Player Matchup

Hel
Hel
Gold II
ChaPoke
Hel
Gold II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,733 MMR
Solo
Bellona
Bellona
Gold I
ItsJustLugar
Bellona
Gold I
Level 137
God Stats
12W - 6L
1,650 SR
Queue Stats
344W - 346L
1,522 MMR
Party 3
Anhur
Anhur
Platinum III
Jaysea
Anhur
Platinum III
Level 156
God Stats
14W - 11L
1,592 SR
Queue Stats
97W - 89L
1,796 MMR
Party 2
Thor
Thor
Platinum II
NoQuarterRL
Thor
Platinum II
Level 141
God Stats
7W - 10L
1,470 SR
Queue Stats
519W - 507L
1,775 MMR
Party 3
Kuzenbo
Kuzenbo
Gold II
StiffyWitDaBliky
Kuzenbo
Gold II
Level 153
God Stats
2W - 3L
1,355 SR
Queue Stats
668W - 668L
1,457 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,514 SR
1,657 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,501 SR
1,659 MMR
Athena
Athena
Platinum III
ARW050
Athena
Platinum III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,758 MMR
Party 4
Chernobog
Chernobog
Platinum IV
TiersDontFall
Chernobog
Platinum IV
Level 159
God Stats
5W - 7L
1,450 SR
Queue Stats
405W - 400L
1,695 MMR
Party 1
Thoth
Thoth
Gold III
UniUniv3rse
Thoth
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 161L
1,472 MMR
Party 4
Gilgamesh
Gilgamesh
Platinum V
babyshaq915
Gilgamesh
Platinum V
Level 156
God Stats
18W - 16L
1,463 SR
Queue Stats
833W - 834L
1,716 MMR
Solo
Da Ji
Da Ji
Gold II
burntfire01
Da Ji
Gold II
Level 121
God Stats
7W - 6L
1,590 SR
Queue Stats
324W - 334L
1,652 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
5 / 1 / 3
9,237
616
11,814
8,356
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ItsJustLugar
Bellona
14
1 / 1 / 3
8,853
590
11,766
16,515
18,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Jaysea
Anhur
16
3 / 1 / 1
9,512
634
7,297
9,200
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 3
9,171
611
6,759
13,626
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 6
7,712
514
8,099
13,933
17,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangAwilixHachimanMaman Brigitte

VS

Bans
ArachneAchillesThanatosGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ARW050
Athena
11
2 / 2 / 2
7,660
511
8,331
17,586
17,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
TiersDontFall
Chernobog
13
1 / 3 / 2
8,344
556
10,439
9,551
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 5 / 0
7,663
511
3,662
8,833
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
babyshaq915
Gilgamesh
13
1 / 2 / 2
7,918
528
10,614
17,490
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 1
7,343
490
3,941
13,214
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
5
5
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
ARW050
Athena
2
2
2
1.5
W
Hel
5
1
3
6.5
W
Bellona
ItsJustLugar
Bellona
1
1
3
2.5
W
Anhur
Jaysea
Anhur
3
1
1
3.5
W
6
1
3
7.5
W
1
1
6
4
L
Chernobog
TiersDontFall
Chernobog
1
3
2
0.67
L
0
5
0
0
L
Gilgamesh
babyshaq915
Gilgamesh
1
2
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
36,987
61,630
Taken
66,674
50,108
Mitigated
42,296
21,143
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ARW050
Athena
8,331
2,580
0
3,980
17,586
17,950
0
8,528
8,964
25,962
0
W
Hel
11,814
1,167
2,898
5,137
8,356
3,816
0
3,379
4,930
83,179
0
W
Bellona
ItsJustLugar
Bellona
11,766
4,536
0
5,632
16,515
18,742
0
1,102
14,474
0
70,500
W
Anhur
Jaysea
Anhur
7,297
5,054
0
4,538
9,200
4,066
0
1,300
7,900
0
88,350
W
6,759
1,700
0
665
13,626
6,355
0
2,248
11,284
0
81,247
W
8,099
3,662
0
2,273
13,933
17,129
0
4,333
9,523
24,934
0
L
Chernobog
TiersDontFall
Chernobog
10,439
5,954
0
2,895
9,551
3,061
0
1,224
8,278
0
69,169
L
3,662
131
0
625
8,833
3,388
0
6,063
2,770
68,182
0
L
Gilgamesh
babyshaq915
Gilgamesh
10,614
3,021
0
2,448
17,490
12,537
0
2,119
14,311
0
59,827
L
3,941
956
0
535
13,214
5,360
0
1,979
11,199
0
58,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
38,928
554
Minions Killed
460
0
Camps Cleared
0
1,533,488
Distance Traveled
1,587,578
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,660
511
29
2
0
336,191
1
W
Hel
9,237
616
132
9
0
303,824
3
W
Bellona
8,853
590
132
9
0
294,584
0
W
Anhur
9,512
634
162
11
0
283,432
3
W
Thor
9,171
611
104
7
0
340,914
0
W
Kuzenbo
7,712
514
24
2
0
310,734
0
L
Chernobog
8,344
556
129
9
0
304,807
4
L
Thoth
7,663
511
122
8
0
288,760
0
L
Gilgamesh
7,918
528
96
6
0
316,116
1
L
Da Ji
7,343
490
84
6
0
341,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role