Player Matchup

Athena
Athena
Silver I
IIIPOPEII
Athena
Silver I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,609 MMR
Party 2
Mercury
Mercury
Gold III
Its Only 9in
Mercury
Gold III
Level 68
God Stats
2W - 1L
1,557 SR
Queue Stats
136W - 139L
1,475 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Majin-Karan
Sun Wukong
Gold III
Level 145
God Stats
25W - 18L
1,590 SR
Queue Stats
250W - 259L
1,476 MMR
Solo
Kukulkan
Kukulkan
Gold III
PaBliT0z
Kukulkan
Gold III
Level 163
God Stats
5W - 2L
1,610 SR
Queue Stats
178W - 183L
1,518 MMR
Solo
Chernobog
Chernobog
Gold V
WiIdcatsM0ntana
Chernobog
Gold V
Level 157
God Stats
3W - 2L
1,223 SR
Queue Stats
305W - 318L
1,328 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,496 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,545 SR
1,482 MMR
Sylvanus
Sylvanus
Bronze III
OP M0N3Y
Sylvanus
Bronze III
Level 102
God Stats
8W - 11L
1,309 SR
Queue Stats
81W - 78L
1,454 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
TMCHIPP2
Danzaburou
Platinum V
Level 125
God Stats
4W - 3L
1,869 SR
Queue Stats
271W - 259L
1,493 MMR
Party 1
Odin
Odin
Silver III
brandog1
Odin
Silver III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,462 MMR
Solo
Anubis
Anubis
Gold III
genio054fiero
Anubis
Gold III
Level 158
God Stats
41W - 64L
1,453 SR
Queue Stats
600W - 607L
1,505 MMR
Solo
Thanatos
Thanatos
Gold III
weak3nstinyhands
Thanatos
Gold III
Level 66
God Stats
19W - 17L
1,597 SR
Queue Stats
171W - 179L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IIIPOPEII
Athena
17
2 / 0 / 15
11,730
533
6,507
16,544
18,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Its Only 9in
Mercury
20
5 / 3 / 9
13,017
592
11,775
16,910
7,406
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Majin-Karan
Sun Wukong
20
7 / 0 / 7
13,433
611
14,295
22,012
22,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
PaBliT0z
Kukulkan
18
4 / 3 / 9
12,005
546
18,716
14,079
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
WiIdcatsM0ntana
Chernobog
19
1 / 1 / 4
12,304
559
11,553
15,443
7,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharonMorgan Le FayArachneMaman Brigitte

VS

Bans
AchillesThorJanusMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OP M0N3Y
Sylvanus
16
1 / 0 / 3
10,676
485
6,157
13,773
15,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TMCHIPP2
Danzaburou
19
3 / 5 / 2
11,997
545
17,807
20,912
11,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
17
0 / 5 / 1
10,676
485
14,336
23,601
31,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 1
9,260
421
3,790
10,868
4,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 0
10,950
498
7,150
18,618
8,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
19
Kills
7
7
Deaths
20
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
IIIPOPEII
Athena
2
0
15
9.5
W
Mercury
Its Only 9in
Mercury
5
3
9
3.17
W
Sun Wukong
Majin-Karan
Sun Wukong
7
0
7
10.5
L
Sylvanus
OP M0N3Y
Sylvanus
1
0
3
2.5
W
Kukulkan
PaBliT0z
Kukulkan
4
3
9
2.83
L
Danzaburou
TMCHIPP2
Danzaburou
3
5
2
0.8
W
Chernobog
WiIdcatsM0ntana
Chernobog
1
1
4
3
L
Odin
0
5
1
0.1
L
1
5
1
0.3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,846
Damage
49,240
84,988
Taken
87,772
62,426
Mitigated
71,968
26,119
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
IIIPOPEII
Athena
6,507
1,801
0
4,402
16,544
18,513
248
3,314
13,230
26,964
0
W
Mercury
Its Only 9in
Mercury
11,775
8,093
0
4,252
16,910
7,406
571
2,247
14,663
0
151,020
W
Sun Wukong
Majin-Karan
Sun Wukong
14,295
2,572
0
7,839
22,012
22,025
542
3,433
18,579
0
87,535
L
Sylvanus
OP M0N3Y
Sylvanus
6,157
859
2,395
3,426
13,773
15,007
0
5,605
8,168
36,016
0
W
Kukulkan
PaBliT0z
Kukulkan
18,716
1,038
0
1,162
14,079
7,480
1,468
2,906
11,173
110,192
0
L
Danzaburou
TMCHIPP2
Danzaburou
17,807
9,897
0
6,802
20,912
11,723
0
7,359
13,553
0
126,417
W
Chernobog
WiIdcatsM0ntana
Chernobog
11,553
6,316
0
8,464
15,443
7,002
1,472
1,462
13,981
0
120,934
L
Odin
14,336
2,020
0
1,268
23,601
31,762
0
6,088
17,513
859
86,344
L
3,790
242
0
3,750
10,868
4,941
90
3,243
7,625
46,889
0
L
7,150
1,463
0
12,365
18,618
8,535
0
2,928
15,690
0
89,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,489
Gold Earned
53,559
665
Minions Killed
613
0
Camps Cleared
0
2,411,525
Distance Traveled
1,847,537
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,730
533
40
2
0
495,571
5
W
Mercury
13,017
592
166
8
0
548,631
0
W
Sun Wukong
13,433
611
146
7
0
452,042
0
L
Sylvanus
10,676
485
66
3
0
434,033
3
W
Kukulkan
12,005
546
142
6
0
437,671
5
L
Danzaburou
11,997
545
185
8
0
392,441
4
W
Chernobog
12,304
559
171
8
0
477,610
0
L
Odin
10,676
485
149
7
0
382,853
5
L
Anubis
9,260
421
74
3
0
205,576
2
L
Thanatos
10,950
498
139
6
0
432,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role