Player Matchup

Discordia
Discordia
FalloraBlack
Discordia
Level 68
God Stats
0W - 2L
1,089 SR
Queue Stats
119W - 114L
1,458 Elo+
Solo
Atlas
Atlas
JustLucky305
Atlas
Level 55
God Stats
1W - 3L
1,281 SR
Queue Stats
102W - 127L
1,335 Elo+
Solo
Bakasura
Bakasura
Samy_S177
Bakasura
Level 70
God Stats
0W - 1L
1,676 SR
Queue Stats
28W - 32L
1,400 Elo+
Solo
Ix Chel
Ix Chel
UnT3sted
Ix Chel
Level 65
God Stats
1W - 1L
1,521 SR
Queue Stats
143W - 141L
1,406 Elo+
Solo
Arachne
Arachne
xFoggyHeadx
Arachne
Level 65
God Stats
3W - 3L
1,514 SR
Queue Stats
340W - 405L
1,344 Elo+
Solo
Team Averages
Level 65
1,416 SR
1,389 Elo+

VS

Team Averages
Level 52
1,508 SR
1,402 Elo+
Scylla
Scylla
Elmarinoloko445
Scylla
Level 71
God Stats
5W - 1L
1,793 SR
Queue Stats
240W - 239L
1,419 Elo+
Solo
Discordia
Discordia
Lagia2
Discordia
Level 82
God Stats
3W - 1L
1,512 SR
Queue Stats
48W - 46L
1,480 Elo+
Solo
Guan Yu
Guan Yu
MrMcSuzie
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,493 Elo+
Solo
Thoth
Thoth
Toxic229904
Thoth
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 84L
1,309 Elo+
Party 1
Cernunnos
Cernunnos
battery man 20
Cernunnos
Level 57
God Stats
1W - 2L
1,235 SR
Queue Stats
61W - 85L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FalloraBlack
Discordia
19
8 / 5 / 5
10,691
891
20,647
10,370
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 5
7,407
617
7,946
16,531
9,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Samy_S177
Bakasura
17
3 / 6 / 2
8,684
724
6,348
14,407
7,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
UnT3sted
Ix Chel
16
4 / 6 / 6
9,036
753
13,626
13,890
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
xFoggyHeadx
Arachne
5
0 / 0 / 0
5,972
498
0
0
0
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 11
10,678
890
11,881
8,827
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Lagia2
Discordia
20
7 / 2 / 13
11,437
953
23,596
14,127
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
MrMcSuzie
Guan Yu
17
6 / 2 / 6
10,455
871
5,540
17,018
11,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 6 / 8
8,942
745
3,287
11,623
4,700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
battery man 20
Cernunnos
14
0 / 4 / 14
8,566
714
7,132
12,629
5,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
15
Kills
23
23
Deaths
15
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
Discordia
FalloraBlack
Discordia
8
5
5
2.1
L
0
6
5
0.42
W
Discordia
Lagia2
Discordia
7
2
13
6.75
W
Guan Yu
MrMcSuzie
Guan Yu
6
2
6
4.5
L
Bakasura
Samy_S177
Bakasura
3
6
2
0.67
W
3
6
8
1.17
L
Ix Chel
UnT3sted
Ix Chel
4
6
6
1.17
W
Cernunnos
battery man 20
Cernunnos
0
4
14
1.75
L
Arachne
xFoggyHeadx
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
51,436
55,198
Taken
64,224
28,166
Mitigated
31,766
10,943
Healing
30,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,881
643
99
2,277
8,827
3,709
508
5,892
2,879
21,731
0
L
Discordia
FalloraBlack
Discordia
20,647
155
598
775
10,370
4,384
0
8,732
1,638
47,833
0
L
7,946
2,938
336
682
16,531
9,964
0
11,833
4,698
19,938
0
W
Discordia
Lagia2
Discordia
23,596
417
1,101
3,269
14,127
6,560
359
9,015
5,112
51,978
0
W
Guan Yu
MrMcSuzie
Guan Yu
5,540
339
9,844
9,098
17,018
11,285
222
8,595
8,059
0
10,901
L
Bakasura
Samy_S177
Bakasura
6,348
4,329
544
2,154
14,407
7,428
0
8,599
5,808
0
9,500
W
3,287
563
0
0
11,623
4,700
189
8,161
3,462
9,609
0
L
Ix Chel
UnT3sted
Ix Chel
13,626
1,770
2,850
3,004
13,890
6,390
0
9,600
4,290
20,023
0
W
Cernunnos
battery man 20
Cernunnos
7,132
1,684
2,675
1,708
12,629
5,512
318
10,556
2,003
0
18,502
L
Arachne
xFoggyHeadx
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
50,078
116
Minions Killed
142
0
Camps Cleared
0
767,816
Distance Traveled
1,144,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,678
890
33
3
0
252,942
0
L
Discordia
10,691
891
53
4
0
196,254
0
L
Atlas
7,407
617
15
1
0
177,097
0
W
Discordia
11,437
953
56
5
0
229,525
0
W
Guan Yu
10,455
871
16
1
0
276,096
0
L
Bakasura
8,684
724
17
1
0
199,814
0
W
Thoth
8,942
745
8
1
0
185,665
0
L
Ix Chel
9,036
753
31
3
0
188,572
0
W
Cernunnos
8,566
714
29
2
0
200,090
0
L
Arachne
5,972
498
0
0
0
6,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role