Player Matchup

Janus
Janus
BulgingBacc
Janus
Level 26
God Stats
2W - 0L
1,520 SR
Queue Stats
40W - 55L
1,441 Elo+
Party 1
King Arthur
King Arthur
GodTarkle
King Arthur
Level 89
God Stats
5W - 3L
1,554 SR
Queue Stats
312W - 276L
1,516 Elo+
Solo
Awilix
Awilix
JustVibn
Awilix
Level 86
God Stats
27W - 22L
1,587 SR
Queue Stats
240W - 209L
1,466 Elo+
Party 1
Loki
Loki
Thanatos Luv
Loki
Level 66
God Stats
3W - 2L
1,360 SR
Queue Stats
87W - 96L
1,478 Elo+
Party 1
Geb
Geb
Zwall360Z
Geb
Level 100
God Stats
1W - 1L
1,328 SR
Queue Stats
86W - 87L
1,408 Elo+
Party 1
Team Averages
Level 73
1,470 SR
1,462 Elo+

VS

Team Averages
Level 123
1,462 SR
1,449 Elo+
Sol
Sol
I Lukoo I
Sol
Level 40
God Stats
4W - 8L
1,346 SR
Queue Stats
5W - 11L
1,298 Elo+
Solo
Thanatos
Thanatos
Lord_Kronos23
Thanatos
Level 144
God Stats
10W - 4L
1,712 SR
Queue Stats
334W - 331L
1,447 Elo+
Solo
Poseidon
Poseidon
Nexus1772
Poseidon
Level 112
God Stats
11W - 15L
1,488 SR
Queue Stats
331W - 369L
1,463 Elo+
Solo
Yemoja
Yemoja
Warden_Dragul
Yemoja
Level 128
God Stats
13W - 14L
1,373 SR
Queue Stats
239W - 209L
1,521 Elo+
Solo
Ishtar
Ishtar
shaggyzilla101
Ishtar
Level 189
God Stats
12W - 21L
1,393 SR
Queue Stats
629W - 574L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,949
661
5,071
5,701
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
GodTarkle
King Arthur
10
1 / 0 / 1
6,026
670
1,920
5,418
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
JustVibn
Awilix
8
1 / 3 / 0
4,584
509
4,079
9,211
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
7 / 0 / 2
6,299
700
3,316
6,724
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 2
4,624
514
2,509
7,315
4,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,067
452
1,418
3,144
682
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
Lord_Kronos23
Thanatos
6
0 / 3 / 0
4,243
471
704
5,519
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Nexus1772
Poseidon
9
0 / 5 / 0
5,174
575
4,306
6,453
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 3
5,027
559
3,429
4,490
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
5 / 2 / 1
6,164
685
8,138
7,400
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
6
6
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
King Arthur
GodTarkle
King Arthur
1
0
1
1.5
L
0
2
0
0
W
Awilix
JustVibn
Awilix
1
3
0
0.33
L
Thanatos
Lord_Kronos23
Thanatos
0
3
0
0
L
Poseidon
Nexus1772
Poseidon
0
5
0
0
W
7
0
2
8
L
1
1
3
2.5
W
0
2
2
0.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,895
Damage
17,995
34,369
Taken
27,006
14,639
Mitigated
9,463
5,945
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,071
489
0
730
5,701
2,098
0
2,818
2,883
35,037
0
W
King Arthur
GodTarkle
King Arthur
1,920
171
0
1,571
5,418
2,873
0
1,337
4,081
0
38,285
L
1,418
606
0
724
3,144
682
0
0
3,144
11,935
0
W
Awilix
JustVibn
Awilix
4,079
1,741
0
1,160
9,211
3,180
0
1,675
7,536
0
26,452
L
Thanatos
Lord_Kronos23
Thanatos
704
435
0
2,089
5,519
1,473
0
425
5,080
0
21,021
L
Poseidon
Nexus1772
Poseidon
4,306
611
0
1,000
6,453
1,884
0
3,065
3,130
37,776
0
W
3,316
941
0
590
6,724
2,131
0
889
5,835
0
35,043
L
3,429
1,728
1,066
390
4,490
2,799
84
1,678
2,792
14,098
3,994
W
2,509
486
652
1,242
7,315
4,357
0
2,052
5,263
14,070
0
L
8,138
6,219
0
2,131
7,400
2,625
642
2,078
5,280
0
40,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
24,675
243
Minions Killed
201
0
Camps Cleared
0
999,122
Distance Traveled
688,648
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,949
661
69
8
0
188,584
0
W
King Arthur
6,026
670
75
8
0
197,941
0
L
Sol
4,067
452
24
3
0
84,309
1
W
Awilix
4,584
509
34
4
0
199,281
2
L
Thanatos
4,243
471
31
3
0
122,367
0
L
Poseidon
5,174
575
57
6
0
159,613
0
W
Loki
6,299
700
55
6
0
219,291
0
L
Yemoja
5,027
559
30
3
0
160,416
2
W
Geb
4,624
514
10
1
0
194,025
4
L
Ishtar
6,164
685
59
7
0
161,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role