Player Matchup

Hera
Hera
Bronze III
Helvita
Hera
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Party 1
Horus
Horus
Silver II
ImOogaBooga
Horus
Silver II
Level 107
God Stats
0W - 4L
1,473 SR
Queue Stats
25W - 39L
1,493 MMR
Solo
Da Ji
Da Ji
Gold III
SirSacsAlot
Da Ji
Gold III
Level 82
God Stats
8W - 5L
1,854 SR
Queue Stats
246W - 251L
1,526 MMR
Solo
Lancelot
Lancelot
Bronze III
TrailerBaby
Lancelot
Bronze III
Level 89
God Stats
2W - 2L
1,652 SR
Queue Stats
10W - 13L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
lldamanll
Cernunnos
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,596 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,559 SR
1,504 MMR
Cerberus
Cerberus
Gold II
ItsTangoo-
Cerberus
Gold II
Level 147
God Stats
4W - 5L
1,646 SR
Queue Stats
527W - 540L
1,484 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
LoopedHULKe
Erlang Shen
Gold III
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 59L
1,496 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SOA BLacKDRagON
Danzaburou
Bronze III
Level 210
God Stats
4W - 5L
1,731 SR
Queue Stats
80W - 73L
1,508 MMR
Solo
Serqet
Serqet
Gold III
ganglez
Serqet
Gold III
Level 66
God Stats
48W - 38L
1,549 SR
Queue Stats
178W - 172L
1,529 MMR
Solo
Agni
Agni
Gold IV
rampalm
Agni
Gold IV
Level 158
God Stats
2W - 1L
1,368 SR
Queue Stats
74W - 77L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Helvita
Hera
15
4 / 8 / 0
9,940
523
8,438
12,904
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 1
8,202
432
2,146
18,171
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 5 / 2
10,183
536
10,182
22,644
10,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
TrailerBaby
Lancelot
15
1 / 3 / 1
9,990
526
15,160
19,725
17,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
lldamanll
Cernunnos
13
0 / 5 / 2
8,304
437
5,552
13,551
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
UllrKaliAchillesAresZeus

VS

Bans
AthenaCharonAh PuchArachneHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsTangoo-
Cerberus
15
0 / 0 / 18
11,248
592
7,542
18,226
20,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
LoopedHULKe
Erlang Shen
17
1 / 2 / 7
11,369
598
11,600
22,779
20,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
SOA BLacKDRagON
Danzaburou
19
9 / 1 / 5
13,730
723
15,983
12,040
6,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
ganglez
Serqet
19
9 / 1 / 8
12,465
656
12,344
15,394
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
rampalm
Agni
17
6 / 3 / 9
12,327
649
14,127
10,442
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
7
Kills
25
25
Deaths
7
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hera
Helvita
Hera
4
8
0
0.5
L
0
4
1
0.13
W
Cerberus
ItsTangoo-
Cerberus
0
0
18
9
W
Erlang Shen
LoopedHULKe
Erlang Shen
1
2
7
2.25
W
Danzaburou
SOA BLacKDRagON
Danzaburou
9
1
5
11.5
L
2
5
2
0.6
L
Lancelot
TrailerBaby
Lancelot
1
3
1
0.5
W
Serqet
ganglez
Serqet
9
1
8
13
L
Cernunnos
lldamanll
Cernunnos
0
5
2
0.2
W
Agni
rampalm
Agni
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,478
Damage
61,596
86,995
Taken
78,881
54,847
Mitigated
58,663
21,362
Healing
33,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Helvita
Hera
8,438
1,784
0
621
12,904
4,230
1,758
7,261
5,559
55,471
0
L
2,146
829
1,906
4,919
18,171
18,024
0
4,361
13,481
0
23,558
W
Cerberus
ItsTangoo-
Cerberus
7,542
543
527
7,052
18,226
20,523
130
2,809
15,417
41,986
0
W
Erlang Shen
LoopedHULKe
Erlang Shen
11,600
6,074
0
12,403
22,779
20,145
2,637
2,946
18,558
0
82,236
W
Danzaburou
SOA BLacKDRagON
Danzaburou
15,983
7,539
0
8,275
12,040
6,159
7,295
1,725
10,263
0
138,047
L
10,182
2,621
0
3,768
22,644
10,498
0
2,773
19,203
0
110,144
L
Lancelot
TrailerBaby
Lancelot
15,160
3,568
0
7,779
19,725
17,698
0
4,733
14,992
1,459
75,494
W
Serqet
ganglez
Serqet
12,344
2,959
0
3,751
15,394
7,791
1,962
2,622
12,772
0
89,459
L
Cernunnos
lldamanll
Cernunnos
5,552
2,212
0
2,369
13,551
4,397
796
2,662
10,089
0
60,826
W
Agni
rampalm
Agni
14,127
767
0
1,483
10,442
4,045
2,827
4,041
6,144
74,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
61,139
502
Minions Killed
604
0
Camps Cleared
0
1,787,483
Distance Traveled
1,961,471
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,940
523
92
5
0
330,987
0
L
Horus
8,202
432
37
2
0
406,802
7
W
Cerberus
11,248
592
76
4
0
413,866
9
W
Erlang Shen
11,369
598
111
6
0
330,700
6
W
Danzaburou
13,730
723
187
10
0
371,094
4
L
Da Ji
10,183
536
144
8
0
386,704
3
L
Lancelot
9,990
526
135
7
0
374,329
0
W
Serqet
12,465
656
109
6
0
499,546
6
L
Cernunnos
8,304
437
94
5
0
288,661
5
W
Agni
12,327
649
121
6
0
346,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role