Player Matchup

Chiron
Chiron
Hemlock114
Chiron
Level 142
God Stats
16W - 17L
1,510 SR
Queue Stats
296W - 252L
1,590 Elo+
Party 4
Chang'e
Chang'e
NotASmurf1390
Chang'e
Level 25
God Stats
0W - 1L
1,439 SR
Queue Stats
9W - 30L
1,300 Elo+
Party 3
Kuzenbo
Kuzenbo
S11Natra
Kuzenbo
Level 106
God Stats
0W - 5L
1,245 SR
Queue Stats
174W - 200L
1,364 Elo+
Party 3
Ra
Ra
SatinDeath
Ra
Level 148
God Stats
18W - 26L
1,520 SR
Queue Stats
310W - 268L
1,586 Elo+
Party 4
Thor
Thor
SuperSaiyanPig
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo
Team Averages
Level 108
1,443 SR
1,512 Elo+

VS

Team Averages
Level 159
1,685 SR
1,550 Elo+
Yemoja
Yemoja
AshleighMariee
Yemoja
Level 165
God Stats
38W - 26L
1,657 SR
Queue Stats
174W - 133L
1,611 Elo+
Party 2
Eset
Eset
FreezeSubZero
Eset
Level 124
God Stats
4W - 4L
1,583 SR
Queue Stats
69W - 65L
1,532 Elo+
Party 1
Ratatoskr
Ratatoskr
Jinguru
Ratatoskr
Level 148
God Stats
4W - 0L
1,860 SR
Queue Stats
58W - 54L
1,553 Elo+
Party 1
Cerberus
Cerberus
Kyxeo
Cerberus
Level 199
God Stats
3W - 0L
1,785 SR
Queue Stats
302W - 259L
1,609 Elo+
Party 2
Amaterasu
Amaterasu
xDc0ySparta
Amaterasu
Level 157
God Stats
19W - 14L
1,540 SR
Queue Stats
187W - 203L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hemlock114
Chiron
14
1 / 3 / 3
7,912
791
6,769
11,876
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
14
1 / 5 / 3
8,032
803
7,113
10,961
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
S11Natra
Kuzenbo
14
1 / 5 / 5
8,115
812
6,178
16,133
21,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 2
7,860
786
7,231
6,880
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 3
8,361
836
9,003
12,341
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
9,399
940
8,331
9,258
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 12
9,809
981
13,134
7,707
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Jinguru
Ratatoskr
16
5 / 1 / 10
9,202
920
11,028
10,517
4,802
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Kyxeo
Cerberus
16
6 / 3 / 4
9,658
966
15,322
14,099
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
xDc0ySparta
Amaterasu
16
2 / 0 / 6
9,301
930
3,790
9,868
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
7
Kills
20
20
Deaths
7
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
4
2
12
5
L
Chiron
Hemlock114
Chiron
1
3
3
0.83
W
Ratatoskr
Jinguru
Ratatoskr
5
1
10
10
W
Cerberus
Kyxeo
Cerberus
6
3
4
2.67
L
Chang'e
1
5
3
0.5
L
Kuzenbo
S11Natra
Kuzenbo
1
5
5
0.7
L
1
2
2
1
L
3
5
3
0.9
W
Amaterasu
xDc0ySparta
Amaterasu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
51,605
58,191
Taken
51,449
34,296
Mitigated
34,648
10,576
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,331
944
1,877
2,869
9,258
9,536
872
3,287
5,971
22,033
0
W
13,134
1,075
598
995
7,707
3,327
1,550
4,798
2,827
45,692
0
L
Chiron
Hemlock114
Chiron
6,769
2,767
734
1,016
11,876
3,690
0
8,230
3,579
0
19,219
W
Ratatoskr
Jinguru
Ratatoskr
11,028
3,460
0
927
10,517
4,802
970
4,688
5,742
0
22,148
W
Cerberus
Kyxeo
Cerberus
15,322
795
0
1,697
14,099
7,329
634
3,836
10,263
43,239
0
L
Chang'e
7,113
631
1,375
2,507
10,961
4,341
0
5,988
4,973
26,858
0
L
Kuzenbo
S11Natra
Kuzenbo
6,178
1,587
360
1,131
16,133
21,128
0
8,751
7,204
12,831
0
L
7,231
291
668
1,681
6,880
2,008
0
4,016
2,864
22,131
0
L
9,003
2,320
0
1,104
12,341
3,129
0
9,802
2,372
0
21,132
W
Amaterasu
xDc0ySparta
Amaterasu
3,790
2,033
0
3,043
9,868
9,654
1,385
3,667
6,124
0
27,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
47,369
159
Minions Killed
272
0
Camps Cleared
0
923,850
Distance Traveled
1,154,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,399
940
27
3
0
195,390
0
W
Eset
9,809
981
79
8
0
212,766
0
L
Chiron
7,912
791
32
3
0
185,632
0
W
Ratatoskr
9,202
920
24
2
0
260,572
0
W
Cerberus
9,658
966
79
8
0
210,375
0
L
Chang'e
8,032
803
42
4
0
157,318
0
L
Kuzenbo
8,115
812
16
2
0
196,436
0
L
Ra
7,860
786
42
4
0
188,732
0
L
Thor
8,361
836
27
3
0
195,732
0
W
Amaterasu
9,301
930
63
6
0
275,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role