Player Matchup

Jormungandr
Jormungandr
ChaseDemToes
Jormungandr
Level 89
God Stats
1W - 3L
1,479 SR
Queue Stats
240W - 246L
1,426 Elo+
Party 4
Thoth
Thoth
Jewels4k1
Thoth
Level 145
God Stats
1W - 1L
1,651 SR
Queue Stats
136W - 134L
1,452 Elo+
Party 4
Martichoras
Martichoras
TAKAFISH650
Martichoras
Level 114
God Stats
10W - 10L
1,513 SR
Queue Stats
84W - 76L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
UncleSpheal
Tsukuyomi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,446 Elo+
Party 2
Surtr
Surtr
deathbladezs
Surtr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,502 Elo+
Party 2
Team Averages
Level 99
1,529 SR
1,456 Elo+

VS

Team Averages
Level 127
1,441 SR
1,478 Elo+
Sol
Sol
DamperVirus50
Sol
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 62L
1,497 Elo+
Party 3
Kuzenbo
Kuzenbo
Hidden_Dread
Kuzenbo
Level 77
God Stats
1W - 2L
1,231 SR
Queue Stats
47W - 38L
1,502 Elo+
Party 1
Thoth
Thoth
MAICONIGHT89
Thoth
Level 207
God Stats
13W - 14L
1,502 SR
Queue Stats
1,564W - 1,526L
1,472 Elo+
Solo
Mulan
Mulan
Rhaynr5
Mulan
Level 108
God Stats
6W - 7L
1,411 SR
Queue Stats
101W - 97L
1,467 Elo+
Party 1
Ravana
Ravana
pigus12305
Ravana
Level 115
God Stats
7W - 11L
1,561 SR
Queue Stats
55W - 54L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChaseDemToes
Jormungandr
15
4 / 0 / 2
10,125
482
11,369
21,568
22,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
Jewels4k1
Thoth
15
1 / 1 / 1
9,247
440
4,618
7,909
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Martichoras
TAKAFISH650
Martichoras
14
3 / 6 / 0
9,267
441
10,651
19,982
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
UncleSpheal
Tsukuyomi
15
0 / 7 / 4
8,918
425
16,316
23,799
9,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 4 / 2
9,504
453
15,111
22,398
25,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
11,293
538
16,203
14,317
5,727
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Hidden_Dread
Kuzenbo
15
4 / 3 / 6
9,520
453
10,643
16,692
19,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 4
11,532
549
14,657
6,604
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Rhaynr5
Mulan
16
3 / 3 / 4
10,144
483
18,429
25,155
22,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
pigus12305
Ravana
15
2 / 3 / 8
9,756
465
10,824
15,497
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
18
18
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChaseDemToes
Jormungandr
4
0
2
5
W
6
1
5
8.5
W
Kuzenbo
Hidden_Dread
Kuzenbo
4
3
6
2.33
L
Thoth
Jewels4k1
Thoth
1
1
1
1.5
W
3
0
4
5
W
Mulan
Rhaynr5
Mulan
3
3
4
1.67
L
Martichoras
TAKAFISH650
Martichoras
3
6
0
0.5
L
Tsukuyomi
UncleSpheal
Tsukuyomi
0
7
4
0.29
L
2
4
2
0.75
W
Ravana
pigus12305
Ravana
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,065
Damage
70,756
95,656
Taken
78,265
66,866
Mitigated
57,571
22,052
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChaseDemToes
Jormungandr
11,369
3,132
2,726
4,861
21,568
22,228
180
11,683
9,548
44,261
0
W
16,203
7,159
0
8,987
14,317
5,727
1,115
1,599
12,718
90,408
7,742
W
Kuzenbo
Hidden_Dread
Kuzenbo
10,643
3,215
458
3,493
16,692
19,124
231
5,342
11,350
31,185
0
L
Thoth
Jewels4k1
Thoth
4,618
556
51
2,044
7,909
2,886
0
2,910
4,893
72,756
0
W
14,657
351
0
806
6,604
2,875
1,323
2,513
4,091
110,160
0
W
Mulan
Rhaynr5
Mulan
18,429
786
0
7,999
25,155
22,676
1,061
4,802
20,353
533
84,428
L
Martichoras
TAKAFISH650
Martichoras
10,651
4,162
0
2,942
19,982
7,510
0
14,901
4,907
0
73,017
L
Tsukuyomi
UncleSpheal
Tsukuyomi
16,316
4,058
0
6,206
23,799
9,219
0
8,317
15,422
0
87,204
L
15,111
4,252
0
3,222
22,398
25,023
106
3,254
19,009
1,813
68,772
W
Ravana
pigus12305
Ravana
10,824
1,943
0
1,285
15,497
7,169
238
2,855
12,642
0
73,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
52,245
514
Minions Killed
594
0
Camps Cleared
0
1,914,697
Distance Traveled
1,983,817
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,125
482
57
3
0
408,096
0
W
Sol
11,293
538
153
7
0
383,260
0
W
Kuzenbo
9,520
453
46
2
0
417,188
0
L
Thoth
9,247
440
132
6
0
338,129
0
W
Thoth
11,532
549
199
9
0
415,435
1
W
Mulan
10,144
483
116
6
0
327,362
0
L
Martichoras
9,267
441
114
5
0
311,083
2
L
Tsukuyomi
8,918
425
106
5
0
434,716
0
L
Surtr
9,504
453
105
5
0
422,673
0
W
Ravana
9,756
465
80
4
0
440,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role