Player Matchup

Anhur
Anhur
AverageGod16
Anhur
Level 109
God Stats
6W - 4L
1,659 SR
Queue Stats
812W - 793L
1,487 Elo+
Solo
Nu Wa
Nu Wa
DaddyyBoo-
Nu Wa
Level 105
God Stats
8W - 6L
1,314 SR
Queue Stats
179W - 183L
1,490 Elo+
Party 1
Mulan
Mulan
JsReborn-YT
Mulan
Level 106
God Stats
1W - 0L
1,332 SR
Queue Stats
121W - 131L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Nunquuyt
Danzaburou
Level 35
God Stats
24W - 11L
1,782 SR
Queue Stats
118W - 119L
1,438 Elo+
Party 1
Da Ji
Da Ji
mxcy3
Da Ji
Level 26
God Stats
2W - 0L
1,677 SR
Queue Stats
128W - 131L
1,414 Elo+
Party 1
Team Averages
Level 76
1,553 SR
1,447 Elo+

VS

Team Averages
Level 121
1,559 SR
1,473 Elo+
Ymir
Ymir
English13
Ymir
Level 82
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 5L
1,381 Elo+
Solo
Thoth
Thoth
Finesse-Kid2050
Thoth
Level 145
God Stats
22W - 17L
1,575 SR
Queue Stats
486W - 447L
1,508 Elo+
Solo
Surtr
Surtr
JakeDaSnakeM8
Surtr
Level 147
God Stats
7W - 9L
1,503 SR
Queue Stats
98W - 95L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Mxt624004
Ne Zha
Level 105
God Stats
7W - 7L
1,584 SR
Queue Stats
290W - 299L
1,505 Elo+
Solo
Chernobog
Chernobog
ToxicAdagio
Chernobog
Level 128
God Stats
0W - 1L
1,815 SR
Queue Stats
32W - 28L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
10,830
542
8,540
19,594
15,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
15
2 / 5 / 4
9,256
463
6,445
11,085
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 4 / 6
10,980
549
11,781
19,121
15,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Nunquuyt
Danzaburou
18
13 / 1 / 5
12,261
613
20,665
11,534
4,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
mxcy3
Da Ji
16
6 / 2 / 6
10,446
522
9,759
16,080
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 14 / 1
7,661
383
2,323
25,460
12,576
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 0 / 3
11,649
582
13,860
7,921
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 5 / 0
10,598
530
15,506
21,845
18,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Mxt624004
Ne Zha
14
1 / 8 / 6
9,084
454
10,436
18,048
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
ToxicAdagio
Chernobog
14
3 / 4 / 3
9,258
463
6,879
11,493
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
30
Kills
14
14
Deaths
31
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Nu Wa
2
5
4
0.8
L
Ymir
0
14
1
0.04
L
5
0
3
6.5
L
5
5
0
1
W
2
4
6
1.25
L
Ne Zha
Mxt624004
Ne Zha
1
8
6
0.5
W
Danzaburou
Nunquuyt
Danzaburou
13
1
5
15.5
L
Chernobog
ToxicAdagio
Chernobog
3
4
3
1.13
W
Da Ji
mxcy3
Da Ji
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,190
Damage
49,004
77,414
Taken
84,767
45,445
Mitigated
45,347
18,057
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,540
3,324
0
2,183
19,594
15,281
29
6,346
13,248
0
35,641
W
Nu Wa
6,445
1,277
0
750
11,085
3,532
587
4,285
6,800
67,124
0
L
Ymir
2,323
786
177
361
25,460
12,576
455
523
24,937
22,448
0
L
13,860
278
0
1,504
7,921
2,989
639
1,676
6,245
97,910
0
L
15,506
5,797
0
8,436
21,845
18,127
258
2,527
19,318
1,714
83,377
W
11,781
1,750
0
7,976
19,121
15,490
646
1,207
17,914
0
86,192
L
Ne Zha
Mxt624004
Ne Zha
10,436
1,881
0
1,888
18,048
7,604
216
1,213
16,835
0
70,569
W
Danzaburou
Nunquuyt
Danzaburou
20,665
15,307
0
6,263
11,534
4,197
3,503
3,230
8,304
0
107,625
L
Chernobog
ToxicAdagio
Chernobog
6,879
3,593
0
1,929
11,493
4,051
20
506
10,987
0
58,514
W
Da Ji
mxcy3
Da Ji
9,759
2,598
0
885
16,080
6,945
572
2,127
13,953
0
77,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
48,250
509
Minions Killed
525
0
Camps Cleared
0
1,909,567
Distance Traveled
1,701,087
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,830
542
31
2
0
382,572
0
W
Nu Wa
9,256
463
101
5
0
349,033
3
L
Ymir
7,661
383
38
2
0
318,311
0
L
Thoth
11,649
582
170
9
0
381,497
5
L
Surtr
10,598
530
118
6
0
346,786
0
W
Mulan
10,980
549
136
7
0
388,834
5
L
Ne Zha
9,084
454
87
4
0
317,973
2
W
Danzaburou
12,261
613
143
7
0
373,832
0
L
Chernobog
9,258
463
112
6
0
336,520
0
W
Da Ji
10,446
522
98
5
0
415,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role