Player Matchup

Nox
Nox
EarMaggot
Nox
Level 129
God Stats
1W - 1L
1,752 SR
Queue Stats
2W - 9L
1,300 Elo+
Party 2
Sobek
Sobek
Mallardify
Sobek
Level 64
God Stats
0W - 3L
1,200 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 2
Charybdis
Charybdis
zzekoTM
Charybdis
Level 89
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 2
Team Averages
Level 94
1,422 SR
1,343 Elo+

VS

Team Averages
Level 101
1,500 SR
1,501 Elo+
Baron Samedi
Baron Samedi
Jak Snack
Baron Samedi
Level 123
God Stats
9W - 10L
1,585 SR
Queue Stats
91W - 85L
1,495 Elo+
Party 1
Medusa
Medusa
MasiveLegendHere
Medusa
Level 124
God Stats
23W - 13L
1,627 SR
Queue Stats
275W - 228L
1,531 Elo+
Solo
Achilles
Achilles
Thebe27
Achilles
Level 56
God Stats
5W - 11L
1,289 SR
Queue Stats
82W - 78L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
9,744
750
10,727
10,816
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
13
2 / 3 / 6
9,754
750
3,645
13,577
17,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
zzekoTM
Charybdis
13
5 / 5 / 2
10,376
798
9,528
12,465
5,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jak Snack
Baron Samedi
15
9 / 1 / 5
12,341
949
13,811
10,267
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 7
9,982
768
9,447
13,681
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Thebe27
Achilles
14
5 / 3 / 7
11,209
862
8,416
16,156
16,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
8
Kills
14
14
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Baron Samedi
Jak Snack
Baron Samedi
9
1
5
11.5
L
Sobek
2
3
6
1.67
W
0
4
7
0.88
W
Achilles
Thebe27
Achilles
5
3
7
2.83
L
Charybdis
zzekoTM
Charybdis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
31,674
36,858
Taken
40,104
28,840
Mitigated
26,905
4,739
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,727
598
0
530
10,816
5,451
0
3,697
7,119
36,958
0
W
Baron Samedi
Jak Snack
Baron Samedi
13,811
569
1,710
4,134
10,267
6,017
679
5,684
4,583
64,388
0
L
Sobek
3,645
409
0
1,618
13,577
17,748
0
4,656
8,921
9,299
0
W
9,447
4,381
0
2,978
13,681
4,830
2,081
6,445
7,236
0
51,228
W
Achilles
Thebe27
Achilles
8,416
734
0
2,692
16,156
16,058
174
3,745
11,228
0
27,093
L
Charybdis
zzekoTM
Charybdis
9,528
6,868
0
2,591
12,465
5,641
0
5,530
6,935
0
43,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
33,532
111
Minions Killed
182
0
Camps Cleared
0
616,986
Distance Traveled
742,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,744
750
45
3
0
198,376
0
W
Baron Samedi
12,341
949
81
6
0
233,027
0
L
Sobek
9,754
750
6
0
0
217,618
0
W
Medusa
9,982
768
65
5
0
253,958
1
W
Achilles
11,209
862
36
3
0
255,835
0
L
Charybdis
10,376
798
60
5
0
200,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role