Player Matchup

Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver IV
DungslingerPanda
Ravana
Silver IV
Level 129
God Stats
4W - 0L
1,609 SR
Queue Stats
20W - 30L
1,205 MMR
Solo
Thoth
Thoth
Silver V
Fear Bnnndon
Thoth
Silver V
Level 143
God Stats
2W - 0L
1,472 SR
Queue Stats
57W - 52L
1,205 MMR
Solo
Thanatos
Thanatos
Gold V
Mistershadow122
Thanatos
Gold V
Level 155
God Stats
4W - 4L
1,497 SR
Queue Stats
784W - 801L
1,148 MMR
Solo
Bacchus
Bacchus
Silver III
wgbeta
Bacchus
Silver III
Level 156
God Stats
7W - 2L
1,547 SR
Queue Stats
70W - 81L
1,151 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,525 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,526 SR
1,245 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
Artoriasjlv
Ishtar
Silver I
Level 103
God Stats
6W - 6L
1,527 SR
Queue Stats
295W - 305L
1,206 MMR
Solo
Surtr
Surtr
Silver I
Dottie2993
Surtr
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,128 MMR
Solo
Terra
Terra
Gold V
Jcosta9
Terra
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,194 MMR
Solo
Sol
Sol
Silver I
PoacherTy97
Sol
Silver I
Level 143
God Stats
17W - 12L
1,605 SR
Queue Stats
83W - 92L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 2
5,508
551
6,416
6,692
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
6,910
691
4,147
4,687
2,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 0
6,087
609
2,187
3,071
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
3 / 0 / 1
5,865
587
2,788
6,340
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
wgbeta
Bacchus
9
1 / 1 / 3
4,912
491
3,370
4,043
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AnhurTyrMaman BrigitteAo Kuang

VS

Bans
AnubisRamaAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 1 / 0
5,402
540
2,552
5,368
3,022
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
9
1 / 2 / 1
5,125
513
3,400
5,948
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
8
1 / 2 / 1
4,918
492
4,057
7,785
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
Jcosta9
Terra
7
0 / 2 / 2
5,107
511
2,851
9,207
4,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,670
567
1,780
4,376
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
2
2
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
2
2
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Ishtar
1
2
1
0.75
L
Surtr
1
2
1
0.75
W
1
0
0
1
W
2
0
0
2
L
Terra
Jcosta9
Terra
0
2
2
0.5
W
Thanatos
3
0
1
3.5
L
0
1
0
0
W
Bacchus
wgbeta
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,908
Damage
14,640
24,833
Taken
32,684
11,764
Mitigated
13,957
13,296
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,416
4,633
0
2,462
6,692
2,135
522
1,626
5,066
0
40,667
L
Zhong Kui
 
Zhong Kui
2,552
574
0
3,233
5,368
3,022
0
0
5,368
37,281
0
L
Ishtar
3,400
2,235
0
2,047
5,948
2,006
0
1,510
4,438
0
32,677
L
Surtr
4,057
1,531
0
2,905
7,785
3,220
0
1,001
6,784
277
23,198
W
4,147
1,044
0
2,880
4,687
2,899
0
2,875
1,812
0
50,377
W
2,187
99
0
1,000
3,071
960
0
1,312
1,759
45,665
0
L
Terra
Jcosta9
Terra
2,851
801
1,313
2,762
9,207
4,067
0
1,954
7,253
17,159
0
W
Thanatos
2,788
609
0
5,740
6,340
2,348
0
1,060
5,280
0
41,352
L
1,780
405
0
1,821
4,376
1,642
1,291
1,092
3,284
45,157
6,525
W
Bacchus
wgbeta
Bacchus
3,370
312
0
1,214
4,043
3,422
0
378
3,665
16,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
26,222
337
Minions Killed
265
0
Camps Cleared
0
1,002,376
Distance Traveled
913,594
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,508
551
74
7
0
179,493
0
L
Zhong Kui
5,402
540
57
6
0
133,904
0
L
Ishtar
5,125
513
57
6
0
176,729
2
L
Surtr
4,918
492
33
3
0
216,404
2
W
Ravana
6,910
691
93
9
0
194,704
4
W
Thoth
6,087
609
86
9
0
207,910
0
L
Terra
5,107
511
23
2
0
205,245
4
W
Thanatos
5,865
587
67
7
0
233,561
2
L
Sol
5,670
567
95
10
0
181,312
0
W
Bacchus
4,912
491
17
2
0
186,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role