Player Matchup

Nu Wa
Nu Wa
KoalaHazeKen
Nu Wa
Level 149
God Stats
3W - 0L
1,552 SR
Queue Stats
98W - 104L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
Krampus void
Sun Wukong
Level 149
God Stats
2W - 4L
1,542 SR
Queue Stats
57W - 74L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
StevenRey
Ao Kuang
Level 162
God Stats
8W - 4L
1,550 SR
Queue Stats
241W - 252L
1,535 Elo+
Party 2
Team Averages
Level 153
1,548 SR
1,469 Elo+

VS

Team Averages
Level 130
1,417 SR
1,515 Elo+
He Bo
He Bo
Juicepusher
He Bo
Level 159
God Stats
9W - 9L
1,477 SR
Queue Stats
663W - 674L
1,510 Elo+
Party 1
Loki
Loki
StayClassy015
Loki
Level 147
God Stats
3W - 3L
1,406 SR
Queue Stats
443W - 439L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
shoneorang
Amaterasu
Level 85
God Stats
1W - 4L
1,367 SR
Queue Stats
32W - 26L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
9,879
706
10,034
9,979
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Krampus void
Sun Wukong
15
6 / 0 / 5
11,428
816
7,089
14,934
17,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
StevenRey
Ao Kuang
14
6 / 3 / 4
11,377
813
14,857
18,998
11,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
9,875
705
12,011
8,348
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 6 / 4
10,294
735
12,786
14,192
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
shoneorang
Amaterasu
12
3 / 3 / 3
9,745
696
8,925
14,842
13,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
12
Kills
8
8
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
0
5
7
0.7
W
Sun Wukong
Krampus void
Sun Wukong
6
0
5
8.5
L
4
6
4
1
W
Ao Kuang
StevenRey
Ao Kuang
6
3
4
2.67
L
Amaterasu
shoneorang
Amaterasu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,980
Damage
33,722
43,911
Taken
37,382
32,687
Mitigated
22,897
10,564
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,011
1,168
0
2,257
8,348
3,551
80
5,316
3,032
48,284
0
W
10,034
2,021
0
0
9,979
3,517
743
2,989
6,990
50,226
0
W
Sun Wukong
Krampus void
Sun Wukong
7,089
1,243
0
2,638
14,934
17,198
439
5,105
9,829
0
30,347
L
12,786
2,408
0
2,625
14,192
5,636
0
9,395
4,797
0
52,320
W
Ao Kuang
StevenRey
Ao Kuang
14,857
3,929
0
7,926
18,998
11,972
448
4,423
14,575
38,512
0
L
Amaterasu
shoneorang
Amaterasu
8,925
3,714
0
3,318
14,842
13,710
0
10,467
4,375
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
29,914
151
Minions Killed
193
0
Camps Cleared
0
751,685
Distance Traveled
697,756
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,875
705
85
6
0
224,367
0
W
Nu Wa
9,879
706
56
4
0
226,271
4
W
Sun Wukong
11,428
816
50
4
0
265,328
6
L
Loki
10,294
735
69
5
0
243,610
4
W
Ao Kuang
11,377
813
45
3
0
260,086
0
L
Amaterasu
9,745
696
39
3
0
229,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role