Player Matchup

Shiva
Shiva
Haladrin
Shiva
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,403 Elo+
Party 2
Ymir
Ymir
OTGxFireMan
Ymir
Level 26
God Stats
1W - 1L
1,307 SR
Queue Stats
27W - 16L
1,541 Elo+
Solo
Ix Chel
Ix Chel
YeagerBomb17
Ix Chel
Level 107
God Stats
2W - 4L
1,404 SR
Queue Stats
241W - 251L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
mig08loale
Sun Wukong
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
29W - 32L
1,430 Elo+
Solo
Hou Yi
Hou Yi
scudzville
Hou Yi
Level 59
God Stats
4W - 0L
1,828 SR
Queue Stats
68W - 65L
1,453 Elo+
Solo
Team Averages
Level 58
1,554 SR
1,448 Elo+

VS

Team Averages
Level 86
1,540 SR
1,414 Elo+
Bakasura
Bakasura
BB Two Scoops
Bakasura
Level 128
God Stats
1W - 1L
1,744 SR
Queue Stats
414W - 383L
1,462 Elo+
Party 1
Osiris
Osiris
DamonC734
Osiris
Level 104
God Stats
1W - 2L
1,454 SR
Queue Stats
138W - 118L
1,431 Elo+
Party 1
Bacchus
Bacchus
GreenCriinack
Bacchus
Level 103
God Stats
3W - 2L
1,526 SR
Queue Stats
81W - 80L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
TheRiceFarmer05
Sylvanus
Level 65
God Stats
1W - 2L
1,474 SR
Queue Stats
139W - 161L
1,347 Elo+
Solo
Janus
Janus
jacobie734
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Haladrin
Shiva
19
5 / 5 / 16
11,211
747
9,962
17,760
17,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 4 / 25
11,952
797
8,217
22,689
25,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
YeagerBomb17
Ix Chel
20
12 / 3 / 11
12,359
824
20,416
12,769
6,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mig08loale
Sun Wukong
17
3 / 5 / 14
10,322
688
16,091
15,945
11,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
scudzville
Hou Yi
20
10 / 4 / 16
12,644
843
27,860
15,660
7,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BB Two Scoops
Bakasura
19
6 / 7 / 6
11,361
757
14,902
18,991
20,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
DamonC734
Osiris
17
3 / 4 / 10
9,703
647
8,012
17,072
22,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
17
7 / 7 / 8
10,461
697
14,367
15,900
12,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
17
3 / 5 / 8
9,973
665
10,408
25,771
29,500
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
15
2 / 9 / 9
9,125
608
12,200
14,912
6,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
62
32
Kills
21
21
Deaths
32
82
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BB Two Scoops
Bakasura
6
7
6
1.29
L
Osiris
DamonC734
Osiris
3
4
10
2
L
Bacchus
7
7
8
1.57
W
Shiva
Haladrin
Shiva
5
5
16
2.6
W
2
4
25
3.63
L
Sylvanus
3
5
8
1.4
W
Ix Chel
YeagerBomb17
Ix Chel
12
3
11
5.83
L
Janus
2
9
9
0.72
W
Sun Wukong
mig08loale
Sun Wukong
3
5
14
2
W
Hou Yi
scudzville
Hou Yi
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,546
Damage
59,889
84,823
Taken
92,646
68,719
Mitigated
91,790
24,369
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BB Two Scoops
Bakasura
14,902
8,179
530
2,510
18,991
20,778
759
6,068
12,923
0
19,074
L
Osiris
DamonC734
Osiris
8,012
1,475
964
1,191
17,072
22,143
72
3,897
13,175
0
16,208
L
Bacchus
14,367
714
817
1,260
15,900
12,414
0
5,457
10,443
24,475
0
W
Shiva
Haladrin
Shiva
9,962
1,823
1,904
2,095
17,760
17,158
941
5,808
11,183
0
19,497
W
8,217
1,795
0
1,159
22,689
25,834
1,337
9,061
12,757
13,483
0
L
Sylvanus
10,408
3,839
4,395
8,763
25,771
29,500
0
7,650
18,121
20,643
0
W
Ix Chel
YeagerBomb17
Ix Chel
20,416
4,290
7,782
3,441
12,769
6,509
1,319
6,891
5,209
47,218
0
L
Janus
12,200
2,625
637
268
14,912
6,955
0
5,561
9,351
25,836
0
W
Sun Wukong
mig08loale
Sun Wukong
16,091
1,514
924
2,286
15,945
11,251
525
8,168
6,787
0
23,553
W
Hou Yi
scudzville
Hou Yi
27,860
18,028
2,316
2,462
15,660
7,967
3,706
7,047
7,894
0
59,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,488
Gold Earned
50,623
168
Minions Killed
110
0
Camps Cleared
0
1,181,713
Distance Traveled
1,100,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,361
757
26
2
0
254,365
0
L
Osiris
9,703
647
15
1
0
237,619
0
L
Bacchus
10,461
697
25
2
0
216,066
0
W
Shiva
11,211
747
18
1
0
280,918
0
W
Ymir
11,952
797
11
1
0
233,709
0
L
Sylvanus
9,973
665
15
1
0
192,339
0
W
Ix Chel
12,359
824
54
4
0
199,130
0
L
Janus
9,125
608
29
2
0
200,271
0
W
Sun Wukong
10,322
688
16
1
0
260,147
0
W
Hou Yi
12,644
843
69
5
0
207,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role