Player Matchup

Ravana
Ravana
 
Ravana
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cooked Wood
Chaac
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 127L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Just NightzZ x
Kukulkan
Level 116
God Stats
8W - 5L
1,468 SR
Queue Stats
498W - 489L
1,491 Elo+
Solo
Sol
Sol
Luciref
Sol
Level 152
God Stats
5W - 1L
1,408 SR
Queue Stats
25W - 29L
1,445 Elo+
Party 1
Mulan
Mulan
T_Drage
Mulan
Level 109
God Stats
44W - 47L
1,478 SR
Queue Stats
226W - 187L
1,541 Elo+
Solo
Team Averages
Level 123
1,471 SR
1,493 Elo+

VS

Team Averages
Level 115
1,528 SR
1,543 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JuankiiLeon00
Ravana
Level 137
God Stats
3W - 4L
1,463 SR
Queue Stats
150W - 141L
1,509 Elo+
Solo
Nike
Nike
U-bun-tu
Nike
Level 117
God Stats
43W - 34L
1,614 SR
Queue Stats
657W - 620L
1,505 Elo+
Solo
Chang'e
Chang'e
Xx-xMr_Adilx-xX
Chang'e
Level 120
God Stats
47W - 41L
1,561 SR
Queue Stats
76W - 68L
1,504 Elo+
Solo
Medusa
Medusa
spikyghastly
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 1 / 1
4,678
585
3,177
4,901
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
4,170
521
2,313
6,649
4,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
9
2 / 0 / 0
5,497
687
2,683
3,175
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
8
1 / 1 / 1
4,353
544
3,764
4,871
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
T_Drage
Mulan
10
2 / 0 / 0
5,917
740
3,342
4,521
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
4,766
596
1,557
2,906
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 0
4,557
570
2,779
6,289
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
6
0 / 2 / 0
3,922
490
1,947
5,464
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 4
4,689
586
2,526
5,454
1,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
7
2 / 1 / 1
4,629
579
5,923
5,497
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
4
4
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
1
1.5
L
Janus
 
Janus
0
1
0
0
W
0
2
1
0.25
L
2
2
0
1
W
Kukulkan
2
0
0
2
W
Sol
1
1
1
1.5
W
Mulan
T_Drage
Mulan
2
0
0
2
L
Nike
0
2
0
0
L
0
0
4
2
L
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
14,732
24,117
Taken
25,610
11,309
Mitigated
9,284
7,664
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,177
1,166
0
692
4,901
1,877
0
852
3,999
0
27,214
L
Janus
 
Janus
1,557
50
0
750
2,906
984
0
1,702
1,204
33,923
0
W
2,313
378
0
1,704
6,649
4,934
0
1,275
5,374
0
12,471
L
2,779
1,062
0
956
6,289
2,512
0
1,445
4,844
0
33,226
W
Kukulkan
2,683
149
0
1,025
3,175
994
0
993
2,114
37,706
0
W
Sol
3,764
1,316
0
2,298
4,871
1,638
0
845
4,026
22,991
3,044
W
Mulan
T_Drage
Mulan
3,342
604
0
1,945
4,521
1,866
0
0
4,232
0
42,590
L
Nike
1,947
412
0
1,918
5,464
2,238
0
0
5,464
0
14,376
L
2,526
115
1,181
1,619
5,454
1,753
0
1,676
3,778
14,142
0
L
Medusa
5,923
2,435
0
1,727
5,497
1,797
0
1,440
4,057
0
27,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
22,563
245
Minions Killed
212
0
Camps Cleared
0
810,841
Distance Traveled
714,234
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,678
585
38
5
0
175,740
3
L
Janus
4,766
596
69
9
0
149,392
0
W
Chaac
4,170
521
10
1
0
169,551
0
L
Ravana
4,557
570
47
6
0
155,625
0
W
Kukulkan
5,497
687
83
10
0
160,502
0
W
Sol
4,353
544
46
6
0
161,685
0
W
Mulan
5,917
740
68
9
0
143,363
0
L
Nike
3,922
490
27
3
0
102,347
0
L
Chang'e
4,689
586
34
4
0
159,276
3
L
Medusa
4,629
579
35
4
0
147,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role