Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
InfraredDOT_TTV
Nu Wa
Bronze IV
Level 64
God Stats
4W - 3L
1,579 SR
Queue Stats
64W - 71L
1,031 MMR
Solo
Hera
Hera
Silver IV
busywhiterabbit
Hera
Silver IV
Level 108
God Stats
11W - 17L
1,425 SR
Queue Stats
262W - 305L
674 MMR
Solo
Izanami
Izanami
Silver II
drewxdgamer19
Izanami
Silver II
Level 109
God Stats
2W - 1L
1,373 SR
Queue Stats
70W - 89L
1,011 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
shogunSAKAI
Ao Kuang
Silver II
Level 103
God Stats
16W - 7L
1,699 SR
Queue Stats
220W - 236L
1,098 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,515 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,492 SR
983 MMR
Xbalanque
Xbalanque
Silver V
CorniestSloth49
Xbalanque
Silver V
Level 58
God Stats
16W - 22L
1,475 SR
Queue Stats
36W - 72L
631 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Dulce Azula
Baba Yaga
Silver I
Level 161
God Stats
12W - 21L
1,328 SR
Queue Stats
164W - 175L
1,245 MMR
Solo
Sol
Sol
Silver I
JosephCallMeJoe
Sol
Silver I
Level 141
God Stats
13W - 19L
1,527 SR
Queue Stats
340W - 360L
1,173 MMR
Solo
Da Ji
Da Ji
Gold V
T1gTok
Da Ji
Gold V
Level 158
God Stats
2W - 3L
1,692 SR
Queue Stats
832W - 835L
1,241 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
TRUMPisMAGA1776
Gilgamesh
Silver IV
Level 103
God Stats
0W - 2L
1,435 SR
Queue Stats
59W - 83L
626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 6
7,455
466
8,879
9,899
10,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 3
8,081
505
7,907
5,612
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 1
7,768
486
3,760
7,203
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
16
7 / 0 / 2
9,394
587
10,229
10,839
4,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
shogunSAKAI
Ao Kuang
17
4 / 2 / 1
9,928
621
9,434
16,031
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThanatosHachimanPoseidonAthenaArachne

VS

Bans
HadesAchillesKukulkanMaman BrigitteAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CorniestSloth49
Xbalanque
8
0 / 2 / 0
5,816
364
4,087
7,259
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
Dulce Azula
Baba Yaga
14
1 / 1 / 0
8,589
537
6,161
8,419
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 5 / 1
9,300
581
9,443
17,600
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
T1gTok
Da Ji
16
4 / 1 / 1
9,499
594
6,227
14,550
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
TRUMPisMAGA1776
Gilgamesh
11
0 / 5 / 0
6,460
404
4,844
15,353
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
9
9
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
6
5
L
Xbalanque
CorniestSloth49
Xbalanque
0
2
0
0
L
Baba Yaga
Dulce Azula
Baba Yaga
1
1
0
1
W
0
1
3
1.5
L
4
5
1
0.9
L
Da Ji
T1gTok
Da Ji
4
1
1
4.5
L
Gilgamesh
TRUMPisMAGA1776
Gilgamesh
0
5
0
0
W
1
5
1
0.3
W
Izanami
7
0
2
8
W
Ao Kuang
shogunSAKAI
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,209
Damage
30,762
49,584
Taken
63,181
26,324
Mitigated
29,180
15,817
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,879
769
0
1,750
9,899
10,581
786
2,777
6,893
28,501
0
L
Xbalanque
CorniestSloth49
Xbalanque
4,087
1,452
0
1,631
7,259
2,198
0
3,148
3,841
0
32,554
L
Baba Yaga
Dulce Azula
Baba Yaga
6,161
241
0
3,176
8,419
3,528
0
2,971
5,408
78,348
0
W
7,907
2,243
0
678
5,612
1,970
308
3,825
1,704
63,100
0
L
9,443
2,982
0
6,228
17,600
6,536
898
11,777
5,561
74,578
3,990
L
Da Ji
T1gTok
Da Ji
6,227
1,470
0
7,443
14,550
6,498
907
4,352
10,162
0
83,606
L
Gilgamesh
TRUMPisMAGA1776
Gilgamesh
4,844
926
131
2,320
15,353
10,420
0
6,703
8,310
0
28,541
W
3,760
643
0
333
7,203
2,580
1,209
3,502
3,701
54,636
0
W
Izanami
10,229
7,197
0
6,567
10,839
4,355
1,345
1,053
9,548
0
87,753
W
Ao Kuang
shogunSAKAI
Ao Kuang
9,434
3,320
0
6,489
16,031
6,838
0
4,398
11,588
91,698
11,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
39,664
496
Minions Killed
490
0
Camps Cleared
0
1,528,150
Distance Traveled
1,362,412
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,455
466
46
3
0
306,181
3
L
Xbalanque
5,816
364
37
2
0
164,367
0
L
Baba Yaga
8,589
537
147
9
0
308,884
3
W
Nu Wa
8,081
505
96
6
0
303,673
0
L
Sol
9,300
581
129
8
0
256,100
0
L
Da Ji
9,499
594
130
8
0
346,622
0
L
Gilgamesh
6,460
404
47
3
0
286,439
0
W
Hera
7,768
486
91
6
0
281,647
0
W
Izanami
9,394
587
128
8
0
292,964
0
W
Ao Kuang
9,928
621
135
8
0
343,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role