Player Matchup

Thoth
Thoth
Get beads2400
Thoth
Level 26
God Stats
2W - 2L
1,601 SR
Queue Stats
41W - 48L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
XxCopper14xX
Heimdallr
Level 85
God Stats
3W - 4L
1,596 SR
Queue Stats
186W - 184L
1,520 Elo+
Party 1
Bellona
Bellona
XxJeaSy96xX
Bellona
Level 27
God Stats
6W - 2L
1,791 SR
Queue Stats
91W - 100L
1,473 Elo+
Party 1
Team Averages
Level 46
1,663 SR
1,510 Elo+

VS

Team Averages
Level 88
1,813 SR
1,616 Elo+
Achilles
Achilles
Landon5454
Achilles
Level 17
God Stats
8W - 2L
1,742 SR
Queue Stats
32W - 16L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
Marcas77
Baron Samedi
Level 124
God Stats
3W - 0L
1,919 SR
Queue Stats
26W - 13L
1,636 Elo+
Party 2
Nemesis
Nemesis
Wilczynski
Nemesis
Level 122
God Stats
9W - 2L
1,779 SR
Queue Stats
95W - 44L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,474
706
6,056
7,955
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XxCopper14xX
Heimdallr
10
1 / 4 / 3
8,036
670
7,514
10,360
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
XxJeaSy96xX
Bellona
11
2 / 4 / 2
8,282
690
5,039
13,484
12,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Landon5454
Achilles
13
4 / 0 / 7
9,657
805
5,374
10,749
11,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Marcas77
Baron Samedi
12
5 / 2 / 7
10,150
846
14,305
7,236
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Wilczynski
Nemesis
13
3 / 2 / 9
9,661
805
9,449
9,499
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
12
12
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Achilles
Landon5454
Achilles
4
0
7
7.5
W
Baron Samedi
Marcas77
Baron Samedi
5
2
7
4.25
W
Nemesis
Wilczynski
Nemesis
3
2
9
3.75
L
Heimdallr
XxCopper14xX
Heimdallr
1
4
3
0.63
L
Bellona
XxJeaSy96xX
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
29,128
31,799
Taken
27,484
19,234
Mitigated
20,853
4,757
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,056
0
0
666
7,955
2,193
0
3,219
4,736
41,258
0
W
Achilles
Landon5454
Achilles
5,374
584
0
352
10,749
11,494
168
1,769
8,691
0
14,556
W
Baron Samedi
Marcas77
Baron Samedi
14,305
951
1,687
1,404
7,236
4,106
1,262
3,078
3,914
45,690
0
W
Nemesis
Wilczynski
Nemesis
9,449
3,775
0
2,293
9,499
5,253
1,473
1,413
7,874
0
49,465
L
Heimdallr
XxCopper14xX
Heimdallr
7,514
2,978
0
618
10,360
4,095
0
5,897
4,463
0
28,369
L
Bellona
XxJeaSy96xX
Bellona
5,039
863
0
3,473
13,484
12,946
0
5,896
7,588
0
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
29,468
116
Minions Killed
144
0
Camps Cleared
0
644,628
Distance Traveled
762,952
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,474
706
72
6
0
213,245
3
W
Achilles
9,657
805
12
1
0
270,486
0
W
Baron Samedi
10,150
846
52
4
0
225,657
0
W
Nemesis
9,661
805
80
7
0
266,809
0
L
Heimdallr
8,036
670
34
3
0
210,316
0
L
Bellona
8,282
690
10
1
0
221,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role