Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Alvarokk10
Xing Tian
Level 28
God Stats
0W - 3L
1,195 SR
Queue Stats
56W - 77L
1,470 Elo+
Solo
Horus
Horus
JeeyBee
Horus
Level 148
God Stats
1W - 4L
1,352 SR
Queue Stats
384W - 405L
1,493 Elo+
Solo
Sol
Sol
RyanEra
Sol
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
153W - 183L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
zaketa
Sun Wukong
Level 128
God Stats
0W - 1L
1,330 SR
Queue Stats
10W - 6L
1,652 Elo+
Solo
Team Averages
Level 103
1,332 SR
1,511 Elo+

VS

Team Averages
Level 139
1,441 SR
1,541 Elo+
Erlang Shen
Erlang Shen
FHerculano
Erlang Shen
Level 170
God Stats
1W - 1L
1,833 SR
Queue Stats
19W - 10L
1,677 Elo+
Solo
Sylvanus
Sylvanus
SrPortus
Sylvanus
Level 103
God Stats
1W - 2L
1,360 SR
Queue Stats
128W - 133L
1,468 Elo+
Solo
Tiamat
Tiamat
Syzoth_s25
Tiamat
Level 125
God Stats
8W - 6L
1,562 SR
Queue Stats
664W - 678L
1,486 Elo+
Solo
Vulcan
Vulcan
TheMightyMica
Vulcan
Level 158
God Stats
1W - 2L
1,315 SR
Queue Stats
154W - 135L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xSonork
Morgan Le Fay
Level 139
God Stats
1W - 4L
1,135 SR
Queue Stats
225W - 207L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 3 / 1
5,559
1,112
8,055
5,062
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Alvarokk10
Xing Tian
1
0 / 0 / 0
1,440
288
0
0
0
Horus
JeeyBee
Horus
12
0 / 0 / 3
5,518
1,104
3,791
6,463
5,686
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
12
0 / 0 / 1
5,642
1,128
3,598
3,675
1,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
zaketa
Sun Wukong
11
2 / 2 / 0
5,529
1,106
5,605
7,086
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FHerculano
Erlang Shen
9
0 / 0 / 3
5,432
1,086
3,522
5,295
2,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
SrPortus
Sylvanus
9
0 / 1 / 3
5,272
1,054
1,591
6,345
3,308
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
Syzoth_s25
Tiamat
11
0 / 0 / 3
5,651
1,130
3,809
5,381
2,586
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
4 / 0 / 1
6,645
1,329
6,922
2,962
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
xSonork
Morgan Le Fay
10
1 / 2 / 3
5,595
1,119
5,060
5,169
2,031
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
5
5
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
L
Xing Tian
Alvarokk10
Xing Tian
0
0
0
0
W
Erlang Shen
FHerculano
Erlang Shen
0
0
3
1.5
L
Horus
JeeyBee
Horus
0
0
3
1.5
L
Sol
0
0
1
0.5
W
Sylvanus
SrPortus
Sylvanus
0
1
3
1.5
W
Tiamat
Syzoth_s25
Tiamat
0
0
3
1.5
W
4
0
1
4.5
W
Morgan Le Fay
xSonork
Morgan Le Fay
1
2
3
1.25
L
Sun Wukong
zaketa
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
20,904
22,286
Taken
25,152
14,136
Mitigated
11,846
11,959
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,055
63
245
579
5,062
1,900
0
3,991
1,071
17,143
0
L
Xing Tian
Alvarokk10
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
FHerculano
Erlang Shen
3,522
1,308
334
3,033
5,295
2,688
0
2,059
3,145
0
7,682
L
Horus
JeeyBee
Horus
3,791
1,708
2,727
4,840
6,463
5,686
0
4,818
1,645
0
6,276
L
Sol
3,598
124
194
1,719
3,675
1,404
0
3,116
559
15,379
0
W
Sylvanus
SrPortus
Sylvanus
1,591
0
4,495
2,777
6,345
3,308
0
3,716
2,547
2,822
0
W
Tiamat
Syzoth_s25
Tiamat
3,809
184
348
1,357
5,381
2,586
0
2,625
2,686
10,092
0
W
6,922
2,636
971
1,100
2,962
1,233
0
1,343
1,571
15,734
0
W
Morgan Le Fay
xSonork
Morgan Le Fay
5,060
397
961
752
5,169
2,031
0
1,910
3,082
9,821
0
L
Sun Wukong
zaketa
Sun Wukong
5,605
607
201
1,454
7,086
5,146
0
5,457
1,629
0
8,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
28,595
72
Minions Killed
57
0
Camps Cleared
0
482,990
Distance Traveled
588,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,559
1,112
21
4
0
95,351
0
L
Xing Tian
1,440
288
0
0
0
0
0
W
Erlang Shen
5,432
1,086
9
2
0
96,497
0
L
Horus
5,518
1,104
9
2
0
138,013
0
L
Sol
5,642
1,128
29
6
0
123,015
0
W
Sylvanus
5,272
1,054
2
0
0
110,215
0
W
Tiamat
5,651
1,130
18
4
0
118,703
0
W
Vulcan
6,645
1,329
19
4
0
134,666
0
W
Morgan Le Fay
5,595
1,119
9
2
0
128,376
0
L
Sun Wukong
5,529
1,106
13
3
0
126,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role