Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DANTELODON
Kuzenbo
Level 138
God Stats
45W - 51L
1,432 SR
Queue Stats
689W - 717L
1,455 Elo+
Solo
Agni
Agni
IBr16I
Agni
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 97L
1,467 Elo+
Solo
Lancelot
Lancelot
Madrido
Lancelot
Level 171
God Stats
1W - 2L
1,477 SR
Queue Stats
71W - 56L
1,521 Elo+
Solo
Neith
Neith
shimosan
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,404 Elo+
Solo
Team Averages
Level 97
1,482 SR
1,469 Elo+

VS

Team Averages
Level 114
1,502 SR
1,426 Elo+
Medusa
Medusa
 
Medusa
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChaladoGamer
Bastet
Level 86
God Stats
13W - 11L
1,478 SR
Queue Stats
244W - 196L
1,417 Elo+
Solo
Horus
Horus
MDGs-Jordan
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,437 Elo+
Solo
Cerberus
Cerberus
Phantom9170
Cerberus
Level 39
God Stats
12W - 6L
1,506 SR
Queue Stats
57W - 69L
1,314 Elo+
Solo
Nox
Nox
kaan068
Nox
Level 148
God Stats
119W - 103L
1,525 SR
Queue Stats
1,606W - 1,667L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 5 / 1
5,864
1,173
3,585
6,517
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
DANTELODON
Kuzenbo
9
0 / 0 / 0
5,152
1,030
0
0
0
Agni
IBr16I
Agni
10
0 / 2 / 1
5,612
1,122
6,142
3,511
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Madrido
Lancelot
10
1 / 1 / 0
6,077
1,215
8,877
7,439
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
shimosan
Neith
11
0 / 1 / 1
6,061
1,212
3,787
6,356
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

350

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 1 / 3
6,782
1,356
7,083
6,434
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
11
1 / 0 / 7
6,069
1,214
5,447
5,032
1,980
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
0 / 0 / 9
6,009
1,202
4,032
6,283
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Phantom9170
Cerberus
11
2 / 0 / 6
6,879
1,376
2,639
5,080
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
11
2 / 0 / 7
6,648
1,330
2,770
1,796
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
9
9
Deaths
1
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
Medusa
 
Medusa
4
1
3
5.5
W
Bastet
1
0
7
4.5
L
Kuzenbo
DANTELODON
Kuzenbo
0
0
0
0
L
Agni
IBr16I
Agni
0
2
1
0.25
W
0
0
9
4.5
L
Lancelot
Madrido
Lancelot
1
1
0
1
W
Cerberus
Phantom9170
Cerberus
2
0
6
5
W
Nox
2
0
7
5.5
L
Neith
shimosan
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
21,971
23,823
Taken
24,625
9,596
Mitigated
14,710
1,132
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,585
132
0
0
6,517
2,249
0
1,164
5,134
15,486
0
W
Medusa
 
Medusa
7,083
2,553
0
150
6,434
2,662
0
1,611
4,655
0
23,259
W
Bastet
5,447
1,454
0
256
5,032
1,980
0
2,152
2,681
0
6,748
L
Kuzenbo
DANTELODON
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Agni
IBr16I
Agni
6,142
249
0
0
3,511
1,034
0
584
2,927
13,728
0
W
4,032
1,541
1,040
2,639
6,283
4,845
0
3,116
3,087
0
6,164
L
Lancelot
Madrido
Lancelot
8,877
1,487
0
747
7,439
4,189
0
2,139
5,094
0
13,950
W
Cerberus
Phantom9170
Cerberus
2,639
164
0
938
5,080
4,481
0
2,266
2,687
12,260
0
W
Nox
2,770
307
0
721
1,796
742
0
582
1,178
15,677
0
L
Neith
shimosan
Neith
3,787
1,362
0
385
6,356
2,124
0
1,522
4,754
0
21,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
32,387
107
Minions Killed
111
4
Camps Cleared
5
417,512
Distance Traveled
617,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,864
1,173
33
7
0
99,514
0
W
Medusa
6,782
1,356
40
8
1
118,320
0
W
Bastet
6,069
1,214
6
1
0
142,372
0
L
Kuzenbo
5,152
1,030
0
0
0
0
0
L
Agni
5,612
1,122
14
3
2
106,470
0
W
Horus
6,009
1,202
5
1
2
123,724
0
L
Lancelot
6,077
1,215
17
3
2
119,174
0
W
Cerberus
6,879
1,376
20
4
0
116,946
0
W
Nox
6,648
1,330
40
8
2
116,041
0
L
Neith
6,061
1,212
43
9
0
92,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role