Player Matchup

Thor
Thor
 
Thor
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BDOGx17x17
Ah Muzen Cab
Level 147
God Stats
5W - 5L
1,524 SR
Queue Stats
369W - 319L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
CxldSul
Zhong Kui
Level 109
God Stats
1W - 1L
1,362 SR
Queue Stats
40W - 25L
1,577 Elo+
Party 1
Scylla
Scylla
Il Poppy Il
Scylla
Level 106
God Stats
3W - 0L
1,161 SR
Queue Stats
86W - 68L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
NeverAwakeRn
Danzaburou
Level 42
God Stats
1W - 0L
1,114 SR
Queue Stats
7W - 6L
1,469 Elo+
Party 1
Team Averages
Level 93
1,332 SR
1,530 Elo+

VS

Team Averages
Level 106
1,467 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Estrenrio
Cernunnos
Level 101
God Stats
0W - 2L
1,538 SR
Queue Stats
30W - 33L
1,482 Elo+
Solo
Achilles
Achilles
Lanister765
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 106L
1,426 Elo+
Solo
Raijin
Raijin
Michael2552
Raijin
Level 148
God Stats
2W - 2L
1,475 SR
Queue Stats
311W - 322L
1,541 Elo+
Solo
Vamana
Vamana
QWEEZY7MILE
Vamana
Level 112
God Stats
0W - 2L
1,320 SR
Queue Stats
187W - 201L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 1 / 18
11,279
940
8,738
12,481
16,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
BDOGx17x17
Ah Muzen Cab
20
6 / 2 / 12
11,452
954
27,062
12,743
7,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
CxldSul
Zhong Kui
16
2 / 3 / 13
9,428
786
11,973
11,985
10,978
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
19
12 / 1 / 9
11,130
928
19,204
8,355
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NeverAwakeRn
Danzaburou
5
0 / 0 / 0
6,660
555
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 7 / 3
8,455
705
5,892
15,839
10,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Estrenrio
Cernunnos
16
0 / 3 / 4
8,919
743
5,577
10,095
4,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Lanister765
Achilles
15
3 / 4 / 2
8,640
720
8,252
21,826
18,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
14
0 / 6 / 5
8,167
681
11,115
13,617
5,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
14
2 / 5 / 4
8,866
739
8,048
17,726
20,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
25
Kills
7
7
Deaths
25
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
18
14
L
Pele
 
Pele
2
7
3
0.5
W
Ah Muzen Cab
BDOGx17x17
Ah Muzen Cab
6
2
12
6
W
Zhong Kui
CxldSul
Zhong Kui
2
3
13
2.83
L
Cernunnos
Estrenrio
Cernunnos
0
3
4
0.67
W
Scylla
12
1
9
16.5
L
Achilles
Lanister765
Achilles
3
4
2
1
L
Raijin
0
6
5
0.42
W
Danzaburou
NeverAwakeRn
Danzaburou
0
0
0
0
L
Vamana
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,977
Damage
38,884
45,564
Taken
79,103
40,003
Mitigated
59,532
14,845
Healing
21,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,738
1,411
909
1,806
12,481
16,480
335
3,929
8,204
0
12,904
L
Pele
 
Pele
5,892
567
1,411
1,857
15,839
10,601
0
6,339
9,500
555
14,610
W
Ah Muzen Cab
BDOGx17x17
Ah Muzen Cab
27,062
10,995
245
2,833
12,743
7,531
2,626
3,122
9,392
0
67,865
W
Zhong Kui
CxldSul
Zhong Kui
11,973
1,081
1,088
3,021
11,985
10,978
300
2,779
8,930
16,138
0
L
Cernunnos
Estrenrio
Cernunnos
5,577
1,691
291
1,221
10,095
4,601
512
5,331
4,764
0
25,130
W
Scylla
19,204
1,959
2,174
2,769
8,355
5,014
887
1,725
6,454
28,019
0
L
Achilles
Lanister765
Achilles
8,252
1,639
0
6,467
21,826
18,110
0
8,687
13,139
0
14,186
L
Raijin
11,115
425
898
3,399
13,617
5,803
143
4,843
8,774
22,220
0
W
Danzaburou
NeverAwakeRn
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
8,048
3,304
1,272
4,617
17,726
20,417
52
5,977
11,749
0
17,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
43,047
137
Minions Killed
150
0
Camps Cleared
0
979,832
Distance Traveled
1,056,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,279
940
10
1
0
250,832
0
L
Pele
8,455
705
25
2
0
215,028
0
W
Ah Muzen Cab
11,452
954
86
7
0
251,639
0
W
Zhong Kui
9,428
786
13
1
0
227,280
0
L
Cernunnos
8,919
743
50
4
0
222,349
0
W
Scylla
11,130
928
28
2
0
250,081
0
L
Achilles
8,640
720
22
2
0
222,088
0
L
Raijin
8,167
681
32
3
0
180,102
0
W
Danzaburou
6,660
555
0
0
0
0
0
L
Vamana
8,866
739
21
2
0
217,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role