Player Matchup

Jing Wei
Jing Wei
Silver II
Papimoy99
Jing Wei
Silver II
Level 92
God Stats
21W - 19L
1,423 SR
Queue Stats
98W - 124L
1,088 MMR
Solo
Janus
Janus
Gold III
itz_lewd
Janus
Gold III
Level 87
God Stats
4W - 1L
1,469 SR
Queue Stats
190W - 211L
1,500 MMR
Party 1
Horus
Horus
Silver IV
ixFigs
Horus
Silver IV
Level 69
God Stats
18W - 13L
1,584 SR
Queue Stats
75W - 96L
775 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,492 SR
1,121 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 168
1,466 SR
1,116 MMR
Hercules
Hercules
Silver I
AMRxGH0STx
Hercules
Silver I
Level 126
God Stats
2W - 1L
1,483 SR
Queue Stats
151W - 189L
1,009 MMR
Solo
Ix Chel
Ix Chel
Bronze V
BritneyBaldy
Ix Chel
Bronze V
Level 89
God Stats
1W - 3L
1,461 SR
Queue Stats
3W - 17L
1,209 MMR
Solo
Freya
Freya
Silver II
diaperash911
Freya
Silver II
Level 289
God Stats
12W - 13L
1,455 SR
Queue Stats
872W - 902L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Papimoy99
Jing Wei
15
1 / 0 / 2
11,559
722
12,397
14,692
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
itz_lewd
Janus
14
3 / 3 / 2
11,547
722
20,221
15,355
7,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
ixFigs
Horus
14
1 / 2 / 4
11,062
691
5,844
18,508
14,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Ne ZhaThorAnubisLokiCabrakan

VS

Bans
RatatoskrBellonaMulanBacchusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AMRxGH0STx
Hercules
12
1 / 2 / 3
10,197
637
13,656
18,051
23,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
BritneyBaldy
Ix Chel
14
2 / 0 / 2
11,204
700
12,138
9,128
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 3
10,591
662
13,081
15,636
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
AMRxGH0STx
Hercules
1
2
3
1.25
L
Ix Chel
BritneyBaldy
Ix Chel
2
0
2
3
W
Jing Wei
Papimoy99
Jing Wei
1
0
2
2
L
2
3
3
1.17
W
Janus
itz_lewd
Janus
3
3
2
1.33
W
Horus
ixFigs
Horus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
38,875
48,555
Taken
42,815
28,970
Mitigated
33,582
19,457
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AMRxGH0STx
Hercules
13,656
2,054
0
5,326
18,051
23,301
101
7,048
11,003
3,462
29,994
L
Ix Chel
BritneyBaldy
Ix Chel
12,138
959
1,619
919
9,128
3,692
90
5,910
3,218
57,684
0
W
Jing Wei
Papimoy99
Jing Wei
12,397
10,055
0
5,258
14,692
6,831
2,037
6,983
7,709
0
82,012
L
13,081
4,344
0
4,683
15,636
6,589
0
7,516
8,120
34,767
3,485
W
Janus
itz_lewd
Janus
20,221
1,239
0
3,321
15,355
7,166
573
7,465
7,890
64,658
0
W
Horus
ixFigs
Horus
5,844
2,470
4,195
6,683
18,508
14,973
243
12,657
5,216
0
14,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
31,992
170
Minions Killed
148
0
Camps Cleared
0
954,435
Distance Traveled
886,091
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,197
637
27
2
0
306,123
2
L
Ix Chel
11,204
700
85
5
0
329,347
0
W
Jing Wei
11,559
722
93
6
0
318,125
6
L
Freya
10,591
662
36
2
0
250,621
1
W
Janus
11,547
722
63
4
0
319,929
1
W
Horus
11,062
691
14
1
0
316,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role