,157
6,499
16,773
0
W
Achilles
5,615
2,188
0
976
9,358
9,046
23
4,290
5,068
0
14,219
W
Poseidon
4,522
774
0
117
6,669
2,571
189
5,084
1,585
23,169
0
L
Bastet
3,395
527
64
860
3,256
1,062
0
454
2,802
0
21,140
W
Izanami
Rodeo01
Izanami
4,248
2,653
0
1,349
6,982
2,615
211
3,774
3,208
0
40,076
L
Baron Samedi
meowsed
Baron Samedi
8,786
538
941
1,917
7,179
3,654
185
1,286
5,893
26,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,290
Gold Earned
21,208
124
Minions Killed
82
0
Camps Cleared
0
532,509
Distance Traveled
467,341
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,910
691
30
3
0
170,937
0
W
Achilles
7,073
707
11
1
0
185,709
0
W
Poseidon
6,830
683
34
3
0
174,487
0
L
Bastet
6,816
682
27
3
0
136,818
0
W
Izanami
7,387
739
79
8
0
172,313
0
L
Baron Samedi
7,482
748
25
3
0
159,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role