Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PYPEXD
Cerberus
Level 143
God Stats
7W - 7L
1,537 SR
Queue Stats
193W - 195L
1,463 Elo+
Solo
Ymir
Ymir
spielmeister
Ymir
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,258 Elo+
Solo
Team Averages
Level 150
1,507 SR
1,444 Elo+

VS

Team Averages
Level 127
1,414 SR
1,443 Elo+
Chaac
Chaac
Lucasrq07
Chaac
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
RyanEra
Kumbhakarna
Level 88
God Stats
4W - 2L
1,496 SR
Queue Stats
153W - 183L
1,444 Elo+
Solo
Tiamat
Tiamat
SrKilgrave
Tiamat
Level 132
God Stats
0W - 4L
1,098 SR
Queue Stats
140W - 149L
1,481 Elo+
Solo
Ra
Ra
robertodiasalves
Ra
Level 158
God Stats
0W - 3L
1,475 SR
Queue Stats
165W - 182L
1,525 Elo+
Solo
Sol
Sol
wallacefp
Sol
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 86L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 1 / 7
8,823
882
12,870
11,071
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
 
Thoth
15
3 / 1 / 8
8,482
848
11,265
5,905
3,115
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
13
0 / 0 / 10
8,259
826
4,082
9,164
8,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
PYPEXD
Cerberus
15
2 / 1 / 10
8,330
833
5,264
12,893
11,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 6
8,515
852
4,003
16,721
15,342
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lucasrq07
Chaac
12
1 / 4 / 1
6,986
699
7,613
10,648
11,450
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
RyanEra
Kumbhakarna
16
1 / 2 / 1
8,250
825
4,701
12,859
14,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
SrKilgrave
Tiamat
5
0 / 0 / 0
5,496
550
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 4 / 3
6,937
694
8,671
8,835
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 3 / 1
7,266
727
13,451
8,685
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
13
Kills
3
5
Deaths
13
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
7
8.5
W
Thoth
 
Thoth
3
1
8
7
W
Terra
 
Terra
0
0
10
5
L
Chaac
Lucasrq07
Chaac
1
4
1
0.38
W
Cerberus
PYPEXD
Cerberus
2
1
10
7
L
Kumbhakarna
RyanEra
Kumbhakarna
1
2
1
0.75
L
Tiamat
SrKilgrave
Tiamat
0
0
0
0
L
0
4
3
0.38
W
3
2
6
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,484
Damage
34,436
55,754
Taken
41,027
44,384
Mitigated
32,632
30,661
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,870
1,400
0
3,826
11,071
6,353
257
5,894
5,000
0
24,143
W
Thoth
 
Thoth
11,265
161
1,918
1,560
5,905
3,115
251
3,225
2,680
27,686
0
W
Terra
 
Terra
4,082
95
5,164
3,611
9,164
8,548
483
3,839
5,173
5,934
0
L
Chaac
Lucasrq07
Chaac
7,613
435
316
935
10,648
11,450
0
6,702
3,946
0
15,634
W
Cerberus
PYPEXD
Cerberus
5,264
197
495
6,223
12,893
11,026
370
5,360
7,354
17,431
0
L
Kumbhakarna
RyanEra
Kumbhakarna
4,701
190
2,037
3,724
12,859
14,316
0
6,248
6,611
10,354
0
L
Tiamat
SrKilgrave
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
8,671
161
3,068
1,701
8,835
3,594
0
6,285
2,550
22,076
0
W
4,003
549
1,668
6,196
16,721
15,342
205
7,803
8,724
16,045
0
L
13,451
4,647
274
2,146
8,685
3,272
0
5,379
3,306
25,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
34,935
122
Minions Killed
98
0
Camps Cleared
0
961,599
Distance Traveled
671,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,823
882
18
2
0
211,193
0
W
Thoth
8,482
848
38
4
0
180,957
0
W
Terra
8,259
826
1
0
0
225,770
0
L
Chaac
6,986
699
20
2
0
146,078
0
W
Cerberus
8,330
833
31
3
0
168,726
0
L
Kumbhakarna
8,250
825
11
1
0
205,558
0
L
Tiamat
5,496
550
0
0
0
0
0
L
Ra
6,937
694
25
3
0
169,628
0
W
Ymir
8,515
852
34
3
0
174,953
0
L
Sol
7,266
727
42
4
0
150,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role