Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
First48 Pocho
Cu Chulainn
Level 61
God Stats
8W - 7L
1,632 SR
Queue Stats
70W - 79L
1,249 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YT-YouDespairity
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,445 SR
Queue Stats
47W - 54L
1,293 Elo+
Party 2
Team Averages
Level 53
1,526 SR
1,347 Elo+

VS

Team Averages
Level 71
1,378 SR
1,316 Elo+
Hun Batz
Hun Batz
Gold Titanz
Hun Batz
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
92W - 100L
1,333 Elo+
Party 1
Ra
Ra
InnocentMilk284
Ra
Level 64
God Stats
12W - 15L
1,428 SR
Queue Stats
77W - 95L
1,336 Elo+
Party 1
Ymir
Ymir
a 44 mag99
Ymir
Level 26
God Stats
3W - 4L
1,421 SR
Queue Stats
56W - 76L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 0 / 1
7,357
613
1,534
2,281
671
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
First48 Pocho
Cu Chulainn
13
7 / 1 / 7
10,263
855
10,400
15,035
9,030
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
YT-YouDespairity
Morgan Le Fay
14
9 / 0 / 6
11,136
928
16,956
11,182
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gold Titanz
Hun Batz
9
0 / 7 / 0
7,702
642
8,581
13,782
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
8,902
742
9,124
7,948
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 6 / 0
7,695
641
6,157
13,459
10,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
16
Kills
1
1
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Cu Chulainn
First48 Pocho
Cu Chulainn
7
1
7
10.5
L
Hun Batz
Gold Titanz
Hun Batz
0
7
0
0
L
1
3
0
0.33
W
Morgan Le Fay
YT-YouDespairity
Morgan Le Fay
9
0
6
12
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
23,862
28,498
Taken
35,189
14,838
Mitigated
20,504
9,450
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,534
521
70
135
2,281
671
0
1,240
995
0
8,061
W
Cu Chulainn
First48 Pocho
Cu Chulainn
10,400
2,670
0
3,214
15,035
9,030
470
8,735
6,224
0
25,466
L
Hun Batz
Gold Titanz
Hun Batz
8,581
2,566
0
719
13,782
6,868
0
6,925
6,857
0
29,922
L
9,124
684
262
725
7,948
3,392
68
3,954
3,994
47,985
0
W
Morgan Le Fay
YT-YouDespairity
Morgan Le Fay
16,956
1,244
0
6,031
11,182
5,137
1,016
5,224
5,821
54,669
0
L
6,157
1,021
0
182
13,459
10,244
0
6,584
6,875
18,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
24,299
94
Minions Killed
122
0
Camps Cleared
0
471,826
Distance Traveled
618,722
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,357
613
10
1
0
68,515
0
W
Cu Chulainn
10,263
855
14
1
0
202,146
2
L
Hun Batz
7,702
642
29
2
0
211,109
1
L
Ra
8,902
742
81
7
0
223,814
0
W
Morgan Le Fay
11,136
928
70
6
0
201,165
0
L
Ymir
7,695
641
12
1
0
183,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role