Player Matchup

Pele
Pele
AlphaaaxD
Pele
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,097 Elo+
Party 1
Bacchus
Bacchus
BadIdeasMachine
Bacchus
Level 56
God Stats
1W - 4L
1,460 SR
Queue Stats
16W - 26L
1,362 Elo+
Party 3
Freya
Freya
JamesBanana
Freya
Level 27
God Stats
1W - 2L
1,543 SR
Queue Stats
3W - 10L
1,358 Elo+
Party 3
Raijin
Raijin
maathsx
Raijin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,219 Elo+
Party 1
Maui
Maui
n0zi
Maui
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,089 Elo+
Party 1
Team Averages
Level 65
1,501 SR
1,225 Elo+

VS

Team Averages
Level 115
1,490 SR
1,462 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bazanta06
Kukulkan
Level 58
God Stats
3W - 5L
1,476 SR
Queue Stats
73W - 63L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Marqueson
Morgan Le Fay
Level 157
God Stats
9W - 5L
1,642 SR
Queue Stats
253W - 224L
1,534 Elo+
Solo
Neith
Neith
Reinols28
Neith
Level 108
God Stats
7W - 11L
1,354 SR
Queue Stats
103W - 118L
1,389 Elo+
Party 2
Mercury
Mercury
ninjakill07
Mercury
Level 87
God Stats
2W - 1L
1,479 SR
Queue Stats
65W - 76L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 5 / 2
7,848
523
9,491
17,118
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 6
7,086
472
3,539
11,916
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 1
8,589
573
10,548
13,281
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
maathsx
Raijin
14
4 / 3 / 1
8,496
566
6,566
9,497
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
n0zi
Maui
5
0 / 3 / 0
5,404
360
889
4,475
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 4 / 7
7,734
516
6,753
14,473
13,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Bazanta06
Kukulkan
13
4 / 1 / 2
8,467
564
8,823
7,301
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Marqueson
Morgan Le Fay
15
6 / 0 / 1
9,563
638
10,137
11,409
7,810
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Reinols28
Neith
13
3 / 4 / 1
8,361
557
7,960
11,017
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
ninjakill07
Mercury
15
6 / 2 / 5
9,146
610
6,195
11,598
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
19
19
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
4
7
0.88
L
Pele
3
5
2
0.8
L
0
4
6
0.75
W
Kukulkan
Bazanta06
Kukulkan
4
1
2
5
L
4
4
1
1.13
W
Morgan Le Fay
Marqueson
Morgan Le Fay
6
0
1
6.5
W
Neith
Reinols28
Neith
3
4
1
0.88
L
Raijin
maathsx
Raijin
4
3
1
1.5
L
Maui
n0zi
Maui
0
3
0
0
W
Mercury
ninjakill07
Mercury
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
39,868
56,287
Taken
55,798
29,630
Mitigated
33,875
14,618
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,753
1,821
0
3,799
14,473
13,316
172
5,923
8,550
0
31,056
L
Pele
9,491
2,579
0
4,678
17,118
7,167
0
5,252
11,866
0
64,411
L
3,539
386
0
2,533
11,916
10,374
0
5,102
6,814
8,115
0
W
Kukulkan
Bazanta06
Kukulkan
8,823
551
0
857
7,301
3,175
810
2,818
4,483
70,691
0
L
10,548
3,340
0
4,610
13,281
6,444
94
1,336
11,945
66,582
5,121
W
Morgan Le Fay
Marqueson
Morgan Le Fay
10,137
1,222
0
5,926
11,409
7,810
349
1,878
9,531
77,533
0
W
Neith
Reinols28
Neith
7,960
3,732
0
2,787
11,017
4,822
2,256
7,764
3,253
0
56,091
L
Raijin
maathsx
Raijin
6,566
754
0
1,898
9,497
3,607
0
4,132
5,365
53,583
0
L
Maui
n0zi
Maui
889
254
0
899
4,475
2,038
0
3,138
1,337
11,694
2,271
W
Mercury
ninjakill07
Mercury
6,195
2,596
0
1,015
11,598
4,752
0
3,046
8,552
0
68,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
43,271
336
Minions Killed
442
0
Camps Cleared
0
1,316,323
Distance Traveled
1,592,890
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,734
516
32
2
0
315,464
0
L
Pele
7,848
523
98
7
0
326,230
1
L
Bacchus
7,086
472
5
0
0
325,572
3
W
Kukulkan
8,467
564
120
8
0
319,246
4
L
Freya
8,589
573
124
8
0
282,395
3
W
Morgan Le Fay
9,563
638
112
7
0
304,495
8
W
Neith
8,361
557
87
6
0
263,619
3
L
Raijin
8,496
566
87
6
0
284,193
4
L
Maui
5,404
360
22
1
0
97,933
0
W
Mercury
9,146
610
91
6
0
390,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role